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Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

I'm not so good at finding rules.

If a skimmer moves over 12, you are not allowed to disembark. It clearly states that. If a vehicle is wrecked, the models inside must disembark. If a skimmer moves over 12" and becomes wrecked for some reason, the models are....?
   
Made in se
Slaanesh Chosen Marine Riding a Fiend




Uppsala, Sweden

Good question. Since the models must disembark (due to wrecked) but are hindered to do so (due to their skimmer having moved more than 12") they are destroyed, as per the rule under "wrecked" on p67.

But I must say that this interpretation is open for debate.
   
Made in us
Ship's Officer






I would say they are destroyed. I mean, just think about it... I doubt even an Eldar could jump safely from an exploding grav tank moving at supersonic speeds.

Well, and the above argument from a rules standpoint, obviously.

This message was edited 1 time. Last update was at 2010/02/09 01:41:57


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Sazzlefrats wrote:I'm not so good at finding rules.

If a skimmer moves over 12, you are not allowed to disembark. It clearly states that. If a vehicle is wrecked, the models inside must disembark. If a skimmer moves over 12" and becomes wrecked for some reason, the models are....?

Page 67 has your answers, Wrecked = dead and Explodes = placed where vehicle was.
Note that the fast vehicle disembarking restriction only applies to that movement phase, so you'd have to do something like fail terribly at a flat out ram. It doesn't apply, for example, if you're shot down in your opponents shooting phase.

This message was edited 1 time. Last update was at 2010/02/09 01:43:02


 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran





Arlington, VA

What if you fail a dangerous terrain test with the skimmer?

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Made in us
Scarred Ultramarine Tyrannic War Veteran





Arlington, VA

TFC round.

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Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.

 
   
Made in us
Shrieking Guardian Jetbiker




Los Angeles, CA

Youre only wrecked if you moved flat out in your LAST movement phase. So if you fail a terrain test in the same turn you moved flat out, you are just immobilized. (Unless you moved flat out LAST turn too...)

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Made in se
Brainy Zoanthrope




Sweden

To clarify: The effect that passengers cannot disembark from a transport that is moving flat out only applies in the movement phase that you moved flat out. If you are shot down during you opponents shooting phase you can disembark just fine. As previously stated you have to feth up real good for that to happend, like ramming something and failing miserably.

And actually, Falconlance is correct. You do not get wrecked by an immobilized result originating from a dangerous terrain test while moving flat out. And as this rule is under the "Shooting at skimmers" paragraph, does it only applies to shooting attacks?

 
   
Made in us
Shrieking Guardian Jetbiker




Los Angeles, CA

Warboss Tufgrim wrote:as this rule is under the "Shooting at skimmers" paragraph, does it only applies to shooting attacks?


On the one hand, it doesnt say "a skimmer that is shot at and immobilized immediately crashes," it says "a skimmer that is immobilized immediately crashes." Since it doesnt specify that the skimmer has to be immobilized as a result of shooting, I would say no, it applies to any immobilized result, regardless of its source...

except that..

if you make that claim, and you ignore that fact that its under the "shooting at skimmers" section, and you decide to stay consistent with that school of thought, you must also claim now that all vehicles can ram, even though ram is a rule in the "tanks" section...

So.. damn.

This message was edited 1 time. Last update was at 2010/02/09 06:52:41


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Made in gb
Elite Tyranid Warrior





The flat-out disembark restriction is "in that Movement phase". It's hard to crash your own tank, so you should be fine during the time window where crashing leads to instant death. After that you'd just get out as usual.

And Ramming specifically refers to tanks.
   
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Under the couch

Falconlance wrote:On the one hand, it doesnt say "a skimmer that is shot at and immobilized immediately crashes," it says "a skimmer that is immobilized immediately crashes." Since it doesnt specify that the skimmer has to be immobilized as a result of shooting, I would say no, it applies to any immobilized result, regardless of its source...


I would agree. The layout is typical 'GW Dodgy'... but I would think that the damage consequences are listed under the shooting section simply because that's the most common way it's going to happen.

The wording is general enough to apply to all damage.



if you make that claim, and you ignore that fact that its under the "shooting at skimmers" section, and you decide to stay consistent with that school of thought, you must also claim now that all vehicles can ram, even though ram is a rule in the "tanks" section...


I'm not seeing why. Tank Shock isn't just in the tank section, it also specifically refers to tanks throughout the rules explaining how it works.

So it simply doesn't work for non-Tanks, because there are no rules that cover how Tank Shock works for anything that isn't a tank.

 
   
 
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