Switch Theme:

1850 Orks  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User



Madison, WI

Here's what I'm looking at for an 1850 Ork list

Warboss - warbike, PK, boss pole, attack squig, cybork
Big Mek - KFF, burna

15 x Lootas
11 x Burnas

6 x Nob Bikers ( troops ) - 2 x PK, 2 x big choppa, bosspole, waaghbanner, painboy, cybork
Deff Dread ( troops ) - 3 x dccw, scorcha
20 x shoota boys, big shoota, Nob w / PK bosspole
20 x shoota boys, big shoota, Nob w / PK bosspole

Deff Dread - 3 x dccw, scorcha
Deff Dread - 3 x dccw, scorcha
bwagon - killcannon, red paint job, deff rolla


   
Made in us
Decrepit Dakkanaut






Eternal Plague

List looks good right up until I see those extra deff dreads.

While DDs have decent armor saves and good weaponry when harnessed with several DCCWs, you already have a hard hitting nob biker troop unit that does the job much better. DDs are not as efficient a point choice when they are heavy slotted and could be outclassed by a trio of kans in the same slot. While kanz don't have the same melee hitting power, they have a decent assortment of weapons to do a commendable job as mobile weapon platforms.

I agree with the one DD as a troop choice, but the other slot could either be used for 2 kan squadrons, or 2 more battlewagons.

As the list is, you have your army's focus somewhat divided. The warbiker boss and nob operate as your swift attack division, but do you have anything to support them if they go far ahead beyond the army aside from the Loota's shooting range? I would fear your DDs would be too slow to catch up with the bikers, especially since your DDs do not have the range to shoot while moving up into combat.

Consider removing the DDs for killa kans with either rokkits or grotzookas (depending on what you face, grotzookas are good versus horde with rokkits would be good versus other mech armies).

   
 
Forum Index » 40K Army Lists
Go to: