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![[Post New]](/s/i/i.gif) 2010/02/01 04:01:01
Subject: Aspect Warrior Help!
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Deadly Dire Avenger
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Hey guys, I really need some help deciding what aspect warrior squad to get, so I will need some help. My army:
1 Farseer on Jetbike Doom Guide Spirit Stones
8 Eldar Jetbikes
1 Guardian Squad Scatter Lazer Platform
Wave Serpent Brightlances
2 Vypers Starcannons
Fire Prism
Wraithlord Bright lance and EML
So could anyone help me on what aspect squad to get? I am not going to specify any enemies because my GW plays alot of variety (except sisters of battle).
Thanks to all who help!! Really appreciate it.
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You got blood on my suit! |
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![[Post New]](/s/i/i.gif) 2010/02/01 04:14:40
Subject: Aspect Warrior Help!
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Guarding Guardian
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Hmm... what I've found is a unit of Fire Dragons will go a LONG way as far as killing some tanks and stuff. Throw them in a WS and fly them over next to a Land Raider and poof.
At least, that's how I use them... or WOULD use them (I always have to proxy a Wave Serpent, hah!)
I also really really like the Howling Banshees. They're fast and the power weapons are killer and if you take the Exarch with War Shout, your initiative goes to 10 for that turn. Soooo... yeah.
I'm also a fan of the Striking Scorpions. I've only used them twice in my whole 10ish games of 40k but I did like them.
I don't know much about Eldar or even 40k, and I'm ususally the one who asks the questions. So I hope I helped a bit!
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![[Post New]](/s/i/i.gif) 2010/02/01 05:08:39
Subject: Re:Aspect Warrior Help!
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Slaanesh Veteran Marine with Tentacles
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Hmmm... Looks like you've got your anti-tank pretty well taken care of with your Wraithlord and Fire Prism, and you've got some great anti-heavy infantry with your starcannons and scatter lasers, so it looks like you're lacking close combat power. Banshees or Scorpions will more than take care of most of your close-combat issues, and if you need some extra infantry-shredding power, go with a couple of squads of Dire Avengers.
Also, Warp Spiders can be horrifyingly annoying for the enemy, provided you use their jumping correctly and get a little lucky. Every so often you'll get to use them to put a respectable number of wounds on an independent character or monstrous creature, or maybe even sic them on some poor battle tank's rear armor.
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Slaneesh may seem fun now, but when you find yourself in bed with a he-goat and several implements of pain, you'll know you've gone too far. -Emperor's Faithful
"Oh, Brother Asmodai! Yes, spank me! I've been heretical!"
"Feel the Emperor's judgement, Azrael!"
"Oooh, yes! Purge me! Purge me!" -Cheese Elemental
'In the eye of Terror, it's still the '80's. And that's a good thing.' -Necroagogo |
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![[Post New]](/s/i/i.gif) 2010/02/01 06:21:06
Subject: Re:Aspect Warrior Help!
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Guarding Guardian
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@ Shelagelah- I think you're one of the few people who have actually said that the Striking Scorpions are good CC guys. Hmm. And Spiders are good anti-infantry?
IyandenWarhost- And wow sorry. Error on my first reply- War Shout is what makes the enemy's WS go to 1, not make Banshees Initiative 10, duh. XD
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![[Post New]](/s/i/i.gif) 2010/02/01 09:14:51
Subject: Aspect Warrior Help!
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Perfect Shot Dark Angels Predator Pilot
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I'd start with a simple squad of Dire Avengers. Beef up the troops section. After that I'd go either Banshees or Scorpions. I tend to go scorpions for the easier wounding. Avoid swooping hawks, they aren't the best generally. Warp Spiders are very enjoyable. Shining spears tend to be too fragile.
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2,200 (18% Painted)
4,000 (94% Painted)
1,000 (74% Painted)
800 (7% painted)
222 Painted 147 Incomplete |
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![[Post New]](/s/i/i.gif) 2010/02/01 09:25:29
Subject: Re:Aspect Warrior Help!
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Slaanesh Veteran Marine with Tentacles
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Well, I'm not going to deny that I'm not a hyper-competitive player, but I've managed to get some very good results out of both my Warp Spiders and my Striking Scorpions. Note that I never said Warp Spiders were good anti-infantry, just that they can be horribly annoying, which is what I believe they're meant to be: A harassing unit. I generally like to use them against tougher targets like monstrous creatures, where the high strength can really shine.
As for Scorpions, I love them. The massive number of MEQ-strength attacks makes me pretty dang happy, and the Exarch wargear is supremely enjoyable to me. I've had great success in all their close combats, providing they can get to the enemy without getting shot to hell.
