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![[Post New]](/s/i/i.gif) 2010/02/25 23:30:49
Subject: Chaos Lord Wargear!
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Hungry Little Ripper
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Im a bit tierd so Ill go strait to the point:
What do you think is the best wargear options for a Chaos Lord? Are Deamon weapons worth the cost? Terminator or not?
Which is the most useful combination?
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Picture an anteater beeing eaten by an ant. Musn´t that ant be an anteatereatingant? Then picture that anteatereatingant beeing eaten by an anteater...
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![[Post New]](/s/i/i.gif) 2010/02/26 00:10:51
Subject: Re:Chaos Lord Wargear!
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Slaanesh Veteran Marine with Tentacles
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Chaos Lords aren't widely considered to be competitive anymore, but I still like to run my Slaanesh Lord with a Daemon Weapon and Power Armor from time to time in order to own up on my friend's Tyranid army. He likes his monstrous creatures and Tyranid Warriors, and without doubt the Slaanesh Lord can mop them up. Unless you roll a one. Then you're done.
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Slaneesh may seem fun now, but when you find yourself in bed with a he-goat and several implements of pain, you'll know you've gone too far. -Emperor's Faithful
"Oh, Brother Asmodai! Yes, spank me! I've been heretical!"
"Feel the Emperor's judgement, Azrael!"
"Oooh, yes! Purge me! Purge me!" -Cheese Elemental
'In the eye of Terror, it's still the '80's. And that's a good thing.' -Necroagogo |
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![[Post New]](/s/i/i.gif) 2010/02/26 00:15:02
Subject: Chaos Lord Wargear!
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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Lords IMO opinion in general are blah. I could use a DP with wings for 130pts. that could do more damage than a chaos lord that can be offed in one hit with a PF. But if i had to choose i would say a tzeentch lord with DW.
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
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![[Post New]](/s/i/i.gif) 2010/02/26 09:52:40
Subject: Re:Chaos Lord Wargear!
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Nurgle Veteran Marine with the Flu
Pennsylvania, USA
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I think a lord should be taken if you either already have or don't want another psyker HQ, you want something that can "hide" with a friendly unit(MC DPs have a hard time getting away from LoS/etc), and you want either a slaanesh/nurgle/khorne mark and daemon weapon. If you don't need those things you are probably better off with a sorcerer or DP as your HQ.
As far as wargear choices go the daemon weapon is really what the lord has going for him. Other than that I would match his gear to whatever unit you will join him with and whatever role you want him for. When and if I use my lord I put him in a squad of raptors with wings , slaanesh/nurgle daemon weapon(obv this includes a mark of slaanesh/nurgle), and that's about it for upgrades to keep him fairly cheap but effective. The more points you spend on a lord the more you should have taken the sorc/dp/independent characters (kharn is an especially good replacement for a lord for the points but obv can't take wings).
IMO in the future hopefully they will be a lot cheaper to start than either the DP or the sorc due to their lack of psyker abilities (a major difference) and the amount of points required to get the daemon weapon. Either that or they should start with your choice of mark + daemon weapon for the same points as now.
Hope this helps, if you have any specific questions about wargear let us know.
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This message was edited 2 times. Last update was at 2010/02/26 10:01:00
In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.
-Kulvain Hestarius, Death Guard |
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![[Post New]](/s/i/i.gif) 2010/02/26 14:29:46
Subject: Chaos Lord Wargear!
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Rotting Sorcerer of Nurgle
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Mark if any + Claws.
or
Mark if any + Daemon Weapon.
Wings if you have any left over points or if he joins Raptors.
What he brings is combat muscle that does not rely on a leadership test.
It's not flashy, but it's somewhat of a simple application model.
You can compliment or suppliment your squads, but he's best joined with Cult troops IMO so you don't have to screw up squad sizes of CSMs in their rhinos.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/02/26 16:57:46
Subject: Chaos Lord Wargear!
