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![[Post New]](/s/i/i.gif) 2010/03/08 21:23:47
Subject: 2k Balanced and Competitive IG list
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Rough Rider with Boomstick
Western Washington State, U.S.A.
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HQ:
Creed, astropath, chimera
Inquisitor, 3 mystics, sage, psycannon.
Elites:
10 battle psykers, chimera
7 ratling snipers
Fast Attack:
Banewolf, w/ heavy flamer
Vendetta
Troops:
Veterans, demolitions, 3 melta guns, commissar w/ plasma pistol, chimera
Infantry Platoon:
Command squad w/ 4 melta guns
10 man squad w/ autocannon, chimera. (chimera may go to the lascannoneers or Inquititor and retinue)
10 man aquad with autocannon.
Heavy weapons team, 3 lascannons
Heavy hitters:
Leamen russ executioner, plasma sponsons & flanmer
Colossus siege mortar, camo netting
2 hydras
*** Do you think the executioner is best replaced by a plasma cannon demolisher? There is no str 10 in this army***
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This message was edited 2 times. Last update was at 2010/03/08 21:25:43
"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. |
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![[Post New]](/s/i/i.gif) 2010/03/09 00:53:59
Subject: 2k Balanced and Competitive IG list
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Space Marine Scout with Sniper Rifle
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First off, you have relatively little infantry so I would suggest getting rid of Creed because his orders won't be extremely useful in your list and he's quite expensive.
Heavy Weapons teams are extremely vulnerable and heavy weapons are much better left in squads so they don't get singled out.
Don't battle psykers need an overseer?
Your CCS should also have plasmas or meltas to take advantage of their superior BS.
In my opinion you need more Banewolfs because one will never make it into range to fire its gun. I'm also not a fan of the 24" min range of the Colossus you might want to exchange that for another Leman.
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- 3500
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Nids - 1000
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![[Post New]](/s/i/i.gif) 2010/03/09 01:38:28
Subject: 2k Balanced and Competitive IG list
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Calculating Commissar
pontiac, michigan; usa
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I'd get rid of the hydras for some reason and the ratlings. I figure the executioner is best against some squads, terminators, and monstrous creatures. It's probably awesome vs. the annoying tyranid monsters.
The reason i don't like the ratlings is because there's only 7 and that won't do much that your executioner can't handle anyway. The hydras even against ork armies and tau and eldar type armies isn't spectacular because it's still just stupid autocannons and it isn't enough against vehicles in my eyes. I prefer lascannons or anything str 9 or 10 and possibly str 8 with ap 1 weapons being used most. Against bikers your better off with the banewolfs or some collossuses or something.
After you take that out you can throw that demolisher in. In fact if you can fit it then throw 2 in. That way you have something good against terminators, nurgle related stuff, 'feel no pain' mobs (like nobs with pain boyz), landraiders, and those annoying monoliths that'll screw up your melta weaponry. If you don't want demolishers you can use medusas as that has better range but crappier armor and ap 1 against some vehicles.
Take out the autocannons. Having more veterans with special weapons like meltaguns, plasma guns, and heavy flamers is good. You could use some better tank killing stuff. What i've seen of your tank killing power doesn't impress though mine's a bit on the weak side as well. Give your chimeras to all of your meltaguns veteran squads and command squads and speed them towards enemy vehicles as fast as you can like some suicidal maniac. Keep creed in the middle of all your men and make sure he has a 24" range on almost everybody and give him a vox to make him super potent.
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![[Post New]](/s/i/i.gif) 2010/03/09 02:27:20
Subject: 2k Balanced and Competitive IG list
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Rough Rider with Boomstick
Western Washington State, U.S.A.
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That's terrible advice, flamingkillamajig. Getting rid of the ratlings?! These guys need to inflice ONE wound to cause a pinning test. ONE. Combo that with a psyker battle squad... Now hydras are very impiortant in a balanced IG army, if you intend to attend any tournaments. In some games they are sub-par and only earn 2/3 of their cost but these instances are rare. Against mech eldar this is a crucial too to bring down skimmers. crucial. Avging 6 hits with the hydras will net you 2 penetrating hits against a wave serpent that will not get it's re-rollable cover save. Good night eldar skimmer. Anyone else?
Automatically Appended Next Post:
Warham, the bane wolf is outflanked with creed against any non lightning-fast armies.
