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This is an Apoc datasheet for a building complex I had thought of.
Missile Silo.
200points + 100 points/silo
Size: 1 Command Bunker and 1-6 silos
Silo: Armour: F13 S13 R13, Immobile, 2 Structure Points. Obscured
Weapons: MIRV, 2 Heavy Bolters
Command Bunker
Armour: F14 S14 R12, 2 Structure Points
Weapons: 2 Autocannons
Capacity: 20 troops.
All the silos and the bunker are treated as vehicles with an immobilised result that cannot be repaired in any way.
Special Rules: 5...4...3...2...1...:Each silo is linked to the command bunker by advanced target networks. If there is a model with at least BS3 in the bunker then you may launch the MIRVs. These are treated exactly as launching a Deathstrike Missile but they get +1 on the launch roll for each point of BS the firer has over 4. Eg: if the firer has BS5 then they will get +2 on the roll.
The missiles have the same profiles as Deathstrike Missiles.
Alternatively, you may choose to go onto overwatch. This allows the missiles to be fired in your opponent's shooting phase rather than your own.
Thoughts?
Valk
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