well one of the things so many people in my after school club have said is can i just use usnc or covenant. so recently i have been working on a army list converting usnc and cvenant to actual people. my delema though is i do not own any halo games of halo books, i have only played through the halo 3 campaign once so really all i have is good old you tube. an all but the dark eldar, inquistion and necron codexes. anyways below are some units and ideas i have been thinking would be cool to field

also i know this is way to much for one army list last thoug is what i am looking for is exact details like i currently have for marine on what kkind of armor wat kind of strength and all that. actually last dont say i am hurting
40k or anything because a lot of people would start playing
40k if with buddies they could play w halo
warhammer
40k usnc army and covenant army
hq
Spartan
if possible i think this unit should have lots of wounds, and have regeneration to represent how many hits they can live through and a special ability called jack ass which goes back to a old versionof
40k were you could jack enemy vehicles also with the morale abilitys of an etheial
commander
i kave no idea this is basically sergent johnsen
brute chieftain
great armour strength and toughness plus the god old gravity hammer. but what would be cool is if it also hit the enemy 6 inches away so they would have to take their next turn coming back to their sqad. basicaly an i g ogryn
prophet
psyker. pathetic weak morale inspiring psyker like those croak lords from fantasy lizardmen
arbiter leader
stealth, scout, 2 power weapons, you know the rest
elite
arbiterial guardians (halo 1)
fancy arbiter spearmen
arbiter
stealth, scout, 2 power weapons, you know the rest
brute
ogryn
Cyclops
for those who havent played halo wars its the unscs version of a techpreist and a xv8 battle suit
engineer
its extremely weak and flamable but theycan double as fixers or suicide troops because each one is a natural flame hazard
Spartan
look above
jackal
a very sheilded sniper thats also good at combat
locust
pretty much a slow lasscannon turret
troop
grunt
regular imperial guard conscripts
marine squad 120 pts
marine
ws 3
bs 4 s 3 t 3 w 1 i 3 a 1
ld 7
sv 4+
veteran marine
ws 3
bs 4 s 3 t 3 w 1 i 3 a 2
ld 8
sv 4+
composition
1 veteran marine
9 marines
unit type
infantry
war gear
standard armor
bolter
cc weapon
frag and krak grenades
transport
the squad may take a drop pod (space marine)
options
command squads
up to two marines may replace one item from the list below with their boltgun
flamer, grenade launche or sniper rifle 3 points
melta gun 8
plasma gun 13
weapons marines 72 pts
weapons marine
ws 3
bs 4 s 3 t 3 w 1 i 3 a 1
ld 7
sv 4+
composition
6 marines
unit type
infantry
wargear
regular marine armour
bolters
cc weapon
three
marines must choose one of the following options
elephant
im thinking a transport that holds one squad plus gives them the necron i will return rule repreenting they make there own troops
drop pod
space marine drop pod
shadow
an ork trukk
fast
warthog
im not even going to waist my time explaining
vulture
pretty much a
ig vandetta with lots more dakka
hornet
pretty much an
ig valkyrie
mongoose
im not going o bather explaining
banshee
aquilla fighters
ghosts
a tau piranah exactly
phantom
a really fancy flying transportwith lots of dakka kind of like the forge world tau orca
pelican
a tau orca
chopper
some sort of bike with a 3+ armour save
prowler
a transport but with the perks of a bike
spectre
a skimmer warthog
heavy
hunter
chaos oblitorators exactly
wolverine
space marine whirlwind
cobra
a vehicle version of the
scorpion
a vey strong tank
scarab
EEEVVVIIILLL
vampire
a eldar fire prism
wraith
a
ig griffon
phantom
a really fancy flying transportwith lots of dakka kind of like the forge world tau orca
shade
turret
assault rifle = sorm bolter
battle rifle = bolter
flame thrower = flamer
frag grenades = frag grenades
machine gun turret = assault cannon
magnum = bolt pistol
missile pod = rocket launcher
sentiniel beam = lasscannon
shotgun = shotgun
smg =
sniper rifle = sniper rifle
spartan laser 25 pts= conversion beamer
up to 18''
st 6
ap - heavy one blast
18'' - 42''
st 8
ap 4 heavy 1 blast
42'' - 72''
st 10
ap 1 heavy 1 blast
brute shot = grenade launcher
fire bomb = melta bomb
gravity hammer = thunder hammer
plasma grenade = krak grenade
spike grenade 16 pts
range 12
st 4
ap 6 type assaut blast
mauler
energy sword
power sword
beam rifle
range
st ap type sniper
covenant carbine
range
st ap type sniper
fuel rod gun
range
st ap type heavy 1
needler
plasma cannon
plasma pistol
plasm rifle
spiker
positional sheild genorator
who wouldnt love insta cover
so anyway if you have any ideas please post