I have a few questions here that have been propsed by the guys i regularly play against. They have came up a few times so I said i would post them here looking for an answer. Thanks in advance for any help.
1: Cohesion
Units that are not in cohesion must restore coherency in their next movement phase... It later states that a unit must regain coherency as soon as possible.
Does this mean that a unit out of coherency must move in the movement phase to regain coherency and if it cannot gain coherency run in the shooting phase?
Also does this force the unit to move the shortest distance possbile to regain coherency? [See picture]
The blue area would be impassable the red rectangle represents a wrecked transport vehicle.
Does this mean that the unit must move over the wreck to regain coherency? and if so does that mean leaving models on top of the wreck if they cannot make the full distance?
2: Vehicles as wrecks
Can a vehicle move over another wrecked vehicle?
and if so what happens if the movement end before the vehicle fully passes over the wreck? A tank sitting on top of a tank? That would make many many people unhappy at how there model is being treated but is that how it would work as
RAW?"
3: Vehicles going through difficult/dangerous terrain
My understand is that a vehicle must make a test when entering. passing through and exiting difficult/dangerous terrain. Would each of these rolls be made in the movement phase one after the other as you moved the vehicle through?
Also what would happen if the tank was moving through 3 barricades laid out like this
Tank ====> | | | ===>
Would that be 9 test in total to get through all three?
4: Sanctuary
Does the psychic power sanctuary work against the likes of Lesser Daemons, Daemon Princes, Spawn, Greater Daemon and vehicles with Daemonic Possession in the Chaos Space Marine codex? Or does it only effect units that have the daemon special rule?