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Made in us
Fresh-Faced New User





Any units that are fearless (i.e. my kids khorn chaos marines) are immune to tank shock. And they shall know no fear for SM does that just mean they are fearless too? sorry I don't have my book on hand to clarify and I was curious as I enjoy my bowl of fruity pebbles.
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I dont have the 5th edition SM codex, so I cant exactly remember what the rules are for ATSKNF. But in saying that, they arent exactly fearless, as they get better stuff for that rule, but they can automatically pass morale checks. So as far as tank shocking goes, yea its treated the same way
   
Made in us
Ork-Hunting Inquisitorial Xenokiller






Yes and no, they are for all intents NOT fearless. ATSKNF kicks in after they are caught by a sweeping advance, making them take No Retreat wounds.



Quote: Gwar - What Inquisitor said.
 
   
Made in gb
Proud Phantom Titan







ATSKNF has nothing to do with being fearless. It just lets them automatically regroup (under 50% and so long there in coherency away from enemies) and stops them automatically dieing from Sweeping advance

Fearless means they auto pass the LD test they may ether attack (DoG) or let it pass by

This message was edited 1 time. Last update was at 2009/12/30 17:59:48


 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Man I need the codex, I was a bit off on that one lol

Perfect example why you shouldnt rules quote from memory

This message was edited 1 time. Last update was at 2009/12/30 18:08:12


 
   
Made in gb
Hanging Out with Russ until Wolftime







Tri wrote:ATSKNF has nothing to do with being fearless. It just lets them automatically regroup (under 50% and so long there in coherency away from enemies) and stops them automatically dieing from Sweeping advance

Fearless means they auto pass the LD test they may ether attack (DoG) or let it pass by
<Nitpick> Fearless means they automatically pass Morale and Pinning tests (which are specific subsets of Leadership Characteristic tests), not all Leadership test

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Made in gb
Proud Phantom Titan







Gwar! wrote:
Tri wrote:ATSKNF has nothing to do with being fearless. It just lets them automatically regroup (under 50% and so long there in coherency away from enemies) and stops them automatically dieing from Sweeping advance

Fearless means they auto pass the LD test they may ether attack (DoG) or let it pass by
<Nitpick> Fearless means they automatically pass Morale and Pinning tests (which are specific subsets of Leadership Characteristic tests), not all Leadership test
True but i was talking only about the tank charge, moral, leadership test.
   
Made in us
Regular Dakkanaut





Space Marines with ATSKNF can be tank shocked and forced to take a morale check. Then all you need to do is keep the vehicle within 6" of the marines, and laugh as they can't regroup.

DT:80S++G++M--B--I--Pw40k99#+D++A+++/mWD-R+++T(T)DM++

Archonate wrote:Do they [Space Marines] ruin the game? Nah. If you don't like em, don't play them. If you wanna play em, go ahead. But don't get all bent out of shape if your opponent looks disdainfully upon your lack of originality while tabling you in 4 turns because he's got beating SMs down to an exact science after fighting them for hundreds of consecutive games.
 
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

And, if the Marines have Combat Tactics, they can choose to fail a Morale test.
   
Made in us
Fresh-Faced New User





So for my 13 year olds Chaos Space Marines....In his codex it says if they bare the mark of Khorn they become fearless. So when I play my IG and tank shock them are they fearless?
   
Made in us
Loyal Necron Lychguard






Palm Beach, FL

Yep.
   
Made in us
Fresh-Faced New User





Thanks for all the clarification guys!
   
Made in us
Hurr! Ogryn Bone 'Ead!



CT

If I recall correctly the Fearless rule only allows them to auto pass the morale test.
Meaning you could still tank shock them to force them to move out of the tank's way.

Cheers
~Volkan

This message was edited 1 time. Last update was at 2009/12/31 16:58:10


 
   
Made in us
Fixture of Dakka






Arlington, Texas

Imperial Fist wrote:So for my 13 year olds Chaos Space Marines....In his codex it says if they bare the mark of Khorn they become fearless. So when I play my IG and tank shock them are they fearless?


And MoK doesn't make them fearless, just +1 attack. You might be getting mixed up with Berzerkers, which have the Fearless rule

Worship me. 
   
Made in gb
Proud Phantom Titan







Mark of chaos did once give fearless ... tell me which of these books are you using


If you're using the first one that is now out of date ... if your using the second I've no idea why you think MoK gives you fearless (unless your talking about berserker)

This message was edited 1 time. Last update was at 2009/12/31 17:20:58


 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller






I say we all boycott the second book and use the true codex that is the first one.



Quote: Gwar - What Inquisitor said.
 
   
Made in us
Been Around the Block





I'm with fabius.


