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![[Post New]](/s/i/i.gif) 2010/01/19 04:57:03
Subject: Question regarding multiple terror causing units?
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Dakka Veteran
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Hello all,
If I declare a charge with two different terror causing units, they have to make both tests right?
If you have the two chargers on opposing sides, and it fails one doesn't that mean its going to be caught while broken, since it will run closer towards one of the two?
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![[Post New]](/s/i/i.gif) 2010/01/19 06:52:28
Subject: Question regarding multiple terror causing units?
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Decrepit Dakkanaut
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No, units only EVER make 1 terror check per game
You would make a terror test from the one which declared first, or dice off (if important) if both are going to hit the same facing of the unit (as charges to same facing are simultaneous) and then a Fear check agaisnt the second unit.
If the terror causers are on opposite sides then yes, you would flee from one into the path of the other, making it almost certain you will be caught.
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![[Post New]](/s/i/i.gif) 2010/01/22 16:48:23
Subject: Question regarding multiple terror causing units?
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[DCM]
Tilter at Windmills
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Nosferatu is 1001% correct.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/01/22 19:46:51
Subject: Question regarding multiple terror causing units?
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Decrepit Dakkanaut
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Only 1001%? Bah!
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![[Post New]](/s/i/i.gif) 2010/01/22 20:17:10
Subject: Question regarding multiple terror causing units?
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[DCM]
Tilter at Windmills
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If you wanted it to be more, you should have put a higher number in your user name!
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2010/02/19 20:35:49
Subject: Question regarding multiple terror causing units?
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Fresh-Faced New User
Capital Region, NY
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I was under the impression that you had to test for each terror causer.
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![[Post New]](/s/i/i.gif) 2010/02/19 20:48:45
Subject: Question regarding multiple terror causing units?
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Mutilatin' Mad Dok
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Unit takes 1 terror check per game, future terror checks would be a fear check.
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Tournment Record
2013: Khador (40-9-0)
============
DQ:70+S++++G+M+B+I+Pw40k95-D++A+++/aWD100R+++T(M)DM+
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![[Post New]](/s/i/i.gif) 2010/02/19 21:12:08
Subject: Question regarding multiple terror causing units?
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Omnipotent Lord of Change
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jayzerus wrote:I was under the impression that you had to test for each terror causer.
Me too, and I thought you kept taking terror tests until you passed one for each terror causer being scary at them ... This makes me feel a lot less bad about my WoC & Skaven, which both have 2 terror causers.
So a unit can only flee from terror once? Good to know. That one flee is usually fatal for my dudes, but at least it can't happen again!
- Salvage
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![[Post New]](/s/i/i.gif) 2010/02/19 21:17:33
Subject: Question regarding multiple terror causing units?
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Raging Rat Ogre
Off Exhibit
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Boss_Salvage wrote:
So a unit can only flee from terror once?
- Salvage
I unit only tests for Terror once. That's a really important distinction.
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![[Post New]](/s/i/i.gif) 2010/02/21 14:50:17
Subject: Question regarding multiple terror causing units?
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Omnipotent Lord of Change
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I was focusing on the negative result of terror and how a unit can't be forced to continue rallying-then-fleeing by hounding it with giant monsters. But you are completely right, well put.
- Salvage
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