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![[Post New]](/s/i/i.gif) 2010/02/19 22:18:56
Subject: Stegadon with giant bow
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Mutilatin' Mad Dok
SE Michigan
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The giant bow counts as a bolt thrower, so if the stegadon moves it normal 6'', then the giant bow can't fire? correct?
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![[Post New]](/s/i/i.gif) 2010/02/20 00:12:12
Subject: Stegadon with giant bow
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Hoary Long Fang with Lascannon
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The Steg's rules allow it to move and shoot, but not march and shoot or stand and shoot with the bow.
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![[Post New]](/s/i/i.gif) 2010/02/20 08:26:29
Subject: Stegadon with giant bow
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Decrepit Dakkanaut
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Huffy - it doesnt count as a bolt thrower, it jsut follows SOME of the rules of a bolt thrower. One way it doesnt is that it is given explicit permission to move and fire.
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![[Post New]](/s/i/i.gif) 2010/02/20 13:10:48
Subject: Stegadon with giant bow
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Mutilatin' Mad Dok
SE Michigan
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ok, thanks that somewhat confused me as war machines don't move and shoot
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![[Post New]](/s/i/i.gif) 2010/02/20 23:28:31
Subject: Re:Stegadon with giant bow
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Fixture of Dakka
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I think the logic is that the crew of the bolt-thrower isn't moving it. The platform it's mounted on (the Steg) is moving, the bolt-thrower just goes along for the ride.
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CHAOS! PANIC! DISORDER!
My job here is done. |
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![[Post New]](/s/i/i.gif) 2010/02/21 03:07:56
Subject: Re:Stegadon with giant bow
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Mutilatin' Mad Dok
SE Michigan
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Vulcan wrote:I think the logic is that the crew of the bolt-thrower isn't moving it. The platform it's mounted on (the Steg) is moving, the bolt-thrower just goes along for the ride.
that's like saying for dwarfs, if a warmachine crew had a platform to stand on they could move and shoot, since the crew isn't moving the warmachine is
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![[Post New]](/s/i/i.gif) 2010/02/21 06:36:34
Subject: Re:Stegadon with giant bow
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Master of the Hunt
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Huffy 02/20/2010 09:07:56 PM Subject: Re:Stegadon with giant bow
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Vulcan wrote:
I think the logic is that the crew of the bolt-thrower isn't moving it. The platform it's mounted on (the Steg) is moving, the bolt-thrower just goes along for the ride.
that's like saying for dwarfs, if a warmachine crew had a platform to stand on they could move and shoot, since the crew isn't moving the warmachine is
Exactly. IMO if you put the bolt thrower on a wagon with crew and had a team of donkeys with a driver pulling it, then the bolt thrower crew would not have to worry about hauling butt to move the bolt thrower and still getting everything ready to shoot it. Therefore, they would be ready to shoot when it stopped moving. At least that is the logic behind the whole crew not having to move the war machine and set it up to shoot in one turn.
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dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar |
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![[Post New]](/s/i/i.gif) 2010/02/21 14:30:00
Subject: Stegadon with giant bow
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Master Sergeant
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Just like the Dog of War cannon can move and shoot... but that a special case... I'm more worried about how the hell do you aim a bolt thrower from the top of a stampeding stegadon with any accuracy?
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![[Post New]](/s/i/i.gif) 2010/02/21 15:05:31
Subject: Re:Stegadon with giant bow
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Master of the Hunt
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Right  They have great shocks.
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dwarfs, wood elves, dark elves, bretonnians, WOC,
space wolves, orks, eldar |
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![[Post New]](/s/i/i.gif) 2010/02/21 16:01:38
Subject: Stegadon with giant bow
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Decrepit Dakkanaut
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Deminyn wrote:Just like the Dog of War cannon can move and shoot... but that a special case... I'm more worried about how the hell do you aim a bolt thrower from the top of a stampeding stegadon with any accuracy?
Which is why you cannot MArch and shoot
the normal move is more like a general stroll...1
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![[Post New]](/s/i/i.gif) 2010/02/22 22:32:37
Subject: Stegadon with giant bow
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Fixture of Dakka
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Deminyn wrote:Just like the Dog of War cannon can move and shoot... but that a special case... I'm more worried about how the hell do you aim a bolt thrower from the top of a stampeding stegadon with any accuracy?
Very carefully, I imagine.
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CHAOS! PANIC! DISORDER!
My job here is done. |
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![[Post New]](/s/i/i.gif) 2010/03/05 21:15:50
Subject: Stegadon with giant bow
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Dakka Veteran
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I just had a beautiful moment imagining a stegadon toppling slowly forward, a huge arrow embedded in the back of its massive skull, skinks looking at each other in horror and grabbing onto protruding bits of howdah... priceless.
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Manchu wrote:It's a lie, K_K, pure Imperial propaganda. Where's the Talon of Horus, huh? Plus everyone knows the Imperium planned and carried out the invasion of Cadia itself. Bin Abaddon was just a convenient scapegoat. |
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![[Post New]](/s/i/i.gif) 2010/03/06 12:49:33
Subject: Re:Stegadon with giant bow
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Wraith
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I think that should be a misfire when you roll a 1 to hit, you embed the bolt in the Steg's head, D3 S6 wounds.
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![[Post New]](/s/i/i.gif) 2010/03/07 19:32:23
Subject: Stegadon with giant bow
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Savage Minotaur
Chicago
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I'm pretty sure those wounds should have the KB rule.
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![[Post New]](/s/i/i.gif) 2010/03/07 20:14:24
Subject: Stegadon with giant bow
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Decrepit Dakkanaut
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Which would do nothing as the Steg is great than US2
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![[Post New]](/s/i/i.gif) 2010/03/07 21:21:14
Subject: Stegadon with giant bow
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Hoary Long Fang with Lascannon
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I don't think the skinks can tip that thing high enough to hit the steg. You would need them to form a skink pyramid, which would be pretty hard to do while the thing is moving.
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![[Post New]](/s/i/i.gif) 2010/03/08 06:05:06
Subject: Stegadon with giant bow
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Decrepit Dakkanaut
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Impressive though, much more than a bunch of guys on motorbikes...
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