| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/03/07 13:36:42
Subject: Heavy flamers, SM. why?
|
 |
Courageous Questing Knight
|
Ok, I'm confused.
I've been looking at the IG 'dex. apparently, they can take heavy flamers.
This raises a question:
why can a single imperial guardsman carry a heavy flamer, but not an 8' Space marine
Is this just to keep it evenly-powered.
I'm confused.
|
DR:90S+++G++MB+I+Pw40k096D++A+/areWD360R+++T(P)DM+
3000 pt space marine 72% painted!
W/L/D 24/6/22
2500 pt Bretons 10% painted
W/L/D 1/0/0
http://www.dakkadakka.com/dakkaforum/posts/list/337109.page lekkar diorama, aye? |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 14:11:35
Subject: Re:Heavy flamers, SM. why?
|
 |
Elite Tyranid Warrior
|
They can...
Sterngaurd and LotD both have the option to take them
Besides, the weight of a flamer isnt the firing section, its the fuel. The IG will be perfectly happy to have other people carry the fuel, or just send they guy in with little fuel, as he's likely to die anyway. The SM won't, because it lowers the marines ability to be self sufficent.
|
Armys: , , , Skaven
Number of Threads Won: 1 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 14:58:04
Subject: Heavy flamers, SM. why?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Why are Imperial Guard codex Grenade Launchers "Assault 1" while Codex Space Marine GLs are Rapid Fire?
Different codexes are different.
|
|
This message was edited 1 time. Last update was at 2010/03/07 15:25:07
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:11:39
Subject: Re:Heavy flamers, SM. why?
|
 |
Elite Tyranid Warrior
|
IG GL are Assault 1, but as kanluwen said, if different codexes are different
Whats next Solon? Do you want to give SM Plasma Rifles just because Tau have them? Or how about Incinerators?
|
Armys: , , , Skaven
Number of Threads Won: 1 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:12:14
Subject: Heavy flamers, SM. why?
|
 |
Nasty Nob on a Boar
|
SM scout bikes have GL iirc that are assault based.
And IG need all the "x2" weapons they can get because they can't hit anything otherwise.
|
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:18:12
Subject: Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
It annoys me a bit as well, Solon.
But then, the Space Marines really don't want for things that ignore cover so it kind of makes sense.
I just have to make due with the Heavy Flamers on my Ironclads and Dreads.
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:26:08
Subject: Re:Heavy flamers, SM. why?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Black Antelope wrote:IG GL are Assault 1, but as kanluwen said, if different codexes are different
Whats next Solon? Do you want to give SM Plasma Rifles just because Tau have them? Or how about Incinerators?
Quick, change your post so it doesn't look like I'm wrong!
But yeah. Your posts are kinda ridiculous sometimes, Solon. Do you want Marines to have Sternguard Veteran Squads as Troops--simply because Imperial Guard have Hardened Veterans as Troops?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:27:26
Subject: Heavy flamers, SM. why?
|
 |
Storm Trooper with Maglight
Buffalo NY, USA
|
@ Solon: Go ahead and play test this question. Give your SM's all of the Heavy Flammers you can, play against a competant opponent and post a battle report. I can tell you right now what the out come is going to be.
The IGs most obvious weakness is their relativly light infantry, logically this can be adapted for by keeping them in cover. While you are keeping your models in cover (or in other words stationary) you can afford to give them Heavy Weapons like the HF, HB, LC and so on. Over coming cover saves and heavy firepower is as simple as assaulting the units hiding behind the wall. So to counter this the IG need a weapon that although short range packs a punch against units who are high in numbers. Enter the Heavy Flamer.
Tactical Marines are Heavy Infantry, they can move around the battle field and fight in close combat relativly confident that their armor will protect them. They cannot however afford to stand in the open and shoot away, so they have to keep moving. Giving them short range Heavy Weapons so that they cannot move or run doesn't make seanse so Gulliman did not do it. This is why the HF is avalible on that fancy little hover car of theirs where it can move and shoot but it is not given to units who are required to stay mobile like Tac\Assault Marines or units who specialize in long ranged combat like Devastators.
Are you jealous of the IG or something?
|
ComputerGeek01 is more then just a name |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:37:11
Subject: Re:Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
Kanluwen wrote:Black Antelope wrote:
Whats next Solon? Do you want to give SM Plasma Rifles just because Tau have them? Or how about Incinerators?
But yeah. Your posts are kinda ridiculous sometimes, Solon. Do you want Marines to have Sternguard Veteran Squads as Troops--simply because Imperial Guard have Hardened Veterans as Troops?
Those are a bit of a jump from asking why Tactical Marines can't take Heavy Flamers, wouldn't you say?
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 15:44:55
Subject: Heavy flamers, SM. why?
|
 |
[MOD]
Otiose in a Niche
|
The out of fluff reason is originally IG could not. Only Catachans could but their codex had other limitations that balanced it (plus Cats are from a heavy gravity world).
But when the Cats lost their codex the heavy flamer was folded in as an option for all IG, no fluff reason given.
