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I don't really need anything else for my current armies (not enthused with SM, Tau redux is on the back burner, and have as close to too many Orks as is possible to get), but have a spot to an invitational Apoc game which I feel I have a fair chance of winning, with a battleforce going to the victor. As the title suggests, I'm thinking of starting IG, especially if I win the battleforce. I consider myself a fairly experienced 40k player, having a good track record in 4e with Tau taught me target priority and Orks in 5e have taught me all about the power of the horde, and many of my friends have suggested that I try IG.
While I have played a few games against the new IG, I've never seen them played well, or really put up much of a fight at all to be honest. Not saying it can't be done at all (no 'ard Boyz reports required), just that it hasn't been done in my local group. Just like anyone else, I leafed through the newest codex when it was printed, but never really looked deep enough into it to really evaluate what was a flash in the pan style unit, and what actually had staying power and could be considered a tournament caliber selection. I know everyone cringed at the idea of the Punishers, but do they actually get the job done? Veterans in Valkyries seemed like an effective option, but does it real prove points-effective? Better off in Chimeras? What are the best options for capturing down-field objectives? In a horde-heavy environment (Orks and Tyranids being very common at the FLGS), what are the best crowd control options (Basilisks/Medusas vs massed Mortar teams vs First Rank... Second Rank... [& pray] vs a wall of Banewolfs)?
I know a lot of this is things learned through experimentation, but with a sizable collection of other armies already (especially when considering my available storage space), and having a history of using proxies and a lot of unpainted models, I'm looking to get back to buying exactly what I'm fielding, and trying to paint it as I go, and all that jazz, which also means having less time to experiment if I'm dedicating my free time to painting.
So... "CREEEEEED" and "Put 'em back in the box, put some space marines on the table" jokes aside, what does the Dakka community recommend for starting purchases to go with the Imperial Guard battleforce for a fairly advanced general? For "take all comers" considerations, the most common local armies are Tyranids (or will be soon at least), CSM, Orks, SM (Ultra & BA), Eldar, in that order. Bonus points for splitting it up into a 1000/1500/1850 progression, and as always your advice is appreciated.
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