I think this is covered in a
FAQ somewhere, but I couldn't find it in either
WHFB FAQ or the
WoC FAQ (which I thought it might be for armor of damnation). Perhaps the Dark Elf
FAQ? Haven't checked there yet ...
Anyway, I want to take the rival hide talisman for my skaven dudes, but I can't recall how this interacts with units that reroll missed to hit rolls (hatred, but others as well). One way to do it, you could first determine how many successful hits the opposing model makes, which means rerolling misses, etc. Then after the successful hits are amassed, the rival hide (armor of damnation, etc) kicks in and those successful hits must be rerolled - without the further benefit of hatred, etc. However without a
FAQ to reference I don't think I have any precedence to base this on, besides that it makes the most of the rival hide
I can see a gentlemanly way to handle it involving a dice off for which kicks in first, rival hide or rerolling misses. If rival hide is first, then the enemy rolls their attaks then rerolls any successes, and ends up with a smallish pile of hits and a largish pile of misses. Then hatred kicks in and those misses are rerolled, but will not have to be rolled again thanks to the rival hide. If the dice off went the other way, then we would get the above, where hatred determines successes and then rival hide forces those to be rerolled.
Frankly I do lean towards the 'determine successes by rerolling misses, then reroll those successes' as being a bit more logically appropriate ... Or is there a ruling for handling this sort of thing?
- Salvage