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Made in ca
Imperial Recruit in Training



Calgary, Alberta Canada

Hey there,
Played the game a few times and started to work on my Imperial Guard Army. My opponets are mostly Sm, CSm and Orks with the odd Tau and Nids. In watching them play there armies seem to go for a close quaters combat style. Using a combined force of arms and close combat to complete there objectives they have there troops do. Relizing my puny Guards men would not fair well in this situation on a normal basis i proceeded to tailor the army for a hard hitting death to all who get in its way plan. Heres the first starting 500 points:

HQ
50 pts Command Squad
40 pts Meltas x 4
10 pts plasma gun

Troops
70 pts Veterans
30 pts Melta's x3
10 pts Plasma gun

Troops
70 pts Veterans
30 pts Meltas x3
10 pts Plasma gun

Heavy Support
150 pts LRBT
30 pts Multi melta Sponson

first rank fire second rank fire! 
   
Made in us
Lord Commander in a Plush Chair






Too many special weapons in your vet squads+CCS, and plasmas are 15 not 10 points.

You need Chimeras to get your vets within firing range with those meltas.

Multi Melta sponsons are not a good choice n a MBT; Plasma or straight HB are better

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Death-Dealing Devastator





I can't help shake the feeling that you would do well to have some chimeras- the rules state that you can fire the 5 of the unit's weapons from the top, (not just las rifles) which means you could have those three meltas, or flames or whatever else firing from the roof.
   
 
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