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![[Post New]](/s/i/i.gif) 2010/02/22 17:48:34
Subject: 2000 Mech BW Orks
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Yellin' Yoof on a Scooter
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I think this will be a decent list IMO for next GT. Previously ran a similar list but with trukks and had success but I just love BW's. Any advice would be greatly appreciated.
HQ:
Ghaz’kull Thraka - 225pts
HQ:
Big Mek – 105
Kustom Force Field
Burner
ELITES:
(12) Lootas – 180
ELITES:
(12) Lootas – 180
Elite:
(9) Kommandos - 205
+Snikrot
+ (2) Burna Boyz
TROOPS:
(5) Meganobs – 330
1 Kombi-Skorcher
Dedi/Transport: BATTLEWAGON
1x Big Shootas
1x Red Paint5, 1x Board Plank
1x Deffrolla
TROOPS:
(20) Ork Boyz (Shootas) – 270
Nob w/ Power Klaw, and Bosspole
2x Big shootas
Transport: BATTLEWAGON (Heavy Slot)
1x Big Shootas
Red Paint
TROOPS:
(18) Ork Boyz (Choppas) – 248
Nob w/ Power Klaw, and Bosspole
Transport: BATTLEWAGON (Heavy Slot)
1x Big Shootas
Red Paint
TROOPS:
(18) Ork Boyz (Choppas) – 248
Nob w/ Power Klaw, and Bosspole
Transport: BATTLEWAGON (Heavy Slot)
1x Big Shootas
Red Paint
Total - 1991
Need to find something for 9 points....hmmm
Automatically Appended Next Post: Guess it's good.
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This message was edited 2 times. Last update was at 2010/02/23 05:01:12
Orks - 5200
Ultramarines - 2900
Imperial Guard - 740
"The internet is a great way to get on the net."
- Bob Dole, Republican presidential candidate
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![[Post New]](/s/i/i.gif) 2010/02/23 11:28:46
Subject: 2000 Mech BW Orks
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Regular Dakkanaut
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Put a Grot Rigger on your Meganobz Battlewagon. You don't want that one to stay immobilised.
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![[Post New]](/s/i/i.gif) 2010/02/23 13:25:00
Subject: 2000 Mech BW Orks
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Decrepit Dakkanaut
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Looks solid. You have most of the prerequisites and have a fairly well rounded army.
Take a look at dashofpepper's list. He also includes a BW full of burnas and has a mechanized list akin to yours. You could drop a boyz slot for a battlewagon for the mass of burnas you could throw in there. He seems to rather enjoy the list because a bw full of burnas is great versus other horde armies.
The extra points left over....maybe....warbuggies squadron?
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![[Post New]](/s/i/i.gif) 2010/02/23 14:21:43
Subject: 2000 Mech BW Orks
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Tower of Power
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Kommandos aren't really that good. You can't do a massive amount to vehicles and only have burnas. Orks in the open will just die.
Meganobz don't have cybork bodies so won't last long against a dedicated assault unit which will be used to counter them.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/02/23 17:16:22
Subject: Re:2000 Mech BW Orks
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Fresh-Faced New User
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My friend is trying out something similiar and he laims the kommandos and snikrot dont do much. I play mech guard and I think that boarding planks are one of the meanest things in his army, so I might suggest you take more of those. Also, he runs musical nobs w. a pain boy (nobs all equipped differently) which I find incredibly hard to kill. Aside from that, nice list. I could be wrong saying I'm often playing against and not as orks.
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![[Post New]](/s/i/i.gif) 2010/02/23 18:10:12
Subject: Re:2000 Mech BW Orks
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Yellin' Yoof on a Scooter
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Awesome thanks for the input. I will add more boarding planks and some grot riggers on my BW's. Thinking of dropping the lootas to 10 and adding a mob of 18 or so grots to come on reserve and hold objectives in my deployment. I know it doesn’t fit my theme but it will help the rest of the army to concentrate on moving forward.
I agree about MANZ, they get cut down my PW toting assault squads like cheese. I just don’t know what to have as a bodyguard for Ghaz. A regular nob squad decked out in diverse wargear is great (my personal favorite) but ghaz's ‘slow and purposeful’ rule would slow them down if they lose their ride. I'm going to have to tweak this part.
I disagree about Snikrot however. If timed and played correctly, he is a great trump card. Everyone always say, "well he doesn’t make up his points." Yeah well sometimes that is true. Nevertheless, his ability to act as a diversion and cause panic is immeasurable for a army that needs such tactics to be effective. IMO, If I’m not in you're face by turn 3, I've lost the game.
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Orks - 5200
Ultramarines - 2900
Imperial Guard - 740
"The internet is a great way to get on the net."
- Bob Dole, Republican presidential candidate
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![[Post New]](/s/i/i.gif) 2010/02/23 20:00:29
Subject: 2000 Mech BW Orks
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Ultramarine Scout with Sniper Rifle
philadelphia area
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you need more anti armor, if you play a mechanised space marines hes gonna step on you
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![[Post New]](/s/i/i.gif) 2010/02/23 20:16:39
Subject: 2000 Mech BW Orks
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Regular Dakkanaut
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Kommandos either kick butt or do nothing. I find that when I use them I have to save my Waaugh for when they come in - but when they work they do work well. The are great for shooty guys like Tau hugging the back edge. I have had a horrible streak of luck rolling for reserves lately, so I am cautious.