 
   
Made in us
Regular Dakkanaut





/agree

No more lash.

DT:80S++G++M--B--I--Pw40k99#+D++A+++/mWD-R+++T(T)DM++

Archonate wrote:Do they [Space Marines] ruin the game? Nah. If you don't like em, don't play them. If you wanna play em, go ahead. But don't get all bent out of shape if your opponent looks disdainfully upon your lack of originality while tabling you in 4 turns because he's got beating SMs down to an exact science after fighting them for hundreds of consecutive games.
 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller






Lash is not my concern. I am a cult list player. I still take 7 plague marines.

The old codex was just superb at what Chaos was.



Quote: Gwar - What Inquisitor said.
 
   
Made in us
Battlewagon Driver with Charged Engine




I agree too. I used to play CSM, but I switched entirely over to Orks after 5th Ed. came out.

 
   
Made in ca
Decrepit Dakkanaut





I love the latest Chaos Space Marine book. It's what got me back into the hobby after the abortion that was the previous codex.
   
Made in nz
Mutilatin' Mad Dok




New Zealand

Nurglitch wrote:I love the latest Chaos Space Marine book. It's what got me back into the hobby after the abortion that was the previous codex.


/sarcasm, right?
   
Made in us
Regular Dakkanaut





InquisitorFabius wrote:Lash is not my concern. I am a cult list player. I still take 7 plague marines.

The old codex was just superb at what Chaos was.


7's the favored number for Nurgle i would assume?

What's are the others' favorite #'s?

And I only commented on Lash because from what I'm reading, perfectly good other HQ choices are being dumped in favor of Lash.
That's my definition of broken, when it's the only choice people will take (and the other choices are still decent).

This message was edited 1 time. Last update was at 2010/01/02 11:03:48


DT:80S++G++M--B--I--Pw40k99#+D++A+++/mWD-R+++T(T)DM++

Archonate wrote:Do they [Space Marines] ruin the game? Nah. If you don't like em, don't play them. If you wanna play em, go ahead. But don't get all bent out of shape if your opponent looks disdainfully upon your lack of originality while tabling you in 4 turns because he's got beating SMs down to an exact science after fighting them for hundreds of consecutive games.
 
   
Made in nz
Mutilatin' Mad Dok




New Zealand

kuro_khan wrote:
InquisitorFabius wrote:Lash is not my concern. I am a cult list player. I still take 7 plague marines.

The old codex was just superb at what Chaos was.


7's the favored number for Nurgle i would assume?

What's are the others' favorite #'s?

And I only commented on Lash because from what I'm reading, perfectly good other HQ choices are being dumped in favor of Lash.
That's my definition of broken, when it's the only choice people will take (and the other choices are still decent).


Winged Warptime prince is rather popular.

IIRC, eight is Khorne's number, six is Slannesh's and nine is Tzeentch's.

This message was edited 1 time. Last update was at 2010/01/02 11:08:55


 
   
Made in us
Fresh-Faced New User




How does this work with the Deff rolla from the Orks? If I choose to tank shock the Chaos Space marines or space marines, or anything with the fearless rule, doesnt that unit automatically take hits/wounds? And if they choose to perform death or glory and fail they take a larger amount of Hits/wounds.
I am sorry i do not have my codex with me, any I have not played with a deff rolla yet, but it has been discussed by the people that I play with that the Orks accutally have a big advantage with the deff rolla rules. Thanks and I hope to get some clarification. Sorry this is prolly not in the correct topic.

   
Made in us
Infiltrating Hawwa'





Australia

net_junky wrote:How does this work with the Deff rolla from the Orks? If I choose to tank shock the Chaos Space marines or space marines, or anything with the fearless rule, doesnt that unit automatically take hits/wounds? And if they choose to perform death or glory and fail they take a larger amount of Hits/wounds.
I am sorry i do not have my codex with me, any I have not played with a deff rolla yet, but it has been discussed by the people that I play with that the Orks accutally have a big advantage with the deff rolla rules. Thanks and I hope to get some clarification. Sorry this is prolly not in the correct topic.



Use the Search function to read the countless threads that inevitably develop into flame wars, on the subject.

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Made in us
Imperial Recruit in Training




San Diego, California

For the death rolla: You can search, but the answer is yes, they still take hits/wounds.

As for the codex, I LOVED the last one, but I am rather happy with the new one too. Think about other codexes that were released at the same time, how many of those are still nasty and scary? This one has stood the test of time and still can frighten an opponent. Though I liked the Last codex certain aspects, like receiving free Aspiring champions. I would run with basically 100 free points against an opponent, that could definitely prove to be a bit aggravating for an opponent.

The Chaos favored numbers was in the last Codex I believe, but I don't have that handy right now as I am out of town.

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