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Slaneesh may seem fun now, but when you find yourself in bed with a he-goat and several implements of pain, you'll know you've gone too far. -Emperor's Faithful
"Oh, Brother Asmodai! Yes, spank me! I've been heretical!"
"Feel the Emperor's judgement, Azrael!"
"Oooh, yes! Purge me! Purge me!" -Cheese Elemental
'In the eye of Terror, it's still the '80's. And that's a good thing.' -Necroagogo |
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![[Post New]](/s/i/i.gif) 2010/02/01 17:44:07
Subject: Aspect Warrior Help!
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Guarding Guardian
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Are Warp Spiders successful at killing? or just slapping around some stuff? Do you ever take an exarch?
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![[Post New]](/s/i/i.gif) 2010/02/01 20:38:28
Subject: Re:Aspect Warrior Help!
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Trollkin Champion
San Francisco, Bay Area
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Ringarin wrote:I'd start with a simple squad of Dire Avengers.
Agreed. They're just so solid.
I'd throw in my hat for Scorpians as well. MEQ Str and armor are great for Eldar, but the combo of high I and an extra attack almost make it feel like they've charged even when they merely recieved.
Fire Dragons are great for vehicles of course, but they're rarely a bad choice. If the vehicles are accounted for or somehow even non-existant they can still put some hurt on Termnators, Nobs, MCs or simply wipe a few MEQ in the open. I've even found the Exarch w/ a Hvy Flamer that re-rolls wounds a decent choice on occasion, granted you take a least 5 regulars.
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Warmachine/Hordes Battle Reports
Those smote by Mulg the Ancient: EStryker, Constance Blaize, ENemo, Amon, Karchev, Skarre1, Venethrax, PVyros, PMagnus, Madrak1, PKruger, EKruger, Grayle, Morghoul1, Mordikar, Rhyas, PThagrosh, PLylth, Vayl2, Arkadius, Barnabas, Rask |
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![[Post New]](/s/i/i.gif) 2010/02/01 21:06:54
Subject: Aspect Warrior Help!
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Crazy Marauder Horseman
Liverpool
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I'll echo the previous posts, Fire Dragons are very useful. 2 squads in 2 wave serpents will put the fear of god into most armies. No one likes multiple Meltaguns in the face.
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"If our society had no social problems at all, the leftists would have to INVENT problems in order to provide themselves with an excuse for making a fuss."
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![[Post New]](/s/i/i.gif) 2010/02/01 21:17:29
Subject: Re:Aspect Warrior Help!
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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Dire Avengers, as mentioned, will beef up your troops choice- objective grabbing goodness- and in a Serpent can get to where they ned to go quickly. With the bladestorm (i think thats the name of it...) ability they can piss out a lot of shots, and used in conjuction with that Jetbike squad, could probably lay alot of shooty hurt on a squad, quite potentially without cover for the enemy since you can move so fast. They can be geared for other things, but they are such a solid group of performers. But, I can't really think of any army that LIKES to play with Fire Dragons  .
It does seem like your army is missing out on some Choppy bits, but the list seems quite mobile- If you can dance around the enemy you won't need to chop, and if you do need to chop/tarpit something, you can dance the enemy towards your wraithlord. Choosing between Scorpian's and Banshee's for choice of a choppy unit, I'm more in the Scorp's camp, as they seem more useful in a take-all-comers list than the Banshee's- but this is from looking at them on paper, as i don't play eldar.
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![[Post New]](/s/i/i.gif) 2010/02/02 03:54:22
Subject: Aspect Warrior Help!
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Longtime Dakkanaut
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Avengers. To me no Eldar army should go without, being the most numerous Aspect and present on EVERY Craftworld.
10 with Exarch, PW/SS in a WS is just not nice. Give the WS TL BL's to hopefully open a vehicle (after DA's have disembarked) and then Bladestorm any squad that gets dismounted the hard way. Even 10 tacticals will not like 30 bolter shots to the face.
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--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.
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![[Post New]](/s/i/i.gif) 2010/02/02 12:00:04
Subject: Aspect Warrior Help!
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Infiltrating Oniwaban
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Quick tip- when you put together your Avengers, combine the extra heads, targeters etc. with some Guardian bits to model up an extra DA or two. When you get to tweaking and min/maxing lists later (like playing Mechdar) you may want to ditch the Exarchs and/or go with a few minimum-sized units of 5 with no upgrades for scoring purposes.
After the Avengers, ditto the call for some Dragons, given the other models that you have. Dragons are amazing versus anything heavy (tanks, Nid MCs etc.). They do die like crazy after their first shot, so consider them disposable but use them wisely.
