thunderingjove wrote:I would ask -- and this may be better served for another tread -- what utility do tankbustas have, and for what theme army?
I've seen tankbustas used in only 1 army, but it was relatively effective. A guy at my
FLGS runs the basic rundown below:
Group 1
Boss on bike w/klaw, squig, cybork
Mek w/
KFF
Wagon w/ rolla and 20 sluggas (klaw)
Trukk w/ 12 sluggas (klaw)
Trukk w/ 12 sluggas (klaw)
Looted wagon w/ plank and tank bustas (2 hammers, squigs, and a nob w/ klaw in case they are charged while exposed)
Group 2
30 shootas [klaw]
3 kans w/ zookas
15 lootas
Misc.
Snikrot squad in reserves
His vehicles begin lined up on one side of the board with the bustas covering the inside flank of the wagon, and his bike hidden neatly between a trukk in back and his wagon, effectively blocking all
LOS. Group 2 hangs out near the closest objective with their kans screening on the other side of the board.
His intention is to have the looted wagon cover his flank for 1 turn and 1 turn only, followed by letting them run around the board. The 11 protects from small arms fire at a much lower price than a battle wagon, and provides a reasonable chance of popping several transports per game.
He has very little intention of earning his points back with these, but useses them to pop as many transports as he can (potentially two per turn) to allow either the dakka on the other side of the board or the horde of klaws on the starting side of the board do their work.
It's a split list, but he wins quite a bit more often than he loses in the local tourneys. I've seen the care with which vehicles avoid the looted wagons or the concentration of fire they absorb, and I could see the value. I haven't followed suit, but if you are trying to get rid of transports so that you can hit the tender insides, it is quite effective.
*****
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