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Committed Chaos Cult Marine
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Undivided and daemon weapon with wings. fits in a rhino and can fly off to hit the back of a squad away from the PF. you can roll a one but thats the nature of chaos.
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And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.
Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole |
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![[Post New]](/s/i/i.gif) 2010/02/26 17:02:04
Subject: Chaos Lord Wargear!
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Rotting Sorcerer of Nurgle
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You are suggesting that he breaks off by himself to fly behind a squad...and then have another squad in addition to the lord to charge the enemy squad right?
So yea, all you really need to do is get a model into base to base with the fist model.
If you can't do that with the joe CSM squad, then it really doesn't matter where the lord charges into the squad...
In addition, in the event you kill all of the said squad, the lord is exposed and the most he can hope for is a cover save, as he can't join a squad again.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/02/26 17:23:30
Subject: Chaos Lord Wargear!
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Dominar
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If I *had* to take one it'd be Mark of Slaanesh and dual Claws. Keep him as cheap as possible.
Otherwise I'd rather have Kharn since he can murder anything, including other Chaos Lords, for a very economical price.
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![[Post New]](/s/i/i.gif) 2010/02/26 23:29:14
Subject: Chaos Lord Wargear!
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Hungry Little Ripper
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I know Lord arent that competative but I think they are so cool and offer so many conversation opportuneties that Im gonna include one anyway
Im still wondering which mark would be best for a DW... Any tips?
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Picture an anteater beeing eaten by an ant. Musn´t that ant be an anteatereatingant? Then picture that anteatereatingant beeing eaten by an anteater...
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![[Post New]](/s/i/i.gif) 2010/02/26 23:32:34
Subject: Chaos Lord Wargear!
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Deadshot Weapon Moderati
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Daemon weapon with mark of Khorne is the best! You should definitely use it.
Gives you an average 12 attacks on the charge! With no Armour saves of course
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This message was edited 1 time. Last update was at 2010/02/26 23:33:04
"Innocence Proves Nothing... Except That You've Done Nothing Wrong"
Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.
quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... |
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![[Post New]](/s/i/i.gif) 2010/02/27 00:13:36
Subject: Chaos Lord Wargear!
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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Unless you want to take the risk of doing nothing and wounding your lord IIRC 33% of the time then yes put him with MoK and DW. I will admit he does some pretty good damage if he rolls good BUT the risk i think is too great of doing nothing and hurting yourself. I like MoT better for a 4+inv. save and he can shoot his daemon weapon instead of being i HtH. Since when can you put a lord with wings into a rhino?
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
Dakka's Reputable Traders List |
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![[Post New]](/s/i/i.gif) 2010/02/27 00:21:24
Subject: Chaos Lord Wargear!
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Nurgle Veteran Marine with the Flu
Pennsylvania, USA
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Vindicator#9 wrote:Since when can you put a lord with wings into a rhino?
The wings allow him to move like jump infantry, not count as jump infantry. So unless he has term armor he should be allowed to ride in one. If he was using a jumppack it would be different and he would be jump infantry.
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This message was edited 2 times. Last update was at 2010/02/27 00:24:36
In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.
-Kulvain Hestarius, Death Guard |
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![[Post New]](/s/i/i.gif) 2010/02/27 00:28:41
Subject: Chaos Lord Wargear!
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Rough Rider with Boomstick
Finland
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Vindicator#9 wrote:Unless you want to take the risk of doing nothing and wounding your lord IIRC 33% of the time then yes put him with MoK and DW. I will admit he does some pretty good damage if he rolls good BUT the risk i think is too great of doing nothing and hurting yourself.
This. One semi-regular opponent experienced with this combo. On a Good Day( tm) the Chaos Lord screamed "Blood for the Blood God!!" and swept all before him. On a Bad Day( tm) even regular Guard troopers took HIS skull for the Skull Throne  . Truly Khorne is a fickle master.
He changed his HQ to a Daemon Prince. Wonder why...