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Infinity: Way, way better than 40K and more affordable to boot!
"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze |
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![[Post New]](/s/i/i.gif) 2010/02/02 12:31:39
Subject: Re:Aspect Warrior Help!
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Swift Swooping Hawk
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I generally take 2 units of warp spiders as their mobility is scary, and their assault 2 S6 guns are rather good at piling wounds onto a unit or even taking out light vehicles, with a 3+ save they can even take a bit of fire.
I also take dire avengers, the extra range over guardians makes them an automatic choice for me, an exarch with defend and a shimmershield also means they can take a charge (or deliver one) and survive.
Fire dragons i always include, sometimes there not even used, but its nice to have a unit of BS4 melta guns.
If you want combat... get Harlequins, cast doom on whatever unit you are charging and your laughing.
I find wraithlords are good in combat also (equip them with 2x flamers, decimate a unit then charge in to mop up)
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![[Post New]](/s/i/i.gif) 2010/02/03 04:02:19
Subject: Re:Aspect Warrior Help!
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Swift Swooping Hawk
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Eldar are an army that can easily avoid having any cc units at all, as long as you keep the army fast.
Dire avengers in a serpent work extremely well, and of course are a scoring unit. Bladestorm is a common approach, but they can also work as simply a 5 man scoring unit. And if you really do want cc, dire avengers can even work as a soso assault unit.
Fire dragons in a serpent also work extremely well. They are of course an amazing tank busting unit but they are also great at taking out heavy infantry and MCs. With the new tyranid codex plan on seeing quite a few MCs....a unit of fire dragons would make a LOT of sense as an addition to any eldar army right about now. If you are thinking tyranid MCs, taking 6-8 fire dragons might be a very good choice.
Sliggoth
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Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). |
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![[Post New]](/s/i/i.gif) 2010/02/03 06:08:09
Subject: Re:Aspect Warrior Help!
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War Walker Pilot with Withering Fire
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I would really choose 1 squad of Fire Dragons in a 100 point wave serpent
And 2 squads of Howling Banshees in another 2 wave serpents
All 10 man(or women)
Of course, if points allows
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What is the joy of life?
To die knowing that your task is done
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![[Post New]](/s/i/i.gif) 2010/02/04 07:05:23
Subject: Aspect Warrior Help!
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Guarding Guardian
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It seems to me that all of the Elites minus the Swooping Hawks are good aspect choices.
I've heard that the only redeeming quality are their haywire grenades. It's a shame because I think the models are quite lovely.
@ IyandenWarHost-- do you know about/have you thought about Dark Reapers at all? They're Aspect Warriors... heavy support and hard hitters it seems. Plop them down behind something and start shooting the enemy. Give them a try? I've never been dissatisfied with them.
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![[Post New]](/s/i/i.gif) 2010/02/04 10:07:57
Subject: Re:Aspect Warrior Help!
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Trollkin Champion
San Francisco, Bay Area
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Yeah, Reapers can be quite nice. I say either Fast Shot with an EML or Crack Shot with a Tempest Launcher.
And while I've had a lot of success with the Hawks killing Gaunts and Gargoyles lately, I still mean to use them against vehicles more. Being fleet jump infantry odds are they can get to just about any vehicle by turn 2 and hit on 4+ at worst.
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Warmachine/Hordes Battle Reports
Those smote by Mulg the Ancient: EStryker, Constance Blaize, ENemo, Amon, Karchev, Skarre1, Venethrax, PVyros, PMagnus, Madrak1, PKruger, EKruger, Grayle, Morghoul1, Mordikar, Rhyas, PThagrosh, PLylth, Vayl2, Arkadius, Barnabas, Rask |
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![[Post New]](/s/i/i.gif) 2010/02/04 13:33:09
Subject: Re:Aspect Warrior Help!
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Swift Swooping Hawk
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Dark Reapers used to be quite good before 5th edition, but now that so many armies have meched up the reapers simply dont do as well. Its all too often that the reapers dont have good targets, unless you know for sure what army type you will be playing they arent a good idea. A full unit of reapers costs more than two fire prisms.....
Swooping hawks used to be really good, before the last eldar codex. Back then the exarch was a cc monster and haywire grenades were good armor killers. Then they made the exarch much less useful and weakened the grenades. The only place that hawks really have a good use for their cost is in planet strike, since they can assault on the turn they deep strike. A good sized unit of hawks costs as much as a small fire dragon unit plus their serpent....
Either would be a lot of fun, its just that for the points cost the eldar have much better choices in most games.
Sliggoth
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Why does my eldar army run three fire prisms? Because the rules wont let me use four in (regular 40k). |
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