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Made in us
Bush? No, Eldar Ranger






Arizona

Alright I'm strongly considering picking up marines and from what I've gone up against I've devised a list that, in theory, will do well... I think... Maybe . Only explanation needed is that the librarian is going with one of the tac squads for objective grabbing. I've never looked at the space marine lists on dakka before so tear this list apart if it's bad. Thanks for your time.

HQ:
Librarian - The Gate of Infinity and Force Dome - 100pts

TROOPS:
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
5 Man Scout Squad - Heavy Bolter, Sniper Rifles, Camo Cloaks - 100
5 Man Scout Squad - Heavy Bolter, Sniper Rifles, Camo Cloaks - 100

ELITES:
10 Man Sternguard Veteran Squad - Sergent w/ Powerfist, 4 Combi-flamers, 2 Combi-meltas - 305
-Drop Pod - 35
Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer, 2 Hunter Killer Missiles- 165
-Drop Pod - 35
Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer, 2 Hunter Killer Missiles- 165
-Drop Pod - 35

-1730

This message was edited 2 times. Last update was at 2009/12/29 16:51:32


Smurfdar 3500pts 
   
Made in us
Bush? No, Eldar Ranger






Arizona

Any suggestions or comments at all would be helpful.

Smurfdar 3500pts 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

I personally run 10 sternguard with a droppod but I always put the Libby with them. I take Nullzone and The Avenger as powers. Nullzone with Hellfire rounds are a magic combination for me because I see alot of Deamons and C'tan where I play.




Automatically Appended Next Post:
Lynch wrote:
HQ:
Librarian - The Gate of Infinity and Force Dome - 100pts


Not bad not a huge fan of Force Dome tho


TROOPS:
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 201
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 201
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 201
-Drop Pod - 35


Deathwind Launcher while expensive are really nice. I'd recommend Meltaguns just not a flamer fan. Also those squads cost 230 not 201


5 Man Scout Squad - Heavy Bolter, Sniper Rifles, Camo Cloaks - 100
5 Man Scout Squad - Heavy Bolter, Sniper Rifles, Camo Cloaks - 100


Kinda on the fence with Snipers. I really like Land Speeder Storms and Close combat scouts.


ELITES:
10 Man Sternguard Veteran Squad - Sergent w/ Powerfist, 4 Combi-flamers, 2 Combi-meltas - 305
-Drop Pod - 35


I like more combi-meltas


Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer, 2 Hunter Killer Missiles- 165
-Drop Pod - 35
Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer, 2 Hunter Killer Missiles- 165
-Drop Pod - 35


I'd drop the HK missles to expensive for what they do

This message was edited 1 time. Last update was at 2009/12/29 15:32:43


   
Made in us
Bush? No, Eldar Ranger






Arizona

Thanks for the reply

I didn't take null zone because I face a lot of nids (and will soon face even more), guard, orks and sometimes marines so null zone didn't really seem to fit.

The squads don't cost 201 you're right, they cost 195. The drop pod is listed separately.

I took flamers because of what I usually go up against. The deathwind launchers are better than the storm bolter by far but I have plenty of anti horde with my bolters and flamers, I'd rather save the points.

I think I will take 2 or 3 more combi meltas but I'm wondering...

Would Vulkan be worth taking for this? I have a ton of flamers and meltas....

Smurfdar 3500pts 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

Vulkan Cheese'Stan... He's good for just about any Space Marines list. Can't have enuff twin linked flamers if you face alot of horde that's for sure. I don't use him because I am not from Wisconsin but that's just a personal choice for me.

   
Made in us
Bush? No, Eldar Ranger






Arizona

Haha well I'm only considering it because where I play there's a lot of cheesy lists being brought to friendly games and tourneys alike.

Here's the list with him:
HQ:
Vulkan He'stan - 190

TROOPS:
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
10 Man Tactical Squad - Sergeant w/ Powerfist, Flamer, Multi-melta - 195
-Drop Pod - 35
5 Man Scout Squad - Sniper Rifles - 75
5 Man Scout Squad - Sniper Rifles, Camo Cloaks - 90

ELITES:
10 Man Sternguard Veteran Squad - Sergent w/ Powerfist, 3 Combi-flamers, 3 Combi-meltas - 305
-Drop Pod - 35
Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer - 145
-Drop Pod - 35
Ironclad Dreadnaught - Seismic Hammer/ Meltagun, Dreadnaught Close Combat Weapon/ Heavy Flamer - 145
-Drop Pod - 35

-1745

Vulkan will go with the sternguard to cause even more problems when they come in first turn.

This message was edited 1 time. Last update was at 2009/12/29 18:38:19


Smurfdar 3500pts 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

I would do whatever you can to get that 10th man back in the Sternguard unit so you have the option to combat squad when they land.

   
Made in us
Bush? No, Eldar Ranger






Arizona

I dropped the cloaks and heavy bolter from one of the scouts units to fit it back in... Should I bring a combat squad of marines in a pod or rhino instead of the two scouts units?

Smurfdar 3500pts 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

I think if I had to choose I would stick with the scouts, just infiltrate them into cover, preferably near or on an objective. Then do your best to keep them alive.

   
Made in us
Bush? No, Eldar Ranger






Arizona

Alright thanks for the help

Smurfdar 3500pts 
   
 
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