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![[Post New]](/s/i/i.gif) 2010/01/18 03:28:20
Subject: 1500pt. Drop-pod Marines
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Fresh-Faced New User
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I want this army to be competitive but not out of place at my local gaming shop. All of my unit selections were made with consideration to my chapter's background and so I hope I have achieved a balance between a fluffy list and a purely competitive one. If any of you feel that my list leans too closely to either end of that spectrum please let me know.
Headquarters: 175pts. 11.7%
Chapter Master Pedro Kantor 175
He joins the sterngaurd squad with the locator beacon
Elites: 850pts. 56.9%
Terminator Squad [5] 210
heavy flamer
chainfist
They will deep strike with the aid of the locator beacon providing anti-horde through the heavy flamer and anti-tank through power fists and the chainfist
Sternguard Veterans [10] 325
5 combi melta
combi flamer
drop pod
locator beacon
They will drop into the center of the action and rapid fire into anything close
Sternguard Veterans [10] 315
5 combi melta
combi flamer
drop pod
They will drop down next to the other sterngaurd squad and also rapid fire into close targets
Troops: 470pts. 31.4%
Tactical Squad [10] 235
meltagun
multi-melta
power fist
drop pod
They will drop onto an objective and pop nearby tanks
Tactical Squad [10] 235
meltagun
multi-melta
power fist
drop pod
Same as above
Total: 1495
The two sternguard squads make up the first wave and, I hope, can handle almost anything between their various bolter rounds, 5 melta shots, and a flamer template. The tactical squads come in next and sit on objectives or combat squad with the powerfist, meltagun, and multi-melta in one squad that will tank hunt. The terminators will deepstrike into the heart of the battle using the locator beacon and can draw fire away from the sternguard squads. I have 5pts. still to work with and I am considering moving things around to give the sternguard sergeant in squad Pedro joins a power weapon.
I want to be confident in my list before I construct and paint the army so any feedback is greatly appreciated!
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![[Post New]](/s/i/i.gif) 2010/01/18 09:51:11
Subject: 1500pt. Drop-pod Marines
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Perfect Shot Dark Angels Predator Pilot
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You should try to have 3 troops at the 1500 point level. There are a lot of meltas there, which is great against vehicles, but can only kill 1 troop at a time.
It depends on your opponents if this is good or not. If you face a lot of horde armies you will make a few models really dead, but only a few.
If it were me I'd try dropping at least one sternguard for another tactical. The other thing that might work is to do the multi melta dreadnought in a drop pod thing.
The drawback of that dreadnought set up is not being close to the enemy, but with a drop pod it becomes a good weapon. You just have to support the dreadnought. You can't survive long with just the one dreadnought, but if you deep strike support near it then it will survive.
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2,200 (18% Painted)
4,000 (94% Painted)
1,000 (74% Painted)
800 (7% painted)
222 Painted 147 Incomplete |
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![[Post New]](/s/i/i.gif) 2010/01/18 16:46:59
Subject: 1500pt. Drop-pod Marines
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Jealous that Horus is Warmaster
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Pedro makes it 4 four troop choices; if you include the Sternguard.
My only worry would be if you came up against a horde army. As Ringarin says, - Melta are all well and good at nailing a LR's, but will also only kill one guardsman at a time.
I might drop one of the tac squads and add a dread in a drop pod instead. -Useful troop tarpits. Or anti infantry or anti-tank; lay him out however you fancy.
Unfortunately though, I can't quite squeeze another dread/drop pod out of the points, unless you start shaving off combi melta's and powerfists from your other squads, because two work even better than one.
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![[Post New]](/s/i/i.gif) 2010/01/18 20:00:24
Subject: 1500pt. Drop-pod Marines
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Mekboy Hammerin' Somethin'
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Scyth3 wrote:I want this army to be competitive but not out of place at my local gaming shop.
Not exactly sure what your asking for here.
But, I would recommend dropping the Terminator squad and adding a dreadnought of some sort in a Drop Pod. Reason being, you have 4 drop pod only two are coming down first turn. Sternguard are great offensively but weak defensively and in a drop pod they are one hit wonders. If you add a Drop Pod you can have 3 coming down in turn one giving you some more bodies on the field while hoping your reserves come in soon. With some crappy dice rolls it could be turn 4 till you get reinforcements.
Also Deathwind Launchers while expensive are really awesome for Drop Pod lists. Landing Str 5 Large Blast templates around really adds some punch against infantry.
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This message was edited 1 time. Last update was at 2010/01/18 20:00:38
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![[Post New]](/s/i/i.gif) 2010/01/19 08:55:46
Subject: 1500pt. Drop-pod Marines
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Focused Dark Angels Land Raider Pilot
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Rinkydink wrote:Pedro makes it 4 four troop choices; if you include the Sternguard.
Just a small, finnicky point, they count as scoring units, not troops. Though I would love to see an all-Sternguard army sometime.
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You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.
"There's nothing cooler than being proud of the things that you love" - Sean Plott
Gold League - Terran |
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