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12001st Valusian Airborne
Chrome Warriors
Death Guard
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![[Post New]](/s/i/i.gif) 2010/02/27 01:44:35
Subject: Chaos Lord Wargear!
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Long-Range Black Templar Land Speeder Pilot
Beijing,China
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The Acolyte wrote:Daemon weapon with mark of Khorne is the best! You should definitely use it.
Gives you an average 12 attacks on the charge! With no Armour saves of course
Calculation error. 30.6% chance(almost 1/3) to hurt himself. With no Armour saves of course. You conceal that situation.
That situation could be treated as .... -4 attacks. (He would wound a lord once when he attack 4 times, right?)
The average anticipated attacks...about 7.1
Kharn would be better. Even a K-Lord with claws(6 attacks on charge, reroll to-wound) is better than him.
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This message was edited 1 time. Last update was at 2010/02/27 01:45:30
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![[Post New]](/s/i/i.gif) 2010/02/27 02:20:32
Subject: Chaos Lord Wargear!
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Painlord Titan Princeps of Slaanesh
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I'm a big fan of undivided lords on a bike. T4(5), still get a 5+ invul so terminator armour's kind of pointless, and his attacks are S5. Nurgle isn't bad either. You'd be T4(6), and only S4 but you'll wound anything higher than T4 on a 4+ still and if they're T4 or less you get a re-roll, so that's pretty darn good.
Plus you can give the lord a combi-plasmagun as well and since they're on a bike, they can double-tap the plasmagun and still charge afterwards. It's pretty nasty.
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40k Armies I play:
Glory for Slaanesh!
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![[Post New]](/s/i/i.gif) 2010/02/27 09:52:37
Subject: Chaos Lord Wargear!
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Hungry Little Ripper
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Is there no doubts he fits in a Rhino no matter wings or not? That K-lord with claws seems good, i don't like the odds for Khorne DW although its very powerful.
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Picture an anteater beeing eaten by an ant. Musn´t that ant be an anteatereatingant? Then picture that anteatereatingant beeing eaten by an anteater...
2600+
1500+
750+ |
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![[Post New]](/s/i/i.gif) 2010/02/27 13:09:36
Subject: Chaos Lord Wargear!
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Deadshot Weapon Moderati
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tokugawa wrote:The Acolyte wrote:Daemon weapon with mark of Khorne is the best! You should definitely use it.
Gives you an average 12 attacks on the charge! With no Armour saves of course
Calculation error. 30.6% chance(almost 1/3) to hurt himself. With no Armour saves of course. You conceal that situation.
That situation could be treated as .... -4 attacks. (He would wound a lord once when he attack 4 times, right?)
The average anticipated attacks...about 7.1
Kharn would be better. Even a K-Lord with claws(6 attacks on charge, reroll to-wound) is better than him.
I thought it was 4 attacks add 2D6. The 2D6 average at 7. 7+4 = 11. I admit 12 was a bit too high (sorry for that) but it is definitely better than 7.1!?!
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"Innocence Proves Nothing... Except That You've Done Nothing Wrong"
Welcome to the Daemonhunters, the ranks of the exalted Ordo Malleus and their cannon fod....er, I mean, loyal allies. Remember...the only ones who need fear the righteous might of the Ordo Malleus are the Daemonic.
quote: Dashofpepper: ...sad rivulet of demon prince tears. He ponders for a moment, then lashes the demon hunters into him. He assaults them, kills a terminator or two....and then demon hunters being demon hunters....they proceed to wtfpwn him. Second player leaves the table... |
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![[Post New]](/s/i/i.gif) 2010/02/27 14:06:55
Subject: Chaos Lord Wargear!
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Battlewagon Driver with Charged Engine
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Vindicator#9 wrote:I like MoT better for a 4+inv. save and he can shoot his daemon weapon instead of being i HtH.