Creed is worth his points because he can issue "fire on my target" to the autocannon teams and help to bring down fortuned eldar, allows the outflanking of a banewolf, and his orders radius is 24" allowing him to issur Bring it down to remote units.
The heavy weapon teams load up into a chimera.
Psykers always come with the overseer, so I guess I should have written 9 + over seer, I just didn't think anyone would not understand that...
The Colossus is pure win, you should try playing with a unit before you bash it. If you question it's awesome then you obviously have not REALLY tried it out.
Please, intelligent ideas people.
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This message was edited 3 times. Last update was at 2010/03/09 02:41:41
"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. |
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![[Post New]](/s/i/i.gif) 2010/03/09 03:04:11
Subject: 2k Balanced and Competitive IG list
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Calculating Commissar
pontiac, michigan; usa
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Well i think my ideas are good but i didn't remember about the ratlings and the psyker battle squad. That is true but a lot of stuff is fearless anyway. Besides that's one unit total tied up so make it count. Nextly autocannons in your guardsmen squads are pretty terrible. Like i said before you need your meltagun veterans in your chimeras.
Not all of my advice is terrible. I'm just offering suggestions. Btw what would you do if somebody fired whirlwinds at you or tanks. What would you do against another guard player with plenty of leman russes. You must be prepared for this type of thing. Autocannons won't do jack againt either, executioners won't, hydras won't. You have to pray your meltas are where they need to be and what are you going to do against tanks from the other side of the board. Jack nothing that's what! At least not with your current army loadout. The 3 lascannons and vendetta might do something against tanks or artillery behind cover but use some of my advice man. Your anti-tank is terrible. Against a monolith or a leman russ tank squadron you're pretty screwed.
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This message was edited 1 time. Last update was at 2010/03/09 03:06:43
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![[Post New]](/s/i/i.gif) 2010/03/09 03:58:57
Subject: 2k Balanced and Competitive IG list
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Rough Rider with Boomstick
Western Washington State, U.S.A.
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okay. The anti-tank is prettyl lacking here, you're right.
2x3 TL lascannons, a 3 melta squad and a 4 melta squad, all with the ability to TL. 8 - 12 TL autocannon shots... and the ability to outflank both melta teams. totally lacking.
What would you suggest I add?
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This message was edited 1 time. Last update was at 2010/03/09 04:01:17
"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. |
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![[Post New]](/s/i/i.gif) 2010/03/09 04:39:59
Subject: 2k Balanced and Competitive IG list
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Calculating Commissar
pontiac, michigan; usa
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Dude i meant against tanks like leman russ and predators your anti-tank is lacking. Autocannons aren't that great against many tanks. Some of the lascannons are alright but like i said it'd be good if you had something to get meltagun men in fast.
Meltagun squads are ok but without transports you have to foot-slog them around to destroy tanks all the while being blasted and trying to get them to survive the trek over there. The lascannons are ok but still 6 lascannons even twin-linked are a bit lacking if you fight good armor. Autocannons still can only glance armor 13 and they're not doing much unless you like to glance vehicles a lot and keep them from firing instead of just blowing them up. Besides how can you outflank with meltagun guys. Veterans can't do that as far as i know. You need to at least have the 'scout' ability and i didn't think they had that last time i checked. Lastly your sarcasm isn't needed. I'm trying to help you. Against tanks that blast you like other imperial guard players are likely to do you will need chimeras and meltagun guys or kasrkin with meltas or just more lascannons. Whatever though i'm just wasting my breath on you. You're just going to cut up what i say to you anyway.
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This message was edited 2 times. Last update was at 2010/03/09 04:46:42
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![[Post New]](/s/i/i.gif) 2010/03/09 04:54:23
Subject: 2k Balanced and Competitive IG list
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Rough Rider with Boomstick
Western Washington State, U.S.A.
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The sarcasam is there because it does not seem like you read the army list. This will be the last time I post a list without explanation on dakkadakka. Apparently I need to show people how to read an army list. You criticisim is appreciated, don't get me wrong. I will be looking for a way to get another melta team into the list as you are right that two teams, regardless of their mobility, are not 1 proof.
