Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/12/30 00:40:21
Subject: plague marine army
|
 |
Fresh-Faced New User
|
daemon prince mark of nurgle, wings, warptime. 175pts
7 plague marines 2 flamers, champion with fist and combi plasma. 221pts
rhino 35pts
7 plague marines 1 melta gun, 1 flamer, champion with fist and combi plasma. 226pts
rhino. 35pts
7 plague marines 1 melta gun, 1 flamer, champion with fist 216pts
rhino 35pts
5 plague marines 2 plasmaguns. 145pts
rhino 35pts
defiler reaper auto cannon, extra cc/w. 150pts
defiler reaper auto cannon, extra cc/w. 150pts
1 obliterator. 75pts
total: 1498pts
comments an critcisms other than its unfluffy death guard in rhinos wtf i know. the oblit is jsut there to deep strike coudl swap it for something not sure what tho :S
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 00:42:22
Subject: Re:plague marine army
|
 |
Battleship Captain
Oregon
|
Looks good I think. I wouldn't mix the Combi-Plasma with non-rapid fire weapons.
I feel like the single Obliterators is too much of an easy kill point. I'd drop it and take 3 more PM to spread throughout your army.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 01:56:25
Subject: Re:plague marine army
|
 |
Sinister Chaos Marine
SC, USA
|
minigun762 wrote:Looks good I think. I wouldn't mix the Combi-Plasma with non-rapid fire weapons.
I feel like the single Obliterators is too much of an easy kill point. I'd drop it and take 3 more PM to spread throughout your army.
Agreed. Would bring that other squad up to 7 men. You could then use the remainder of the points to improve your wargear. I would try and fit as many meltaguns as you could. They are superior to plasmaguns imo. If you can't make the points flamers are good too. Rapid fire weapons are just not what you want as in general the PMs are much more survivable in HTH. Good start though I am looking at something similiar.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 02:24:29
Subject: Re:plague marine army
|
 |
Nasty Nob on Warbike with Klaw
|
I prefer Vindicators to Defilers. Give them a havoc launcher just in case their main weapon is knocked out and daemonic possession so they ignore shaken/stunned damage. Ka-booom!!!
|
WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 14:12:41
Subject: plague marine army
|
 |
Rotting Sorcerer of Nurgle
|
I do not suggest mixing weapons.
A single oblit is really meh, kill point bait.
2 makes them a more viable threat IMO.
While combi-plasma is a risk on expensive FIst champions...and when the rest of the squad have assault weapons you give the champ a rapid fire weapon? <---That is the 'wtf' moment as oppposed to Plagues in rhinos.
|
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 16:16:20
Subject: plague marine army
|
 |
Ladies Love the Vibro-Cannon Operator
|
Well, I suggest taking 3 PM units in Rhinos, but not mixing special weapons.
I'd replace the 4th unit by Obliterators.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/12/30 17:24:59
Subject: plague marine army
|
 |
Wicked Warp Spider
|
I agree with everything said here so far:
Don't mix weapons in squads - I think 2 melta gun squads, 1 plasmagun and 1 flamer squad would be fine. If you use combi-weapons, which are a truly optional upgrade, avoid plasma because your champ has a PF, and you don't want to lose that super-important model to an overheat. Don't mix rapid-fire upgrades w/assault weapons.
I would agree with the above opinions, scrap the oblit and bulk out the last PM squad (I would take 1 extra body, and upgrade to a champ w/PF)
Aside from that, very tough list. The last game I played I lost decisively to this sort of army.
|
Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/01/02 17:15:02
Subject: Re:plague marine army
|
 |
Fresh-Faced New User
|
hey again the only reason have mixed weapons is i just tend to have them modelled up is all and i dotn like proxying much :S strange i know. the over load is a problem but i jus find if i faila 3 up an FNP i deserve to be killed lol . i think ill take the advice bout bulking up tho make em all bigger have nice bit of counter fluff as well all 7's in rhinos  the single oblit was jusa last conmfused choice thanks for advice tho defo dropping that. i might model up sum more metla guns atm tho have 4 flamers, 2 meltas and 2 plasma guns.
the reason i dont always liek to charge is shooting yeilds betetr reulsts than combat for plague attacks get no charge bonus better of shooting thyna charge in most cases, an with the amount of power fists around pm's go down fast an each oen dead is expensive.
i was thinkign of chuckin in some lesser daemosn mayeb just as a lil bit of support but not sure :/
hmm is always a hard toss up between defilers or vindies. the vinide has stronger gun but the range rly helps in this list i need sumthin back that can damge light tanks or infantryif i play horde orks need to kill as many as possible. also the defielrs can charge if needs be and mash up a tank with 5 str ten attacks they can doa fair bit.
ccheers for advice guys!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/01/02 18:17:28
Subject: plague marine army
|
 |
Ladies Love the Vibro-Cannon Operator
|
Why do you post a list, when you don't take our advice for serious.
|
This message was edited 1 time. Last update was at 2010/01/02 18:19:14
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/01/02 18:26:15
Subject: plague marine army
|
 |
Automated Rubric Marine of Tzeentch
|
I wouldn't take a Champ. The advantage to them is that they get extra CC upgrades. You shouldn't be getting tehm into CC. Not that they suck in CC, but they are better shooting and holding objectives. IMO, taking champs is a waste of points.
Drop the Oblit, 1 Oblit is not a good idea as it is an easy Kill Point.
You don't really have to take Daemons.
Don't mix weapons, make one purely dedicated to one task.
Beef up that last 5-man squad to maybe 7 wih the Oblit gone.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/01/03 06:42:12
Subject: plague marine army
|
 |
Rotting Sorcerer of Nurgle
|
@the emperors champion:
Charging is better than being charged.
Your offense if higher, and you deny the opponent his shooting phase to soften the plague marines up before they charge in (blight grenades included).
In addition, 'a great defense is also a great offense' you don't need to wreck house in combat. 2 Round assaults are a superior goal and PM's are as killy as assault marines on the charge and tougher, able to get better results when the combat resolution is involved.
|
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
|
|
 |
 |
|