But if you shoot the Deathscreamer and then assault, you have exactly the same chance of rolling at least one 1, and hurting yourself, as a lord with a Bloodfeeder does. Granted, you have a better save.
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![[Post New]](/s/i/i.gif) 2010/02/27 17:39:50
Subject: Chaos Lord Wargear!
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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I was just saying for DW i like him best. You bring up a good point though. I have never had this happen with him as i usually keep him as more of a ranged lord for the simple fact that he can do the same amount of damage from range then him being in HtH. The weapon is still S4 with AP3 so the only thing he doesnt bring down is termies or equivilants.
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
Dakka's Reputable Traders List |
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![[Post New]](/s/i/i.gif) 2010/02/27 18:39:41
Subject: Chaos Lord Wargear!
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Battlewagon Driver with Charged Engine
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Vindicator#9 wrote:I was just saying for DW i like him best. You bring up a good point though. I have never had this happen with him as i usually keep him as more of a ranged lord for the simple fact that he can do the same amount of damage from range then him being in HtH. The weapon is still S4 with AP3 so the only thing he doesnt bring down is termies or equivilants.
Well, it's not quite the same amount, because the Chaos Lord gets 3+ d6 attacks in combat (4 when charging) as opposed to just d6 firing the Deathscreamer. But I see your point.
To my mind, however, holding your Chaos Lord out of combat is wasting his greatest strength; he's a close-combat monster. WS6 and I5 make him capable of killing a lot of scary things before they even get to strike back.
Me, when I play my CSM, I usually take either a Slaaneshi Lord with Blissgiver to hunt ICs and multi-wound elites, or a Nurgle Lord with Plaguebringer to slaughter MEQs. The Blissgiver Lord will usually strike first, so against characters or multi-wound models he often IDs them before they get to strike back. The Plaguebringer Lord absolutely murders pretty much any Troops unit in the game with re-rolling PW wounds, and with T4(5) he's damn hard to kill.
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This message was edited 1 time. Last update was at 2010/02/27 18:40:18
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![[Post New]](/s/i/i.gif) 2010/02/27 19:58:39
Subject: Chaos Lord Wargear!
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Junior Officer with Laspistol
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The Acolyte wrote:tokugawa wrote:The Acolyte wrote:Daemon weapon with mark of Khorne is the best! You should definitely use it.
Gives you an average 12 attacks on the charge! With no Armour saves of course
Calculation error. 30.6% chance(almost 1/3) to hurt himself. With no Armour saves of course. You conceal that situation.
That situation could be treated as .... -4 attacks. (He would wound a lord once when he attack 4 times, right?)
The average anticipated attacks...about 7.1
Kharn would be better. Even a K-Lord with claws(6 attacks on charge, reroll to-wound) is better than him.
I thought it was 4 attacks add 2D6. The 2D6 average at 7. 7+4 = 11. I admit 12 was a bit too high (sorry for that) but it is definitely better than 7.1!?!
The 7.1 takes into account the chance to get no attacks at all.
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Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right
New to the game and can't win? Read this.
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![[Post New]](/s/i/i.gif) 2010/02/27 22:43:25
Subject: Chaos Lord Wargear!
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Decrepit Dakkanaut
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A Chaos Lord of Tzeentch with a Deathscream and mounted on a Disc of Tzeentch gives him as many shots/attacks as a Chaos Lord of Chaos with a Jump Pack, with a better saving throw, and the opportunity to shoot stuff as he comes in.
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![[Post New]](/s/i/i.gif) 2010/02/27 23:48:00
Subject: Re:Chaos Lord Wargear!
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Frenzied Berserker Terminator
In your squads, doing the chainsword tango
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I like the Ol' Nurgle lord with wings and Daemonweap and Khorne with lightning claws for my average lord. Nice little peices of muscle. Another (less serious) lord i like is a Khorne lord with a powerfist- 125 points for some nasty muscle in a LR with bezerkers, and a cheap (for CSM) yet punchy HQ
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