Sinister Chaos Marine
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OK then, this is my first battle report, it's me against a friend of mine.
I'm Dan and my friend is Sam
Deployment
The two players rolled off for deployment with Sam winning. He decided to deploy first, and so getting the first turn, unless Dan manages to steal the initiative.
Sam deployed his army in a split formation. With a tactical squad in either building on the 1st floor and a vehicle on the other side of said building. The scouts where going to infiltrate deploy and the assault marines and Chaplain would come in via deep-strike.
Dan deployed all his army in a long line. The two obliterators deploying either side of the building to his right, which is where the havocs were sitting. The Daemon Prince, Noise Marine squad doom and the Plague Marines deployed in a thin line in-between the obliterator and the hill. On the other side of the hill, opposite tactical squad 2, the Blastmaster squad deployed.
The Scouts infiltrated into the building occupied by tactical squad 2, because of the rules for infiltration they couldn’t deploy on the balcony. Sam was cursing under his breath as he would need to move them in turn 1 and loose a turn of shooting with them.
Mission
Annihilation
Set Up
Pitched Battle
Space Marines (Sam)
HQ
Chaplain:
jet pack
digital weapons
Melta bombs
Elite
Dreadnought:
Lascannon
Heavy flamer
Extra Armour
Troop
Tactical Squad:
Heavy bolter
Meltagun
Melta bombs
Tactical Squad:
Missile Launcher
Plasmagun
Melta bombs
Scout Squad:
4 Sniper Rifles
Missile Launcher
Fast Attack
Assault Squad:
Power fist
Plasma Pistol
Combat Shield
Heavy Support
Whirlwind:
Extra armour
Pintle mounted storm bolter
Chaos (Dan)
HQ
Daemon Prince:
Mark of Slaanesh
Wings
Lash of submission
Troop
6 Noise Marines:
5 sonic blasters
Champion
doomsiren
power weapon
melta bombs
5 Noise Marines:
4 sonic blasters
Blastmaster
7 Plague Marines:
2 plasmaguns
Champion
power weapon
melta bombs
Heavy Support
2 Obliterators
5 Havocs
2 missile launchers
Turn 1
Sam’s Turn
The scout squad moved from inside the building and out onto the balcony, with the dreadnought below them thudding towards the Plague Marine squad. Tactical Squad 1 also moved forwards, into the building.
Shooting was largely unsuccessful with the Dreadnought missing twice with his twin linked lascannon, with comments from both players that he needs to find a target range.
Nothing was in range to assault.
Dan’s Turn
All of the army moved forwards, bar the havocs and Noise Marine squad 2.
The Daemon Prince lashed Tactical Squad 1 out of the building into a tight knot.
The only shooting of significance was Obliterator 1 stunned the Whirlwind (reduced to shaken) Noise Marine squad one killed one of Tactical Quad one with sonic blasters, a scout died to the Plague Marines and Noise Marines Squad 2 killed 3 of the other Tactical Squad.
The Daemon Prince then assaulted the Tactical Squad he earlier lashed, killing 2.
Chaos:0 Space Marine :0
Turn 2
Sam’s Turn
The Whirlwind moved behind the building, Tactical Squad 2 moved into bolter range and the Dreadnought continued moving towards the Plague Marines. The Assault Marines tried and pulled off a risky deep-
Strike in the small gap between the building and hill.
The Dreadnought fired upon the Plague Marines killing one and the Scouts shot at Noise Marine squad 2, getting a head shot on one.
Combat continued with the Daemon Prince slaughtering another 4.
Dan’s Turn
Once again the same units surged forwards.
Noise Marine squad 2, seeing the assault marines bunched up took the opportunity and fired the Blastmaster at them. If it hit it would have been disaster for the chaplain and co. But as it is the Noise Marines missed. The only chaos unit to kill something with shooting was the Plague Marines, once again at the scouts.
Noise Marine Squad 1 joined the combat and between the Daemon Prince and the Noise Marines they kill 2 Tactical Marines, with no causalities in return.
Chaos:0 Space Marine :0
Turn 3
Sam’s Turn
The Assault Marines fly towards Noise Marine squad 2, whilst the Dreadnought continued his advance on the Plague Marines.
The Dreadnought once again fires upon the Plague Marines, slaying 2 (his kill rate per turn was improving) and the Assault Marines and the Tactical Squad, killed 2 Noise Marines.
Which the Assault Marines followed up by assaulting them. The Noise Marines kill one Assault Marine, before the Chaplain slays the remaining two. The victories Noise Marines consolidate to the hill. The Dreadnought charges the Plague Marines, but misses them all (“He probably tripped on a pebble”- Dan) and the Daemon Prince finally wipes out Tactical Squad 1.
Dan’s Turn
Both Obliterators move towards the Whirlwind, whilst the Daemon Prince moves towards the Dreadnought and the Noise Marines move towards the center of the table.
The Obliterators stun the Whirlwind, the Noise Marines wipe out the scouts in a hail of sonic weaponry and the Havocs kill the first Tactical Marine with a frag missile.
The Daemon Prince Charges the Dreadnought taking off it’s close combat arm, but the Plague Marines and Dreadnought fail to do anything.
Chaos:2 Space Marines:1
Turn 4
Sam’s Turn
Being two points down did not deter the Marines. The Assault Marines flew towards the remaining Noise Marine squad, intent of riding the battle field of the sonic weaponry. The Tactical squad moved up a floor in the building for a better vantage point. Both these squads then fired upon the Noise Marines, killing two.
The Assault Marines charged the Noise Marines, but before they got to them, the Dreadnought exploded, due to a well placed melta bomb, killing a Noise Marine. The survivors killed an Assault Marine, before succumbing to the chaplains Corzarus Accrunim.
Dan’s Turn
Obliterator 1 continued stumbling towards the Whirlwind whilst the other Obliterator moved towards the uncanny Chaplain, along with the Plague Marines. The Daemon Prince flew towards the Tactical Squad. Then lashing and assaulting them, killing 4.
The Plague Marines and Obliterator, fired upon the Assault Marines with plasma weaponry, killing one and taking a wound off the Chaplain. The Obliterator, emboldened by taking a wound off the Chaplain then charged him, just to get slain.
Chaos:3 Space Marines:3
Turn 5
Sam’s Turn
The Assault Marines moved towards the Plague Marines, shooting at them, failing to kill any, then assault them. Only for one of their number to get slain. The bloated bodies of the Plague Marines was too tough for the remaining Assault sergeant and Chaplain to hurt.
Meanwhile the Daemon Prince finishes off the other Tactical Squad.
Dan’s Turn
The Havocs, being forgotten as they had done pretty much nothing the entire game, managed to stun the Whirlwind. The remaining Obliterator failed to hit the Whirlwind. Whilst the Daemon Prince charged into the Chaplain; as the Daemon Prince got to strike first (Initiative 6, the highest on the board) wiped out the Chaplain and remaining Assault Marine.
Chaos:6 Space Marines:3
I have photos, but I don't know how to upload them, if someone tells me how to I will.
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