I was looking kinda funny at my screen when I was messaging Pipboy101 about our transaction. It was a state between awe and insanity. It might of also been because of the lack of sleep or the fact I was also watch DBZ abridged (go watch it...funny stuff), but then I also looked at the idea of getting orks into combat faster. Inspired in part by DashofPepper's attempts, I want to look at a different approach altogether.
I want to make an ork army based on this premise:
3 elite slots dedicated to Kommandos, with one being Snikrot.
3 fast attack slots for suicide deffkoptas with twin linked rokkit launchas and buzzsaws.
3 30 Ork boys mobs with shootas, nobs with
bs/
pk
2
HQ option Warphead Weirdboys attached to 2 of the boy mobs.
So far, that kind of list would fit ideally into an 1850 kind of game. What I calculated out for 1500 would be the following-
HQ Option
1 Weirdboy Warphead- 85 points
Elite Option
15 Kommandos with 2 Burnas and Snikrot- 265 points
15 Kommandos with 2 Burnas and Nob with
BP/
PK- 220 points
15 Kommandos with 2 Burnas and Nob with
BP/
PK- 220 points
Troop Option
30 'ard Shoota Boyz with 3 Rokkit Launchas and Nob with
BP/
PK- 370 points
20 Shoota Boyz with 2 Big Shootas and Nob with
BP/
PK- 170 points
20 Shoota Boyz with 2 Big Shootas and Nob with
BP/
PK-170 points
Going up to 1850 allows me to add another warphead in and the fast attack lots of Suicide koptas.
I am looking to see if either the 1500 version or 1850 version is feasible. I like the 1850 version better, but that is why I am posting this to get reactions/comments.