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Warhammer 40K RTT - Saturday January 30th @ Giga-Bites Cafe, Marietta GA  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ie
Excited Doom Diver





Wexford, Ireland / Marietta, Georgia

Sibgn up is on our website at www.gigabitescafe.com/forum


Hey all,


Announcing a 40K RTT being held here on Saturday, January 30th!


Points - 1850

Entry - $25/ $20 to Club Members

Prizes - ALOT! Including Best Overall, 2nd , 3rd, Best General. Top non placing Pog-Mo-Thon Club Member

Start time - 10am (or when the TO is sober enough to show up)

Composition - 80 Battle Points / 10 Sportsmanship / 10 Painting

Do not sign up if you can not stay the entire day. We understand emergencies may arise that will cause a player to drop out. However thinking your boss will give you the afternoon off instead of making sure and then getting called in only messes up the tourney for everyone. Also leaving if you loose the first game is a sign of extremely bad sportsmanship.

1. The Warhammer 40,000 5th Edition Rules will be used. The TO has the final say on rules disputes that can not be amicably decided amongst players. Remember that the TO will only get a dispute settled correctly half the time as one of the players will still think he was wronged. If it is found out later that an incorrect ruling was indeed made, the most the wronged player will get is a sincere apology. Once the game is complete we can not go back and play "if the rule was used I would have won". Sorry that is just the way it is.

2. You must use the same army list for each game.

3. Models do not need to be painted to play. However, painting will be part of the total score (10%) to determine the overall winner.

4. All models must be Citadel, Marauder, Fanatic, or Forge World models. Forge World models may only be used to represent entries from Codecies or Army books. Vehicles from the Imperial Armour book are not permitted.

5. Rogue Trader Tournaments are for fun, and poor sportsmanship will not be tolerated. You must conduct yourself in a manner that will not bring the hobby into disrepute. Conduct yourself as you would have your opponents conduct themselves. Profane language and unsportsmanlike conduct will not be tolerated and you will be removed from the tournament if you cannot control your language/actions.

6. You may use Special Characters as long as they meet the specified requirements (e.g., you may not use a Special Character that is restricted to armies over 3,000 points or under 1,500 points if the tournament you are playing is using 1,850 or 2,000-point armies!).

7. Games Workshop FAQ and Army Errata Lists will be used as well as the posted GB FAQ sheet. If you have a question about something feel free to PM the TO for a ruling prior to the date.

8. If illegal units or rules violations are found in a player's list, at a MINIMUM, the models in violation WILL be removed from all subsequent play. Tournament points MAY be deducted and award eligibility MAY be forfeited.

9. VERY IMPORTANT!: What You See Is What You Get (WYSIWYG). If you wish to use an item, it must be represented on the figure. Army list choices whose models aren't available must be converted. Remember, if you are in doubt about a conversion you have done, you probably shouldn't use it! We don't want you showing up with something you can't use! Please review your opponents’ models before the game begins and ask questions about any conversions/models that you are unsure of.

10. You must bring all materials needed to play including dice, measuring devices, templates, models, and any rules that you will be using.

11. New Codecies or Army books - When a new Codex or Army book is published, you must use it if it comes out 1 month or more prior to the Rogue Trader Tournament. If the book comes out less than 1 month before the RTT, you can use either the new book or the existing book.

12 . Create an army of no more than the points allowance for the tournament with one Standard Force Organization chart.

13. Specific zone fighting rules will not be in effect - including Jungle fighting and City fighting.

14. Games can end in a draw if both sides meet or fail to meet the stated victory conditions.

15.A total of 3 Games will be played. There will be a 2 hour time limit per round/game.

16. Individual units that may have multiple rules versions will follow the rules presented in that army's codex. Yes, this means a Black Templar Land Raider will function differently than a standard Space Marine Land Raider. Please take the time to review the relevant GW FAQ's for clarifications.

17. Valid Warhammer 40,000 Armies:

Space Marines - Codex: Space Marines. Index Astartes rules will not be used.

Dark Angels - Codex: Dark Angels (Ravenwing and Deathwing armies are permitted)

Blood Angels - White Dwarf/GW Website

Space Wolves - Codex: Space Wolves

Black Templars - Codex: Black Templars

Daemonhunters - Codex: Daemonhunters

Witchhunters - Codex: Witchhunters

Sisters of Battle - Codex: Witchhunters

Imperial Guard - Codex: Imperial Guard

Chaos Space Marines - Codex: Chaos Space Marines

Chaos Daemons - Codex: Chaos Daemons

Eldar - Codex: Eldar

Dark Eldar - Codex: Dark Eldar

Orks - Codex: Orks

Tau - Codex: Tau (Tau Farsight Enclave is permitted)

Tyranids - Codex: Tyranids

Necrons - Codex: Necron

Special characters may be used but must adhere to the rules for that particular character.

   
 
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