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Iron Warriors vs Imperial Guard - revenge of the Iron Warriors!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Tower of Power






Cannock

Had a inhouse game last night, was going to be some pay back for my Iron Warriors as last time they got heavily beaten against Imperial Guard in a super heavy 2,600 point game. Will revenge be theirs?

Iron Warriors

1 x Daemon “Dead” Prince – MoN, wings & warptime

1 x Daemon “Blood” Prince – MoN, wings & warptime

5 x Chaos Terminators – MoT, 1 x heavy flamer, 1 x chain fist & 3 x combi flamers

5 x Chaos Terminators – MoT, 1 x heavy flamer, 1 x chain fist & 2 x combi flamers

10 x Chaos Space Marines w/ Rhino – 2 x meltaguns & chaos icon – champion w/ power fist

10 x Chaos Space Marines w/ Rhino – 2 x meltaguns

10 x Chaos Space Marines w/ Rhino – 2 x plasma guns

1 x Defiler – dccw & heavy flamer

1 x Defiler – dccw & heavy flamer

3 x Obliterators



Imperial Guard

1 x Company Command Squad w/ Chimera – 3 x plasma guns & medi kit

1 x Company Command Squad w/ Chimera – 3 x plasma guns & medi kit

10 x Veterans – 3 x meltaguns

10 x Veterans – 3 xmeltaguns

10 x Veterans w/ Chimera – 3 x meltaguns

10 x Veterans w/ Chimera – 3 x flamers

10 x Veterans w/ Chimera – 3 x flamers

2 x Hellhounds

1 x Valkyrie – multiple missile pod

1 x Valkyrie – multiple missile pod

1 x Leman Russ Battle Tank

1 x Leman Russ Demolisher

1 x Leman Russ Demolisher

* All tanks have hull mounted heavy flamers



Turn 1

Guard rolled to go first and used scout move on the 2 valkyries.

In the actual movement phase all guard vehicles moved towards the iron warriors, which had mostly deployed in one quarter of the board away from the hellhounds, which moved 18” to get with the bulk of the armour. Majority of transports pop smoke, though one CCS chimera gets stuck on terrain lol!

Shooting phase melta vets from both valkyries bailed out, 2 obliterators were smoked by meltas after failing cover saves. A chaos rhino was also popped and killed 1 chaos space marine in the blast but also 3 guardsmen.

1 kill points to guard so far.



Iron warriors move out, the dead prince hiding behind a melta marine filled rhino, which pops smoke. The plasma marine rhino moves forward and the blood prince moves away hiding behind terrain.

Shooting melta marines with the champion which got popped out their rhino fire at the valkyrie, but only score crew shaken. Defiler close by burns the melta vets leaving just 5 standing, they fail morale and fall back 7”. Plasma chaos space marines fire at the same valkyrie as the other melta vets but do no damage. Solo obliterator fires multi melta at the other valkyrie, only scores crew shaken because of extra armour. Defiler supporting the obliterator burns 3 guardsmen.



Turn 2

Both valkyries turbo boost back over to near their own deployment area. More armour rolls in closer to the iron warriors. Melta vets in chimera bail out in terrain and eye up the blood daemon prince

Melta vets which toasted the obliterators kill the last solo one. The russ battle tank fires at the blood prince and scores a wound. The melta vets fire at the blood prince and score another wound after cover saves. Melta vets which wrecked a chaos rhino first turn pop the plasma marines rhino; flamer veterans which had bailed out their transport in the movement phase unleash flame and kill the chaos space marines down to 50%. The marines pass the leadership test and stay around. Melta vets which power fist champion get hit by a demolisher shell, luckily in cover but still 2 iron warriors fall. Defiler in terrain also gets hit by a demolisher shell and is wrecked.

Guard are winning with 4 kill points.



Both princes cast warptime ok. Dead prince moves up to flamer vets chimera supporting the mobile CCS; the supporting chaos marines with meltas move up ready to blast the chimera. Remaining defiler moves through terrain ready to BBQ melta vets which slayed the obliterator.

In the shooting turn the melta vets by the dead prince only score crew stunned on the CCS chimera. The other melta vets which totalled 2 rhinos were gunned down by the melta vets with power fist champion. Plasma chaos marines draw bolt pistols and fire at the flamer vets which previously burned them – half remains and pass morale.

In assault the dead prince pops the flamer vets chimera, the melta vets assault the CCS chimera using krak grenades they blow it up. The blood prince wipes out the melta vets which just fired at him in the previous turn. The defiler assaults the other melta vets which killed the obliterators, 2 remain and they pass morale with snake eyes dice roll! Flamer vets get slaughtered in close combat by the plasma chaos space marines

Iron warriors are catching up with 5 kill points and now winning.

Turn 3

Hellhounds finally make it into range ready to unleash the pain. Everything else just moves a small amount.

Shooting phase the chaos space marines which popped the CCS chimera take a pounding from multiple flame templates from the hellhounds, only 2 remain. The flamer vets now out the chimera thanks to the dead daemon prince finish the chaos space marines off with mass flamer templates.

Guard now have 5 kill points and drawing.

Iron warriors call for reserves and one unit of chaos terminators arrive, they deep strike behind the immobilised CCS chimera and burn only 1 member of the CCS which is in terrain.

Both princes cast warptime ok, blood prince moves to melta vets former chimera. Plasma marines move through terrain eye the chimera which the flamer vets were riding in – the chimera had moved away from them through terrain previous turn! Remaining rhino drives back and the melta marines with the champion jump back in it.

Shooting wise the flamer vets chimera is popped by the plasma chaos space marines plasma guns.

In combat the dead prince butchers the flamer vets by they pass morale and stay in combat. The blood prince wrecks the chimera and the defiler only kills 1 guardsmen, the guardsmen manages to fall back ok and the defiler consolidates back through terrain and hides behind a ruin.

Iron warriors winning with a 7 kill point total.

Turn 4

Solo company commander moves through terrain and shows bravery by hoping to assault the dead daemon prince.

Shooting one demolisher scores crew shaken on the last remaining rhino. Everything fires at the chaos terminators, after fire from a valkyrie, demolisher, plasma gun CCS in terrain and both hellhounds 1 terminator survives! Solo melta vet moves through terrain but is out of melta range to affect the defiler, does no damage.



Iron warriors call on the other unit of terminators which deep strike right behind the exposed rears of the hellhounds. Plasma marines move back through terrain and eye up the weak rear of a demolisher. Melta marines with the champion bail out the rhino and move through terrain eyeing up the other demolisher which damaged their new ride!

Shooting the solo terminator kills one member of the CCS in terrain. Defiler kills the solo melta veteran, another kill point for iron warriors. Plasma marines score crew shaken on the demolishers weak rear, other demolisher suffers no damage. Hellhounds exposed weak rear goes undamaged from the mass bolter fire from the chaos terminators.

In assault the blood prince wrecks the leman russ battle tank. The dead prince wipes out the flamer veterans and the solo terminator kills the entire CCS.

The entire right flank of the board is empty of imperial guard units.

Iron warriors lead with a massive 11 kill points.

Turn 5

Solo commander jumps into the safety of a valkyrie.

Shooting wise pretty much everything fires at the solo terminator, though it shrugs off all fire power.



Iron warriors shooting phase nothing really happens, no more armour is popped unfortunately despite auto hitting the crew stunned demolisher with a chain fist and the blood prince wrecking only one hellhound.

Iron warriors win with 11 kill points and earn vengeance!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

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