As for why the marines cannot take it, we can invent all sorts of reasons, too much fuel to carry, too great a chance of the fuel exploding and killing a precious marine, the Codex Astres was written 10,000 years ago and does not allow it...
But the real reason is an accident of game development. Kind of like how terminators can ride in Chimeras (because of termi-armored Inquisitors) but can't ride in Rhinos (because GW has a new Land Raider kit to sell).
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 16:08:12
Subject: Heavy flamers, SM. why?
|
 |
Rough Rider with Boomstick
|
I believe it has a purpose - tactical/assault/whatever marines are already carrying a vast burden, and wouldn't risk moving slower to do more damage.
|
I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 16:14:01
Subject: Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
I don't think any kind of fluff justification applies.
Do you have any idea how heavy the ammo for a heavy bolter would be?
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 16:24:32
Subject: Re:Heavy flamers, SM. why?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Monster Rain wrote:Kanluwen wrote:Black Antelope wrote:
Whats next Solon? Do you want to give SM Plasma Rifles just because Tau have them? Or how about Incinerators?
But yeah. Your posts are kinda ridiculous sometimes, Solon. Do you want Marines to have Sternguard Veteran Squads as Troops--simply because Imperial Guard have Hardened Veterans as Troops?
Those are a bit of a jump from asking why Tactical Marines can't take Heavy Flamers, wouldn't you say?
Not really. As has been said:
Different codexes are different. Automatically Appended Next Post: Monster Rain wrote:I don't think any kind of fluff justification applies.
Do you have any idea how heavy the ammo for a heavy bolter would be?
Which is partly why Imperial Guard Heavy Bolters are deployed in "teams". One man hauls the ammo and tripod, the other hauls the gun itself.
The difference is that a Space Marine wearing augmenting power armor and with the same amount of ammunition can carry it solo precisely because of the enhanced augmentations of the power armor and the alterations brought about by the Astartes conversion process itself.
|
|
This message was edited 1 time. Last update was at 2010/03/07 16:26:40
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 17:44:46
Subject: Heavy flamers, SM. why?
|
 |
Monstrous Master Moulder
Sacramento, CA
|
Sisters of Battle can take heavy flamers too. Most likely Space Marines don't carry heavy flamers because Guilliman didn't think it was a good idea.
|
Agitator noster fulminis percussus est |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 17:45:15
Subject: Re:Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
Kanluwen wrote:Monster Rain wrote:Kanluwen wrote:Black Antelope wrote:
Whats next Solon? Do you want to give SM Plasma Rifles just because Tau have them? Or how about Incinerators?
But yeah. Your posts are kinda ridiculous sometimes, Solon. Do you want Marines to have Sternguard Veteran Squads as Troops--simply because Imperial Guard have Hardened Veterans as Troops?
Those are a bit of a jump from asking why Tactical Marines can't take Heavy Flamers, wouldn't you say?
Not really. As has been said:
Different codexes are different.
Automatically Appended Next Post:
Monster Rain wrote:I don't think any kind of fluff justification applies.
Do you have any idea how heavy the ammo for a heavy bolter would be?
Which is partly why Imperial Guard Heavy Bolters are deployed in "teams". One man hauls the ammo and tripod, the other hauls the gun itself.
The difference is that a Space Marine wearing augmenting power armor and with the same amount of ammunition can carry it solo precisely because of the enhanced augmentations of the power armor and the alterations brought about by the Astartes conversion process itself.
Different codices being different is a rather pointless statement. The context of Solon's question is clearly only referring to Imperial Armies.
And why would the power armor allow a Space Marine to carry Heavy Bolter ammo and not a large amount of Promethium?
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 20:23:50
Subject: Heavy flamers, SM. why?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Because Guilleman says so?
Seriously. The Imperial Guard are an ever-adapting entity, which alters their tactics and fighting style as needed.
The vast majority of Codex Astartes Marines would equate giving their Tactical units Heavy Flamers with the sort of incident that leads to full-scale Heresy.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 20:35:34
Subject: Heavy flamers, SM. why?
|
 |
Long-Range Land Speeder Pilot
|
Kanluwen wrote:Because Guilleman says so?
Seriously. The Imperial Guard are an ever-adapting entity, which alters their tactics and fighting style as needed.
The vast majority of Codex Astartes Marines would equate giving their Tactical units Heavy Flamers with the sort of incident that leads to full-scale Heresy.
Really dumb point to make, if all the codex chapters were afraid of Rowboat we would have different marks of landraiders or vindicator varients. I also have no idea what you mean by IG alter their tactics and fighting style, its not like they don't have STRICTER rules on how to command your troops. Oh and space marines don't ever think according you, IG soldiers were trained to listen and follow orders, space marines were trained to fight and kill.
Regardless regular space marines with heavy flamers would be a little much don't you think, i mean don't we have enough already, at a certain point we've all got a take a step back from our desire to win and all the fluff and realize that this is a game about little plastic soldiers which needs to be "balanced" in some way so everyone doesn't play the same army...
|
You love it you slags!
