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Made in gb
Ultramarine Chaplain with Hate to Spare





How about a return for Captain Invictus? He was the old Captain of the Ultramarines 1st company that got himself wiped out at the battle for Macragge. Here's how I think he'd work:

Catpain Invictus 235 points

Ws Bs S T W I A Ld
6 5 4 4 3 5 4 10


Equipment
Terminator Armour
Iron Halo
Power Sword
Plasma Storm

Special Rules
Combat Tactics
Company Tactics
ATSKNF
IC
Orbital Bombardment
**Death Before Dishonour** EDIT ADDED
**Into the Breach** EDIT DELETED
1st Company Captain
**Died in Macragge** EDIT DELETED

Dedicated Transport
Captain Invictus may select a Landraider as a dedicated transport.

Plasma Blaster - Range 24" S7 AP2 Assault 2, Gets Hot!
The plasma blaster is master crafted.

Death Before Dishonour Invictus would fight to the death always and beyond when the fight was over hence he can extent the game by one turn on a roll of 4+ should he choose.


Into the BreachDELETED

Company Tactics Invictus was famous for his brave last stands even when the situation didn;t really require. None more famous that during the battle of Macragge when Invictus and the entire 1st company were wiped out in just such a stand. As such Any unit that has the combat tactics special rule also has the stubborn rule if the army includes Invictus. Please note this does not stack with the Chapter tactics special rules and if one or more characters that also have the chapter tactics special are also included you have to choose one to apply in this regard this works exactly as if it were a Chapter tactics special rule.

1st Company Captain Sternguard can be selected as Troops choices as well as Elite choices. Vanguard Veterans without jumppacks can be fielded as Troops choices as well as Fast Attack. Even though Invictus is a Captain he may not select a company command squad, he may instead select a Terminator or Terminator Assault squad as his company Command squad except that one model may take the company standard at 35 points, it works exactly as a Chapter Banner does.

Died in Macragge DELETED

So what do you think? Sorry completely forgot to put rules in for the Plasma Storm added now.

This message was edited 5 times. Last update was at 2010/01/13 10:35:48


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Elite Tyranid Warrior






I dont think the LR option is needed - after all, he joins a unit that gets one anyway.

What does the Plasma Storm do?

Armys: , , , Skaven
Number of Threads Won: 1 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

FlingitNow wrote:
Company tactics Invictus was famous for his resolute stance and making last stands when the odds where against him. None more famous than where he met his end in the battle for Macragge. All models in an Army that includes Captain Invictus exchange the combat tactics special rules with Stubborn.


Combat tactics represents the teaching of The Codex Astartes written by the Ultramarine Primarch Roboute Guilliman. No Ultramarines army would toss the out Gulilliman's teaching even if it's for Stubborn.

   
Made in gb
Ultramarine Chaplain with Hate to Spare






Combat tactics represents the teaching of The Codex Astartes written by the Ultramarine Primarch Roboute Guilliman. No Ultramarines army would toss the out Gulilliman's teaching even if it's for Stubborn.


Fair enough. Any other comments?


Automatically Appended Next Post:
I dont think the LR option is needed - after all, he joins a unit that gets one anyway.


It enables the army to field 6 Landraiders...

This message was edited 2 times. Last update was at 2010/01/09 20:27:20


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Longtime Dakkanaut





I agree with chaos, it might make more sense to just give Invictus Stubborn (or increase his price and have him grant the army stubborn in addition to Combat Tactics).

I'm assuming the Plasma Storm is the same as in 2nd edition (i.e. basically a plasma storm bolter, so in 5th it would be an assault 2, range 24in, str 7, ap2. gets hot! weapon).

I'd drop his dedicated transport, let his squad buy him the transport.

I'm also inclined to drop the army list restrictions (none of the other dead characters ever worry about those). I also think he makes too many things troops...I'd pick one and run with it rather then all of the ones you've listed.

I don't actually think you have him priced badly, but I think he has a glut of unnecessary special rules.

Jack

This message was edited 2 times. Last update was at 2010/01/09 20:40:01



The rules:
1) Style over Substance.
2) Attitude is Everything.
3) Always take it to the Edge.
4) Break the Rules. 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





OK I can just give him stubborn. I've only made 1st company units troops. Edited above.

The restrictions add flavour and also stop the army from being OP. I don't want him to just be an Ultramarine win button a la Vulkan.

I could just let his Terminator command squad have a LR dedicated transport. The first company would field more landraiders than other companies hence why I'm giving them the possibility of 6 (though it would have to be in a large army).

I could put all the restrictions and troops additions into 1 special rule? Just gave each a name to illustrate why I had made that change.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Storm Trooper with Maglight



Buffalo NY, USA

So Terminators can be fielded as Troops, Elites, Fast Attack or Retinue? Are you sure this guy isn't a Dark Angles Captian?

