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![[Post New]](/s/i/i.gif) 2009/12/31 03:16:26
Subject: Ammo runts
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Angry Blood Angel Assault marine
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I can figure out how much they cost.
I have looked all over the codex.
Halp.
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This message was edited 1 time. Last update was at 2009/12/31 05:50:26
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![[Post New]](/s/i/i.gif) 2009/12/31 03:20:22
Subject: Ammo grots.
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Sneaky Kommando
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I believe what you are looking for is ammo runts. There are several ork units who can take them as upgrades, off the top of my head, warbosses, nobz and flash gitz.
You take these just like any wargear and they are decorative models. Look under the entries for those units and you should find the point costs.
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MeanGreenStompa wrote:The idea of Land Raider rarity is a lie, there are millions of them, they reproduce like tribbles. Ask the Blood Angels, they have so many they even throw them out of thunderhawks moving at high speed to try and reduce the numbers.
DR:80+SGM-B+I--Pw40k09#+D++A+/hWD350R++T(M)DM+
My Army
Orks 2500+ pts |
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![[Post New]](/s/i/i.gif) 2009/12/31 05:45:39
Subject: Ammo grots.
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Angry Blood Angel Assault marine
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Could i take some with my kommando's?
It doesn't say i can on the page, but i saw someone use them together before.
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![[Post New]](/s/i/i.gif) 2009/12/31 06:02:09
Subject: Ammo runts
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[MOD]
Making Stuff
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Kommando Nobz could have them in the last codex. They can't under the current rules.
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![[Post New]](/s/i/i.gif) 2009/12/31 06:04:10
Subject: Ammo runts
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Angry Blood Angel Assault marine
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ah, i see.
Thanks, so kommando's with rockets are probably just about useless then eh?
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![[Post New]](/s/i/i.gif) 2009/12/31 12:59:03
Subject: Ammo runts
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Hanging Out with Russ until Wolftime
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Stubby wrote:ah, i see.
Thanks, so kommando's with rockets are probably just about useless then eh?
Yes.
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![[Post New]](/s/i/i.gif) 2009/12/31 13:44:29
Subject: Re:Ammo runts
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Decrepit Dakkanaut
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Unless your dice only have 5s and 6s on there.
Big gunz also get the runts, just throwing that out there.
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