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Made in au
Screaming Shining Spear





Western Australia

I guess I will just disagree and leave it at that. To me, S6 AP2 gives ++ save models a chance to live but still represents a marine is toast when a Titan steps on him. The roll of 6 is the uber crush no chance of survival...

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Possibly something to bring up in the YMDC forum, rather than here.
Others may have more insight.
   
Made in gb
Land Raider Pilot on Cruise Control





Englandia

schadenfreude wrote:Might not be too much of a problem for white scars. They are fast enough to get into the side arcs to avoid the 4+ invo. Imobolized from grav guns sounds pretty good, and mm attack bikes can get within 12" on turn 1.

Deamons and necrons can tar pit the ones without a d weapon in cc with a 3++ invo unit. Necrons are in great shape, they could strip a lot of hp with 5 gauss + 2 voltaic staffs jumping out of a night scythe. Average rolls are 5.5555 hp stripped easily avoiding the shield.

Ork boys and a blob seem like a hopeless tarpit if they only have 3/4 attacks, and blobs can be loaded with melta. Like WK they have speed to avoid a tarpit, but the tarpit can area deny them.

Eldar can flat out a wave serp loaded with wg or fire dragons. It would only have 1 turn to get past a 4+ jink with serpent shield.


IHateNids wrote:A Royal Court consisting of 4 StormTeks and a VeilTek is a lot cheaper than a Scythe + 5 Warriors + 2 StormTeks, and can kill two Knights in the same time as it takes the scythe to arrive and kill one.

How about a Scarab Blob?

Ten bases, attacks from titan kill max 8 with Spacing, 2 remaining scarabs drop it to AV 11 an average


AFAIK superheavies are immune to Entropic Strike and Immobilise results.

If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you. 
   
Made in us
Executing Exarch





McKenzie, TN

Massaen wrote:Many posters seem to have missed this thing having smash - making stomp attacks AP2...

Massaen wrote:I guess I will just disagree and leave it at that. To me, S6 AP2 gives ++ save models a chance to live but still represents a marine is toast when a Titan steps on him. The roll of 6 is the uber crush no chance of survival...

Consider that a nurgle DP can get a nova psychic power which it can use in CC. Do you think smash works for that? No because it is not a close combat attack. The stomp attack is not a close combat attack and is a special ability which happens in the assault phase at Init 1. For you to argue it as RAW it would have to be called a close combat attack in some way, shape, or form.

There is also already a thread about this in YMDC. It was resolved with little argument though.
http://www.dakkadakka.com/dakkaforum/posts/list/581678.page
   
 
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