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![[Post New]](/s/i/i.gif) 2010/01/05 22:06:34
Subject: Tank Trapping?
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Longtime Dakkanaut
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During a game recently I saw this situation occur:
A Land Raider was traversing the left side of the board (the heavy line at left) and had turned 90 degrees in to face the boards center in earlier turns. There it was charged by 2 unit of space wolves, a unit of grey hunters (small circles) that had moved up the field earlier in a razorback (not shown) and a unit of terminators (large circles) who had run in previous turns into the positions here:
The 2 red arrows indicate roughly the 6 inch move and assault distances they traveled. As follows:
Leaving this situation:
The space wolves were unable to destroy the Land Raider and its final position at the end of that player turn was essentially surrounded as shown above.
The question is: Can the Landraider move in it's next turn?
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![[Post New]](/s/i/i.gif) 2010/01/05 22:08:22
Subject: Tank Trapping?
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Veteran Wolf Guard Squad Leader
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It could Tank Shock the Space Wolves and hope for the best
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![[Post New]](/s/i/i.gif) 2010/01/05 22:08:47
Subject: Tank Trapping?
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Decrepit Dakkanaut
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Not normally, as it may not move through the enemy models. However it can declare a tank shock straight ahead, catching both units.
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![[Post New]](/s/i/i.gif) 2010/01/05 23:36:50
Subject: Tank Trapping?
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Hanging Out with Russ until Wolftime
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If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/05 23:45:20
Subject: Tank Trapping?
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Longtime Dakkanaut
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In the game from the example the tank moved next turn, it retreated a foot and drove over some of the models when it turned.
This appeared peculiar and I wanted to put it here on ymdc. Thanks for the perspectives.
It seems easier to limit what a vehicle might do by geometry, even by infantry than one might think.
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![[Post New]](/s/i/i.gif) 2010/01/05 23:46:06
Subject: Tank Trapping?
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Proud Phantom Titan
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Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
However it may be possible to move some out the way by pivoting (they get placed back in contact after you pivoting) and then drive away laughing.
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This message was edited 1 time. Last update was at 2010/01/05 23:47:15
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![[Post New]](/s/i/i.gif) 2010/01/05 23:51:28
Subject: Tank Trapping?
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Automated Rubric Marine of Tzeentch
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It can Tank Shock, yes.
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![[Post New]](/s/i/i.gif) 2010/01/06 00:30:29
Subject: Tank Trapping?
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Junior Officer with Laspistol
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Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
By my reading of the tank shock rules, both the pivot and the movement after may "move through" enemy infantry, so would the tank shock have to be directly ahead?
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2010/01/06 00:39:33
Subject: Tank Trapping?
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Proud Phantom Titan
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willydstyle wrote:Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way. By my reading of the tank shock rules, both the pivot and the movement after may "move through" enemy infantry, so would the tank shock have to be directly ahead?
No. You would pivot (this is because pivoting it's self allows models to be moved out the way) moving models as need, then tank charge moving models as need.
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This message was edited 1 time. Last update was at 2010/01/06 00:40:30
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![[Post New]](/s/i/i.gif) 2010/01/06 00:43:41
Subject: Tank Trapping?
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Hanging Out with Russ until Wolftime
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willydstyle wrote:Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
By my reading of the tank shock rules, both the pivot and the movement after may "move through" enemy infantry, so would the tank shock have to be directly ahead?
No, it doesn't have to be directly ahead, he can indeed choose to pivot and then move. What he can't do is just pivot.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/01/06 00:54:16
Subject: Tank Trapping?
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Junior Officer with Laspistol
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Gwar! wrote:willydstyle wrote:Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
By my reading of the tank shock rules, both the pivot and the movement after may "move through" enemy infantry, so would the tank shock have to be directly ahead?
No, it doesn't have to be directly ahead, he can indeed choose to pivot and then move. What he can't do is just pivot.
What about the rule that Tri is quoting?
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2010/01/06 00:59:45
Subject: Tank Trapping?
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[MOD]
Making Stuff
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Gwar! wrote: What he can't do is just pivot.
To be clear here, he can't just pivot and call it a Tank Shock. Tank Shock requires the vehicle to actually move.
He can choose to not move, and just pivot on the spot, in which case the models around it are moved out of the way so the tank can pivot, and then placed back in base contact with it (Page 63: "Successive Turns" second paragraph.)
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![[Post New]](/s/i/i.gif) 2010/01/06 01:11:16
Subject: Tank Trapping?
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Proud Phantom Titan
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insaniak wrote:Gwar! wrote: What he can't do is just pivot.
