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Made in us
Flailing Flagellant




Lost in L.A. smog

Hi ya'll,


1. If a Eldar wave serpent moved less than 12 inches and gets immobilized thru opponent shooting, is the Wave serpent destroyed or does it just "land" on the ground and you remove the flying bases? Does going "flat out" speed make you crash/destroyed if immobilized?
2. The Wave serpent has skimmer and fast for vehicle type, I think it has different inches for going "flat out" speed (24 inches for skimmer and 18-24 for fast.), which one should you go by?
3. The twin-linked shuriken catapults underneath the Wave Serpent is hull mounted so does it have a 90 degree shooting zone facing forward or 360?

Thx, ahead of time for any help or answers.



 
   
Made in ca
Angered Reaver Arena Champion






1. Remove flying base if possible, and its just immobilized.
2. It can move up to 24" when going flat out.
3. Hull mounted are defined as 45 degree arc of fire.

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Made in au
[MOD]
Making Stuff






Under the couch

Sister Stern wrote: 1. If a Eldar wave serpent moved less than 12 inches and gets immobilized thru opponent shooting, is the Wave serpent destroyed or does it just "land" on the ground and you remove the flying bases? Does going "flat out" speed make you crash/destroyed if immobilized?


Moving Flat Out (more than 12") in the previous turn causes the skimmer to crash on an immobilised damage result. Covered in the 'Shooting at Skimmers' section on page 71 of the rulebook.

Moving less than 12" would just cause a normal immobilised result.


2. The Wave serpent has skimmer and fast for vehicle type, I think it has different inches for going "flat out" speed (24 inches for skimmer and 18-24 for fast.), which one should you go by?


It's a Fast Skimmer, so you use the Skimmer movement rules, which list the specific speed for Fast Skimmers.

The Fast vehicle rules apply to all Fast vehicles. The Skimmer movement rules for fast skimmers apply specifically to Fast vehicles that are also Skimmers.


3. The twin-linked shuriken catapults underneath the Wave Serpent is hull mounted so does it have a 90 degree shooting zone facing forward or 360?


Hull mounted weapons have a 45 degree fire arc.

However the Serpent's catapults are not actually defined as hull-mounted, and can pivot if they're not glued in place, in which case they get whatever arc they can physically move through.

Additionally, the Rulebook FAQ says:
Rulebook FAQ wrote:...In the same way, the
shuriken catapult mounted under the hull of a
Wave Serpent, Falcon, etc. looks like it can rotate
360º, but it does not look like it can be fired
through the main hull right behind it, so we
normally play that it can be fired roughly in the
180º to the vehicle’s front, which seems like an
acceptable compromise.

 
   
Made in gb
Proud Phantom Titan







Sister Stern wrote:
1. If a Eldar wave serpent moved less than 12 inches and gets immobilized thru opponent shooting, is the Wave serpent destroyed or does it just "land" on the ground and you remove the flying bases?
12" or less the serpent (if possible) is removed from its stand and cannot move again, but otherwise can fight as normal.
Does going "flat out" speed make you crash/destroyed if immobilized?
yes it is destroyed if you are immobility after going flat out (unless you take vector engines ... not normally worth it)
2. The Wave serpent has skimmer and fast for vehicle type, I think it has different inches for going "flat out" speed (24 inches for skimmer and 18-24 for fast.), which one should you go by?
12"-18" is flat out on a fast vehicle and 12"-24" is flat out on a fast skimmer.
3. The twin-linked shuriken catapults underneath the Wave Serpent is hull mounted so does it have a 90 degree shooting zone facing forward or 360?
unless you are told that it is hull mounted (which you are not) it is purely down to whether you can point it at the target or not (or if glued in place it looks like it can be fired at them) ... many people feel that it should only be able to fire in the front ark, its up to you really to discus this before the game. (see BGB FAQ for more)


edit ...lord spent way too long looking up that, two people beat me to it...

This message was edited 2 times. Last update was at 2009/12/30 00:06:34


 
   
Made in us
Fresh-Faced New User




One thing that is usually forgotten with fast skimmers is that if you flat out move and suffer and result that immoblizes or wrecks the vehicle unless you can stop it(Vectored Engines) all passengers inside die because you can not disembark after moving flat out.
   
Made in gb
Proud Phantom Titan







ah a great first post by CaptainObvious ... should be noted that dakka dislike people posting on threads over a couple of months old.
   
Made in us
Fresh-Faced New User




Still it fits in perfectly.....This messes ove alot of people who run fast skimmers and are basicly cheating with them not following the rules properly.
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

A Moderator wrote:It's only just over a month. I think we can grant clemency this time.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Longtime Dakkanaut





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CaptainObvious wrote:One thing that is usually forgotten with fast skimmers is that if you flat out move and suffer and result that immoblizes or wrecks the vehicle unless you can stop it(Vectored Engines) all passengers inside die because you can not disembark after moving flat out.


This has been debated several times. Due to the wording they do not die unless the wreck occurred in that movement phase. If they are shot at in your opponent's shooting phase a wrecked result is handled as normal.

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Made in au
[MOD]
Making Stuff






Under the couch

Was it really necessary to dig up a thread that's been resting for over a month just to fling personal attacks around?

 
   
 
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