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Has GW made a statement regarding Competitve Play in 6th Ed?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Plumbumbarum wrote:
English Assassin wrote:... the greatest disadvantage I see to random charges is that it - ironically - discourages risk-taking; sensible, tactically-minded players will skulk their units around (premeasuring everything as they go), rather than getting stuck in and letting something 'cinematic' happen. There is, after all, nothing 'epic' about your squad of Berserkers/Banshees/whatever getting gunned down without ever having the chance to stike a blow simply because you whiffed a single die roll.


Florintine Mallorean wrote:I play to have fun not be super competitive but I feel as though 6th has hurt my more fun play-style by adding in a whole new ass-load of random rules and changing all the things like weapons so now I have to memorize the main rulebook just to decided if i want to field a certain weapon in my army. I understand then wanting a more story driven game but come on, Space Marines train for hundreds of fething years and they can't swing an axe because it is unwieldy, that is just complete bs I mean seriously They are made for war and train nonstop with all weapons but can't even use an axe but nobody has any trouble with an axe in fantasy... WTF

I never had any trouble in 5th running my all melee lists or silly theme lists now I do...


...the big paradox being the 6th edition as a cinematic/ narrative ruleset is kind of bad. Terminators fail their charge into unit shoting at them standing 6" away on the plain field, what happened? The mighty veterans of countless wars misjudged the distance? The towering power armored giant got his feet clenched between rocks? An avalanche, unexpected treefall, common cold? Did the charging orks stop having second thoughts about it? Is a deadly swarm just running into each other slowing their usual fast and coordinated attack? A 40k book based on the battle written by the 6th edition rules using BRB explanations would be ridiculous and sadly not in the good way.


The thought of an Ork having second thoughts about anything is beyond funny.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Remember that the distances arn't to scale and the game doesn't happen in a specific timeline.

What a failed charge really represents is the enemy just not working up enough steam to make contact before the enemy reacts and is able to change position or get some more shooting off at the advancing enemy.

Its deliberate abstraction so the game works.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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