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Made in se
Squishy Oil Squig





Stockholm, Sweden

Hello fellow green-skins!
I've built a 1000p ork army and have played about ten games with it so far without losing a single fray. I've stomped Death Guard, Imperial Guard and Space Wolves.

This is the army:

Warboss "Uzkhaar da Red": powerclaw, 85p (Evil Sun)

3 meganobz, 120p (Bad moons)

6 tank bustas: 1 tankhammer, nob w. powerclaw, 115p (Bad moons)

11 boyz: slugga & choppa, trukk (Evil sunz)

12 boyz: slugga & choppa, nob w. big choppa, trukk, 122p (Evil sunz)

20 boyz: shootas, 2 big shootas, 130p (Bad moons)

12 gretchin + runtherd, 46p (Bad moons)

4 warbikes, 100p (Evil sunz)

3 warbuggies, 90p (Evil sunz)

Deff dread w. scorcha & rokkit launcha, 90p (Bad moon)

This army has performed very well in all battles so far, and even withstood a 1500p imperial guard onslaught.

However, I'm now working on adding another 500p, but I fear that my choices and upgrades may be grounded more in what models I want to paint than rational thinking.

The list (1500p) I wrote looks like this:

Warboss "Uzkhaar da red": powerclaw, 85p (Evil sun)

Weirdboy, 55p (Bad moon)

6 nobz: cybork bodies, 1 powerclaw, painboy, trukk, 240p (Evil sunz)

3 meganobz, 120p (Bad moons)

6 tankbustas: nob w. powerclaw, 1 tankhammer, 115p

20 boyz: shootas, 1 big shoota, 1 rokkit launcha, 135p

25 boyz: slugga & choppa, nob w. powerclaw, 185p

11 boyz: trukk, 101p

13 gretchin + runtherd, 46p

3 warbuggies, 90p

4 warbikes, 100p

Deff dread, big shoota, rokkit launca, 90p

3 killa kans: 1 big shoota, 1 rokkit launcha, 1 grotzooka, 135p

Tot: 1500p

I'm considering dumping the meganobz for upgrades like nobz for da boyz and more boyz fore the large foot units. I would also like some extra gretchins and a nob for the bikers. Are there any other changes that should be made for a 1500p horde?

Any tip or comment would be appreciated!

NOTE: I'm not a tournament player and build my armies on a "spirit of the game" more than sly tactics. Also, all models are OLD (90's; will portrate them in a gallery eventually). This does not however meen that I'm not interested in winning the battles, so any thoughts would come in handy before we head out into a bigger brawl.

Best regards,

Warlord Ozkhaar





 
   
Made in cz
Storm Trooper with Maglight






Hello i have to say i am amazed you won something with this list. You either are from some really uncompetitive group or you played against bad opponents or you are really good dice roller/ tactician.

Your list seems to be mix of everything so would not be coherent and will not work in battle against a good player i think. I will not write list of possible changes because it would take too long

Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.


 
   
Made in se
Squishy Oil Squig





Stockholm, Sweden

Hahaha yeah it probably would suck against a competative player. We usually dont think to much about the tactics in the list but make our armies from an estethical point of view. The fun of it, for me anyway, is a nice looking battle field and the spirit of the game. Winning is important, but that's just when the dice starts rollin'.

The 1000p army is quite flexible against several opponents actually, so it performs better than it looks. Even the grots have played a crucial part in taking objectives, in a few cases their job have won the game.

 
   
Made in gb
Long-Range Land Speeder Pilot





Birmingham UK

I reckon every boyz mob needs a Nob. The extra Initiative, Strength and chance to put in a PK or BC is worth the 15/35pts and adding in Bosspoles to account for the rubbish leadership is a good plan.

Beyond that I don't really know, my own army list is a bit of a mish-mash, but sheer Orkiness can carry any army to victory if you believe in it

(Though Deathskulls are way better than Evil sunz and bad moonz )

DR:80SG+M+B+IPw40k95#+D++A++/fWD211R+++T(S)DM+

Current Projects:
Pre-Crusade Mantis Warriors force for Badab War campaign
Involved in the Great Marine Swap with the homebrew Defenders of Obscurus
Wedding fund sale: ebay and thread items! 
   
Made in cz
Storm Trooper with Maglight






Yes nob with power klaw and bosspole into every mob. That sounds like a good plan.

Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.


 
   
Made in se
Squishy Oil Squig





Stockholm, Sweden

Thank you for the tips, I'll consider re-shaping the 1500p a bit by loosing the meganobz on foot (seems a bit off at this army size) and adding more boyz and offcourse nobz with lotz ov eavy claws and axes.

BishopGore: Haha yeah I like the deathskulls too, and have alot of them old guys with skulls on their heads. Thinking of adding them to the next large expansion after 1500p - the Goff clan part of the waaagh as lootas.

 
   
 
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