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Made in us
Ultramarine Scout with Sniper Rifle



Okc,OK

Captain Cato Sicarius=200

10 man Tac squad, ccw, flamer, sgt/combi flamer & melta bombs
in a rhino=220

10 man Tac squad, meltagun, heavy bolter, Sgt/power fist=200 (Cato attached)

5 man scout squad, camo cloaks, 3xsniper, 1xmissile, Sgt Telion=147

5 man scout squad, CCW, Sgt/powerfist= 100
in a Landspeeder Storm=50

Dreadnought, Mm/ccw, extra armor, drop pod=155

Terminator Squad, Cyclone ML=230

5 man Legion of the Damned, flamer, heavy bolter, sgt/storm bolter=195

Total=1497

Yay or Nay? I know it's not optimal but is it doable?

Me, to my neighbor. "He can Doom AND Guide every round? I hate Eldar." 
   
Made in us
Fresh-Faced New User





Legion of the damned is terrible so You should replace it with a devastator squad or some other heavy support. Also scouts without snipers are not so good.
   
Made in us
Ultramarine Scout with Sniper Rifle



Okc,OK

Awww, man. And I love the fluff for the Legion. But they suck??

Me, to my neighbor. "He can Doom AND Guide every round? I hate Eldar." 
   
Made in us
Lord Commander in a Plush Chair






they are expensive for what they do; and sternguard do it better.

Same squad Loadout with Sternguard is 140 points and they benefit from special ammunition. although do to this I would drop the Storm bolter + heavy Bolter altogether(130 points) and make the flamer a combiflamer while adding a power fist to the sgt (155 points).

you could add 3 more sniper scouts with the points saved.

"10 man Tac squad, ccw, flamer, sgt/combi flamer & melta bombs
in a rhino=220 "
what do you mean by CCW? Tac Squads cannot have BP+CCW.
Sgt should have a power fist to.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Ultramarine Scout with Sniper Rifle



Okc,OK

Kommissar Kel wrote:they are expensive for what they do; and sternguard do it better.

Same squad Loadout with Sternguard is 140 points and they benefit from special ammunition. although do to this I would drop the Storm bolter + heavy Bolter altogether(130 points) and make the flamer a combiflamer while adding a power fist to the sgt (155 points).

you could add 3 more sniper scouts with the points saved.

"10 man Tac squad, ccw, flamer, sgt/combi flamer & melta bombs
in a rhino=220 "
what do you mean by CCW? Tac Squads cannot have BP+CCW.
Sgt should have a power fist to.


Craaaaap, you are correct sir. I guess they could be an assault squad in a rhino...
need to re-figure the points though..

Me, to my neighbor. "He can Doom AND Guide every round? I hate Eldar." 
   
Made in us
Lord Commander in a Plush Chair






205 and the sgt can't have a combi. 230 if you give the Sgt a powerfist.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

baodog wrote:Also scouts without snipers are not so good.
It's the other way around. Snipers scouts are only good if you have Telion. Close combat scouts in a Storm are awesome.

   
Made in us
Ultramarine Scout with Sniper Rifle



Okc,OK

New list:

Captain Cato Sicarius=200

10 man assault squad, ccw, flamer, sgt/power fist & melta bombs
in a rhino=230

10 man tac squad, meltagun, heavy bolter, Sgt/power fist=200 (Cato attached)

10 man tac squad, flamer, missile launcher, Sgt/ power fist= 195

5 man scout squad, camo cloaks, 3xsniper, 1xmissile, Sgt Telion=147

5 man scout squad, CCW, Sgt/powerfist= 100
in a Landspeeder Storm=50

Dreadnought, Mm/ccw, extra armor, drop pod=155

Terminator Squad, Cyclone ML=230



Total=1497


Automatically Appended Next Post:
Also, thanks for the input

This message was edited 1 time. Last update was at 2010/02/28 02:22:46


Me, to my neighbor. "He can Doom AND Guide every round? I hate Eldar." 
   
 
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