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Regular warbikers are not as highly regarded as Nob bikers. That does not mean they don't have their uses.
They are pretty decent mobile weapon platforms with their dakka guns. Good cover saves, and of course they are bikes. Their average toughness versus regular boyz goes up by 1 and thus can shrug off a bit more.
With Gutsmek, they are a fantastic objective grabber and will do well to harass enemy flanks. Throw a nob with BP/PK and they are not too far off from your nob bikers.
In relation to your list, one major thing I would change would be the deffkoptas. While they are decent, you will find that taking that many might be overkill. *Depends* though on how you will be using them. Normally, one man units of Deffkoptas with Buzzsaw are taken as suicide poppers on tanks and transports. Going with bigger squads of koptas means when one dies, the other 2 will be forced to make a morale save and have a decent chance to run off.
If you eliminate 4 deffkoptas, that should be about 180 points to spread around elsewhere. Get another bosspole and pk with nob in the other biker squad, and with the other 140 points think what else you could take along with you. Personally, a smallish unit of grots to secure your own objective would be a start, and a minimal unit of those critters will cost only 40 points. That leaves 100 more points to spread around as you wish.
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