To be clear here, he can't just pivot and call it a Tank Shock. Tank Shock requires the vehicle to actually move.
He can choose to not move, and just pivot on the spot, in which case the models around it are moved out of the way so the tank can pivot, and then placed back in base contact with it (Page 63: "Successive Turns" second paragraph.)
and if you can pivot in such a way as to be able to drive off then you may do just that. You may how ever need to pivot a few times to do it ... thankfully you may pivot as many times as you like as you move. In the above picture a trukk could manage to slip through the gap at the top.
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![[Post New]](/s/i/i.gif) 2010/01/06 17:57:02
Subject: Tank Trapping?
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Longtime Dakkanaut
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Tri wrote:Gwar! wrote:If it were not a tank, it would be SOL. However, because it's a tank, it can declare a Tank Shock of between one and twelve inches directly ahead, and thus "push" the models out the way.
However it may be possible to move some out the way by pivoting (they get placed back in contact after you pivoting) and then drive away laughing.
A Tank can spin and cause models to be moved out of the way? Indeed?
If that were true, couldn't any tank then push it's way out of any amount of infantry by moving toward them some amount, then rotating to push them around, moving a small amount again and rotating etc.? Like sweeping?
That doesn't make sense.
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![[Post New]](/s/i/i.gif) 2010/01/06 18:02:56
Subject: Tank Trapping?
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Huge Bone Giant
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It need not be a tank. See page 62, the second paragraph under "Successive turns". "If the vehicle pivots on the spot (to shoot at its attackers for example), move these models out of the way as you shift the vehicle and then place them back into base" Note that the preceding paragraph mentions that the vehicle not move in that Movement phase.
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This message was edited 1 time. Last update was at 2010/01/06 18:03:10
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/01/06 18:06:22
Subject: Tank Trapping?
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Deadshot Weapon Moderati
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I think the only thing the LR could do is tank shock the infantry.
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"Innocence Proves Nothing... Except That You've Done Nothing Wrong"
Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.
quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... |
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![[Post New]](/s/i/i.gif) 2010/01/06 18:14:50
Subject: Tank Trapping?
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Proud Phantom Titan
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Any vehicle may pivot even if it has models in B2B. They are moved so it may pivot and then placed back in B2B with the vehicle. If there is a gap to move forwards into you may move forwards into the gap. You may not drive over them. That is the difference between this and tank charging.
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This message was edited 1 time. Last update was at 2010/01/06 18:18:31
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![[Post New]](/s/i/i.gif) 2010/01/06 18:25:11
Subject: Tank Trapping?
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Waaagh! Warbiker
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Does that apply to friendly units as well? If, for instance, one of the groups had been a terminator squad dropped off by the land raider, would it then be able to move them around as it pivoted? I just ran into a difficulty with one of my friends on the point above.
Also, if you did choose to tank shock, and there were some enemies in base to base contact with you, would they need to make a tank shock check as you pivot, since pivoting is allowed by the tank shock, but isn't explicitly part of the tank shock?
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![[Post New]](/s/i/i.gif) 2010/01/06 18:34:50
Subject: Tank Trapping?
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Proud Phantom Titan
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Carnuss wrote:Does that apply to friendly units as well? If, for instance, one of the groups had been a terminator squad dropped off by the land raider, would it then be able to move them around as it pivoted? I just ran into a difficulty with one of my friends on the point above.
Also, if you did choose to tank shock, and there were some enemies in base to base contact with you, would they need to make a tank shock check as you pivot, since pivoting is allowed by the tank shock, but isn't explicitly part of the tank shock?
No only enemy models in B2B can be shifted out the way.
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![[Post New]](/s/i/i.gif) 2010/01/06 18:42:28
Subject: Tank Trapping?
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Waaagh! Warbiker
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What about my second question?
Carnuss wrote:Also, if you did choose to tank shock, and there were some enemies in base to base contact with you, would they need to make a tank shock check as you pivot, since pivoting is allowed by the tank shock, but isn't explicitly part of the tank shock?
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Goffs |
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![[Post New]](/s/i/i.gif) 2010/01/06 18:44:20
Subject: Tank Trapping?
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Proud Phantom Titan
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Carnuss wrote:What about my second question?
Carnuss wrote:Also, if you did choose to tank shock, and there were some enemies in base to base contact with you, would they need to make a tank shock check as you pivot, since pivoting is allowed by the tank shock, but isn't explicitly part of the tank shock?
No when you pivot ... if you tank charge through them as you move off yes.
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