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Irked Necron Immortal



Columbia, South Carolina

The question I have relates to how you take the 3+ ward save given by the item. Do you A) roll all the saves at once and if it fails you no longer have the ward save B) roll each save individually and if you fail take that wound normally as well as any others you hadn't been able to roll for. I've checked the GW FAQ and the INAT FAQ and not been able to determine an answer.

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You roll the normal armor save if you can
if that fails
Roll ward save.

And if you have regen , you then roll this.

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Decrepit Dakkanaut




If you have a ward save that is gone when you fail it, you must roll each ward save (so anything that gets through armour) individually so you know which wound causes the failure - important if you have killing blow wounds, etc.
   
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Irked Necron Immortal



Columbia, South Carolina

nosferatu1001 wrote:If you have a ward save that is gone when you fail it, you must roll each ward save (so anything that gets through armour) individually so you know which wound causes the failure - important if you have killing blow wounds, etc.


Can you provide any documentation?

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Poxed Plague Monk



Wichita, KS

All wounds must be rolled for individually because when you fail one, you would take all the others that you haven't rolled for yet. There doesn't need to be any documentation, it's in black and white in the WE codex. It wouldn't even make sense to roll for all your wounds at once b/c the ruling for the stone is that when you fail one, it no longer works. period.


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Excellent Exalted Champion of Chaos






Lake Forest, California, South Orange County

No documentation is needed. Technically all dice should be rolled one at a time, and rolling multiples should only be used when expediting speed where individual rolls are not needed i.e. rolling to would 10 models at a time, and rolling their subsequent armor saves.

In this case, there is a special ruling that applies to a single roll, and therefore multiple rolls cannot be made at the same time, as the rule stipulates the first unsaved wound. You will have to roll each wound separately until the special rule no longer applies, at which point you may continue to roll 3 or 4 saves at a time.

If you were to roll 3 wounds, saved 1 and took 2, then the ward save MAY not have applied to the single saved wound IF one of the 2 wounds taken had happened first. You can't say that all wounds happen simultaneously as there are clearly items that stipulate the FIRST wound, and not the first batch of wounds in a phase. So knowing that in the hypothetical combat, we MUST have a first wound for sake of the magic item, and until that magic item has exhausted itself, wounds must be tracked on an individual basis.

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Irked Necron Immortal



Columbia, South Carolina

No, documentation is needed. Otherwise, I wouldn't be asking the question. Where in the rulebook, the WE codex, any FAQ does it state I roll for each wound seperately. I"ll even accept the FAQ from another army with an item that works similarly.

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Longtime Dakkanaut





There is an INAT FAQ for WFB?
   
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Decrepit Dakkanaut




Sarge, "Fast rolling" is a *convenience*, as it states in the rulebook. You can only roll dice together when it makes no difference to the outcome.

here, it makes a difference to the outcome, so you no longer have permission to fast roll.

The documentation is in the basic rules for rolling.
   
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Lake Forest, California, South Orange County

nosferatu1001 wrote:Sarge, "Fast rolling" is a *convenience*, as it states in the rulebook. You can only roll dice together when it makes no difference to the outcome.

here, it makes a difference to the outcome, so you no longer have permission to fast roll.

The documentation is in the basic rules for rolling.


This.

To quote page xvi of the BRB " Sometimes in a game of Warhammer you will have to roll many dice to resolve mass shooting or a combat. To save time in these cases, it is best to roll all the dice required rather than one at a time."

It is clearly specified as a time saving option for MASS shooting or combat. Since all attacks against characters are NOT mass combat, they then must be resolved separately as the parameters for a characters combat will likely differ from the unit he is with i.e. needing a different roll to hit, wound and save.

So there is your documentation of when it is acceptable to roll multiple dice at a time.

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Poxed Plague Monk



Wichita, KS

Exactly what Aerethan said.

This message was edited 1 time. Last update was at 2010/02/08 21:58:43


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Irked Necron Immortal



Columbia, South Carolina

Works for me. Thanks!

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