Just saying, to give you a REAL Fast Attack choice so as not to be out flanked; allow Assault Marines. Allow the player to take Tactical Marines in a compolsinary Rhino at codex cost as a Fast Attack choice. These would ALLOW but not FORCE you to field more speed and firepower in this setup.

MY RANT: Creating a character for the purpose of spamming 2+ armor saves gets old quick. HOWEVER this one makes the most sense of those I've seen so far and I don't mean my suggestions in this case to be critisizems.

EDIT: I had Devastators in a Rhino to be taken as a Fast Attack not realising that this would allow Heavy Weapons spamming

This message was edited 1 time. Last update was at 2010/01/10 17:53:03


ComputerGeek01 is more then just a name 
   
Made in gb
Bryan Ansell





Birmingham, UK

ComputerGeek01 wrote:
MY RANT: Creating a character for the purpose of spamming 2+ armor saves gets old quick. HOWEVER this one makes the most sense of those I've seen so far and I don't mean my suggestions in this case to be critisizems.

EDIT: I had Devastators in a Rhino to be taken as a Fast Attack not realising that this would allow Heavy Weapons spamming


This is a rehash of an old GW character.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah this is an update of an old GW character. I actually think the most powerful thing in this list is the ability to take Sternguard as troops. Whilst an all Termie army looks good on paper the low number fo troops combined with no sweeping advance really limits the amount of damage you can do. Whilst, IG aside, most armies don't really have much AP3 weaponry and generally have a decent amount of AP2 (i.e. plasma or star weapons).

The lack of a any decent fast attack options is deliberate adding balance and meaning the army functions as a unit of 1st company either on their own or releiving a beleagred force. Hence it doesn't really make sense for the fast attack options to be there.

But yes Mr. Burning is write this is an update on a 2nd Ed. Ultramarine special character.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

Vanguard are 1st company...

   
Made in gb
Ultramarine Chaplain with Hate to Spare





Vanguard are 1st company...


Yeah that is why they are in the list of things that can be included as troops.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Veteran Inquisitor with Xenos Alliances






As an alternative to making it an Ultramarine Deathwing list, you could make Sternguard Troops (not both troops and elite), make Vanguard w/o jumppacks also troops (while taking jumppacks keeps them Fast). Terminators as elite only.

I think allowing his command squad to take terminator squad is a simple enough. Conveys the 1st company feel without spamming.


I don't think its necessary to ban units from being selected but wrapping all units restrictions into one rule is a good idea.

Jackmojo wrote:
I'm assuming the Plasma Storm is the same as in 2nd edition (i.e. basically a plasma storm bolter, so in 5th it would be an assault 2, range 24in, str 7, ap2. gets hot! weapon).

I'm pretty sure it was called the Plasma Blaster. It should be mastercrafted, re-roll to hit, which helps balance him killing himself. Or I think given some of the OP choices justify as Get Hot only on double ones instead.

This message was edited 2 times. Last update was at 2010/01/12 19:50:40


 
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

General_Chaos wrote:
FlingitNow wrote:
Company tactics Invictus was famous for his resolute stance and making last stands when the odds where against him. None more famous than where he met his end in the battle for Macragge. All models in an Army that includes Captain Invictus exchange the combat tactics special rules with Stubborn.


Combat tactics represents the teaching of The Codex Astartes written by the Ultramarine Primarch Roboute Guilliman. No Ultramarines army would toss the out Gulilliman's teaching even if it's for Stubborn.


except for every ultramarine led by their chapter master, marneus calgar, lol. while it *technically* doesn't replace combat tactics (it's worded as added to), you'll in effect never use combat tactics (which lets you choose to fail) instead of god of war (which lets you choose to pass OR fail). just change the wording to "an army that includes captain invictus may use stubborn in conjunction with the combat tactics special rules". that way he's a mini-marneus and sets up a third tier of UM commanders.

Tier 1: Forces led by normal UM captains: may choose to fail per combat tactics
Tier 2: Forces led by Invictus, 1st Co captain: may choose to fail per combat tactics or use stubborn if rolling
Tier 3: Forces led by Marneus Calgar: do what ever you want... the god of war approves!
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I'm pretty sure it was called the Plasma Blaster. It should be mastercrafted, re-roll to hit, which helps balance him killing himself. Or I think given some of the OP choices justify as Get Hot only on double ones instead.


You're right editted above.

As an alternative to making it an Ultramarine Deathwing list, you could make Sternguard Troops (not both troops and elite), make Vanguard w/o jumppacks also troops (while taking jumppacks keeps them Fast). Terminators as elite only.


Good idea so changed the reason I added Terminators was so he was Pedro+...

Warboss good idea too I'll add that in for stubborn.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Veteran Inquisitor with Xenos Alliances






I think more than any other character he deserves, "Death Before Dishonour"... to extend the game a turn. It seems appropriate for a character who died in battle.
   
 
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