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![[Post New]](/s/i/i.gif) 2010/02/22 16:34:55
Subject: 'Ard Boyz
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Hungry Ork Hunta Lying in Wait
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If I remember correctly, the Ork codex says that only one mob of boyz can be outfitted in 'Eavy armor, for 4 points a model
Would it be fair to my opponent in a casual game, and if my opponent agreed, if I could give any and all of my Boyz 'Eavy armor for 6 pts a model?
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This message was edited 2 times. Last update was at 2010/02/23 22:09:30
Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/02/22 18:07:26
Subject: 'Ard Boyz
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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I personally wouldn't care, but it's something you would just have to agree upon with your opponent before a game.
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![[Post New]](/s/i/i.gif) 2010/02/23 05:57:04
Subject: Re:'Ard Boyz
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Been Around the Block
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I as an ork and other player wouldnt have a problem with that at all. The cost should be 10 points per model though. That's what it costs normally for 'ard boys.
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"Real men use Pink Dice."
4000 points
5000 points
3000 points
3000 points
5000 points
4000 points
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![[Post New]](/s/i/i.gif) 2010/02/23 14:29:53
Subject: Re:'Ard Boyz
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Hungry Ork Hunta Lying in Wait
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Ursa wrote:I as an ork and other player wouldnt have a problem with that at all. The cost should be 10 points per model though. That's what it costs normally for 'ard boys.
The normal cost is 4 points, at least in the newest codex it is.
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/02/23 14:56:44
Subject: Re:'Ard Boyz
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Ork Boy Hangin' off a Trukk
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Yeah, 6 points for boyz and 4 points for the upgrade of 'eavy armour. . .so 10 points a model.
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WAAAGH! PUKE! - 90% complete |
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![[Post New]](/s/i/i.gif) 2010/02/23 15:13:12
Subject: Re:'Ard Boyz
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Hungry Ork Hunta Lying in Wait
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Oh my mistake, people don't usually phrase it that way.
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Welcome to my world, where we do things...my way.
GreenRedYellowBlueBrownpinkOrange
Orks-2500 W:6/T:0/L:1
SM-1500 W:3/T:1/L:5
High Elves-1200 W:0/T:1/L:1
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![[Post New]](/s/i/i.gif) 2010/02/23 15:35:19
Subject: Re:'Ard Boyz
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Ork Boy Hangin' off a Trukk
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It's cool, and oh i forgot to put in my opinion. Seeing as my only army is orks I wouldn't care, as long as my orks can all get the upgrade too. . .
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WAAAGH! PUKE! - 90% complete |
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![[Post New]](/s/i/i.gif) 2010/02/23 18:46:18
Subject: 'Ard Boyz
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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It's not such a powerful option that it should be limited. My old namesake, Skarboyz, were fantastic (S4 boyz), so I could see why they would be restricted. Man, I wish they would bring Skarboyz back... and Cyborks (S4, T5, 5+ Invulnerable).
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![[Post New]](/s/i/i.gif) 2010/02/24 16:26:32
Subject: Re:'Ard Boyz
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Decrepit Dakkanaut
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I agree, I think it would be fine, and fair really. Getting a 4+ save isnt game breaking, specially when your boyz are now 10pts a pop instead of 6. That really adds up in the end. And seeing as most armies will laugh at a 4+ save. I think we should be able to use it that way anyways. I can see Orks strapping steel on themselves anyways
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