Sorry if this is in the wrong place, I am not shure where it should go. If it's wrong, where should I have posted it?
Been building and painting for years, but never played. I have a few games now. I am getting back into Tyranids again. I don't understand how Shadows of the Warp works. I know it's something about roll 3 dice and take the 2 lowest. That would still be 2 dice that is under 10 or 9 and the test would pass. Or that is how I thought it would works. I have been reading the rumour threads of SofW and people keep saying that it will cause enemy psychic tests to fail. How? I just don't understand it. I guess I don't know how psychic spells work and what not.
Can anyone explain to me, first how psychic spells work, and then how would SotW make almost all the psykers to fail most time? With lots of psykers having high
Ld, how would it make them fail. I am totally confused, any help would be appreciated.