Blood Ravens 1500 pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 20:40:57
Subject: Heavy flamers, SM. why?
|
 |
Executing Exarch
|
Because if Space Marine Tactical Squads could take HF they would be broken. Can you imagine how disgusting tactical squads with HF, Meltaguns and Combi-Meltas would be, especially if Vulkan was in the army?
|
DR:80+S(GT)G++M++B-I++Pwmhd05#+D+++A+++/sWD-R++T(Ot)DM+
How is it they live in such harmony - the billions of stars - when most men can barely go a minute without declaring war in their minds about someone they know.
- St. Thomas Aquinas
Warhammer 40K:
Alpha Legion - 15,000 pts For the Emperor!
WAAAGH! Skullhooka - 14,000 pts
Biel Tan Strikeforce - 11,000 pts
"The Eldar get no attention because the average male does not like confetti blasters, shimmer shields or sparkle lasers."
-Illeix |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 20:51:39
Subject: Heavy flamers, SM. why?
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Joetaco wrote:Kanluwen wrote:Because Guilleman says so?
Seriously. The Imperial Guard are an ever-adapting entity, which alters their tactics and fighting style as needed.
The vast majority of Codex Astartes Marines would equate giving their Tactical units Heavy Flamers with the sort of incident that leads to full-scale Heresy.
Really dumb point to make, if all the codex chapters were afraid of Rowboat we would have different marks of landraiders or vindicator varients. I also have no idea what you mean by IG alter their tactics and fighting style, its not like they don't have STRICTER rules on how to command your troops. Oh and space marines don't ever think according you, IG soldiers were trained to listen and follow orders, space marines were trained to fight and kill.
Regardless regular space marines with heavy flamers would be a little much don't you think, i mean don't we have enough already, at a certain point we've all got a take a step back from our desire to win and all the fluff and realize that this is a game about little plastic soldiers which needs to be "balanced" in some way so everyone doesn't play the same army...
First:
Spacing. Learn to use it. And complete thoughts. You're not talking out loud here. Take your time and type out complete thoughts.
Second:
Guard in fact do alter their tactics and fighting styles. It has nothing to do with their commanders. It has to do with the y'know...actual way they prosecute campaigns. You see examples of Guard altering their tactics quite a bit(moving from the standard tactics of just waiting for Tyranids/Orks to come to them to actively hunting and purging the forerunners of each species' invasion being a big one from the fluff perspective).
Third:
The OP of this thread is sorta well-known for coming up with ridiculously overpowered/silly ideas that benefit Space Marines incredibly in the Proposed Rules forum. Hence--this thread is another extension of that same general perspective.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:03:39
Subject: Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
Kanluwen wrote:
First:
Spacing. Learn to use it. And complete thoughts. You're not talking out loud here.
Sweet, sweet irony.
Anyway, I think the OP's question has been answered.
Game balance, pure and simple. There's no justification needed other than that.
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:15:45
Subject: Heavy flamers, SM. why?
|
 |
Ship's Officer
|
I think Chaos Space Marines should get Psycannons. Cause invulnerable saves are STUPID.
(In case you missed my sarcasm, I be jokin'  )
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:16:40
Subject: Heavy flamers, SM. why?
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
Why can't Tau Crisis Suits take heavy flamers?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:20:17
Subject: Re:Heavy flamers, SM. why?
|
 |
Wrathful Warlord Titan Commander
|
As said before, Sternguard and Legion of the damned get heavy flamers. And Termies, dont forget them. If the OP likes the smell of promethium soo much, there it is. We could go back to the time of 'catachan-only' heavy flamers for IG infantry. Or to GW's cheap retreat with codex armageddon and the Salamanders, where 'obviously', the heavy flamer was never written or intended as an infantry-option ( but still a predator sponson option ). Killkrazy wrote:Why can't Tau Crisis Suits take heavy flamers? Because its "burn the heretic" and Tau don't know the concept of heresy.
|
|
This message was edited 1 time. Last update was at 2010/03/07 21:24:01
Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:28:03
Subject: Heavy flamers, SM. why?
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
They can take ordinary flamers though.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 21:50:23
Subject: Heavy flamers, SM. why?
|
 |
Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
|
That's for lighting the grill at the Greater Good Barbecues that they like to have.
|
Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/07 23:39:54
Subject: Heavy flamers, SM. why?
|
 |
Plummeting Black Templar Thunderhawk Pilot
|
Captain Solon wrote:
why can a single imperial guardsman carry a heavy flamer, but not an 8' Space marine
Simple for two reasons
(1) Imperial Guardsmen are not Space Marines
(2) Even Space marine codex's are different from each other. Blood Angels have Death Company, Black Templar have an ability to field 20man squads of Initiates and Neoyptes. If they could all take the exact same things as each other then there wouldn't be any call for different codex's or different styles of play.
As others have said, its like saying "why can't Tau take Marine Weapons". Hope that helps
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/03/08 00:37:33
Subject: Heavy flamers, SM. why?
|
 |
[MOD]
Making Stuff
|
I think this horse has had sufficient beating...
|
|
|
|
 |
 |
|
|