I would rather run some Coptas for early assault or outflanking. Distracts them from your BW's, maybe get rid of a tank or two.
When I have run Ghaz I give him 18 slugga boyz in the BW, they can go different directions when they get out.
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![[Post New]](/s/i/i.gif) 2010/02/24 13:45:17
Subject: Re:2000 Mech BW Orks
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Tower of Power
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WAAAGH!!!BLITZROG wrote:
I agree about MANZ, they get cut down my PW toting assault squads like cheese. I just don’t know what to have as a bodyguard for Ghaz. A regular nob squad decked out in diverse wargear is great (my personal favorite) but ghaz's ‘slow and purposeful’ rule would slow them down if they lose their ride. I'm going to have to tweak this part.
Remember I.C's roll 3D6 when moving through cover. And SnP counts as moving through cover  . So it's not as bad but still might not move the full 6".
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/02/24 17:08:25
Subject: Re:2000 Mech BW Orks
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Yellin' Yoof on a Scooter
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mercer wrote:WAAAGH!!!BLITZROG wrote:
I agree about MANZ, they get cut down my PW toting assault squads like cheese. I just don’t know what to have as a bodyguard for Ghaz. A regular nob squad decked out in diverse wargear is great (my personal favorite) but ghaz's ‘slow and purposeful’ rule would slow them down if they lose their ride. I'm going to have to tweak this part.
Remember I.C's roll 3D6 when moving through cover. And SnP counts as moving through cover  . So it's not as bad but still might not move the full 6".
Ahhhh I forgot about that rule. 3d6 is a lot better than 2d6. Thanks a lot man this changes everything. I am sooo dropping the Meganobs! I think mob or 8 or so "regular" Nobs sounds better.
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Orks - 5200
Ultramarines - 2900
Imperial Guard - 740
"The internet is a great way to get on the net."
- Bob Dole, Republican presidential candidate
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![[Post New]](/s/i/i.gif) 2010/02/24 17:18:17
Subject: 2000 Mech BW Orks
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Tower of Power
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No worries. Only other way round is getting mad dok anmd giving the meganobz cybork bodies. Though depends how bad you want that big mek, or even ghaz.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2010/02/24 17:27:40
Subject: 2000 Mech BW Orks
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Mutilatin' Mad Dok
New Zealand
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New deffrolla ruling means all your wagons should have them.
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![[Post New]](/s/i/i.gif) 2010/02/24 19:45:17
Subject: 2000 Mech BW Orks
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Yellin' Yoof on a Scooter
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Pika_power wrote:New deffrolla ruling means all your wagons should have them.
Yup changing list now. Actually rule was always there just non-Orkie players had the problem with them. But it's nice to have it official. Just got to find 60 points now lol
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Orks - 5200
Ultramarines - 2900
Imperial Guard - 740
"The internet is a great way to get on the net."
- Bob Dole, Republican presidential candidate
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![[Post New]](/s/i/i.gif) 2010/02/24 20:03:13
Subject: Re:2000 Mech BW Orks
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Hollerin' Herda with Squighound Pack
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I find a group of diversified nobz are better than MANZ anyday, though I usually run a warboss with them instead of Ghaz
Agree on Snikrot, drop him.
Don't shave down your lootas any lower than 12. Ten may still seem like a lot but they will die quick.
Has there been a ruling of deffrollas? Has common sense prevailed?
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"Your orks are givin me the worst diarehhea ever."
Record
BW Orks 3000ish who/car/es?
Grey Knights 1000
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![[Post New]](/s/i/i.gif) 2010/02/24 21:02:19
Subject: Re:2000 Mech BW Orks
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Yellin' Yoof on a Scooter
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This message was edited 2 times. Last update was at 2010/02/24 21:05:31
Orks - 5200
Ultramarines - 2900
Imperial Guard - 740
"The internet is a great way to get on the net."
- Bob Dole, Republican presidential candidate
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![[Post New]](/s/i/i.gif) 2010/02/25 13:59:23
Subject: 2000 Mech BW Orks
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Tower of Power
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WAAAGH!!!BLITZROG wrote:Pika_power wrote:New deffrolla ruling means all your wagons should have them.
Yup changing list now. Actually rule was always there just non-Orkie players had the problem with them. But it's nice to have it official. Just got to find 60 points now lol
I wouldn't say deth rollas are a must....hear me out before boo'ing lol.
Deffrollas inflict D6 hits on a vehicle, you could get a 1,2 or a 5 or 6 who knows. Against a land raider you need a 4+ to even glance still. When mowing down troops it just does S10 hit, still allows armour saves. So I would give that rolla some thought.
And yes, the deff rolla doing vehicles over before ti got FAQ'd was blindingly obivously it could be done. The words "special kind of tank shock" under ramming is a dead give away when it says under the deff rolla "tank shock" lol.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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