One squad of vets with 3 meltas is in a chimera, which can outflank (thanks creed!) and there is a 4 melta team who is able to deploy in a valkyrie and scout up to 24" on turn one. Scout to 18" distance, turn 1, advance 6" & deploy. Bring it down. 4 TL melta shots within melta range. End of problem usually.
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"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. |
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![[Post New]](/s/i/i.gif) 2010/03/09 05:21:01
Subject: 2k Balanced and Competitive IG list
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Calculating Commissar
pontiac, michigan; usa
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Ok but i myself am trying to make a tournament army. This army is going to try to counter every unit that can be throw at it and i'm trying to see about tactics as well. You can read my list that i made here but i don't have all the points added up.
Anyway point is you lack some strong heavy hitting things as well like you mentioned with wanting a demolisher. The big thing about this is against monoliths it doesn't matter how many autocannons you have and even meltaguns don't do jack and landraiders can be a bit tough too.
I read your list and see you have plenty of meltas and transports which is good as long as you give all the melta guys transports.
You may want to consider doing what i may do and get rid of the guardsmen so you can have more veterans. This allows you to have more meltagun and plasma gun guys in your army at BS 4 which when ordered can be twin-linked. Plasma being very useful against monstrous creatures, heavy infantry, feel no pain units, and such and meltas being loaded up in transports or something for tank killing.
1 collossus by itself is going to miss quite a bit though as it's a guess range weapon and therefore does not hit as accurately.
The reason why i don't like hydras is because their anti-cover ability is very situational. With collossuses which i prefer in many situations you can go through buildings, bikes (even space marine bikes going full out), and anything else with cover and they get no saves unless they have inv. saves or +2 armor. Now about vehicles you can just use lascannons or such and use the 'fire on my target' which i much prefer and is much better with creed. Of course i suppose hydras are good at this but against every army this isn't going to help. What would you do against rhinos that pop smoke or say tau using disruption pods for a +4 cover save (meaning it didn't go 'full out' to get its cover save) and i think even eldar have a cover save off their wave serpents or some ability. My point is hydras only negate certain cover saves and usually for me that's not enough and they can't even take down space marine bikers going 'flat out' because they have +3 armor saves anyway!
So like i said i don't like hydras because they only negate cover sometimes. Meaning ork bikers still get their cover saves against them as well. The situational anti-cover nature of hydra flak cannons killed it for me and honestly at one time i liked them too but not anymore.
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This message was edited 2 times. Last update was at 2010/03/09 05:23:37
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![[Post New]](/s/i/i.gif) 2010/03/09 07:13:22
Subject: 2k Balanced and Competitive IG list
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Lord Commander in a Plush Chair
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Flaming: I have facepalmed(literally) to your posts in 2 threads.
Meltas eat AV14 better than lascannons, Auto cannons are the best anti-transport guns
Monoliths can be easily ignored while you take out necron models to force a phase-out, everything else dies to AC and melta fire.
Barrage is not as inaccurate as you seem to think; so you lose the -3" to scatter, you still hit as often and a well placed barrage template should still hit something when it scatters. Cover saves do not = win unless the unit fired at has stealth or pathfinder super-stealth.
Kungfu: you have found the one way to take direct fire heavy weapons squads without me shouting NO, Don't do it!, but you will lose that first turn firing while loading into the chimera.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2010/03/09 07:29:47
Subject: 2k Balanced and Competitive IG list
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Calculating Commissar
pontiac, michigan; usa
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Well if you're the freakin emperor himself why don't you reincarnate yourself and lead the armies of the imperium to victory.
Is today supposed to be 'be a jerk to flamingkillamajig' day? It's my first day here. Take it easy. I'm just suggesting things and i've been gaming since '07 with guard. I know a lot of what i'm doing. What i do tends to work for me.
I tend to fight space marines more often than not and i win most of the time.
Also i mentioned i'd use meltagun kasrkin against rear armor to high armored vehicles. I don't know why you think i said otherwise. I said i could deepstrike and re-roll for deepstrike with the kasrkin and get them behind rear armor. I've even seen a video where this tactic was done with just one squad and blew up the vehicle just as i previously hoped it would.
I may not have said to use meltaguns against landraiders because the second it blows up guess what it poops out. Terminators of course! Then they'll kill a squad or two and get in your men. I dunno it's all up to what you want i guess. If you don't care to see them butchered and you'll have plenty of plasma gun veterans nearby then so be it. Whatever i don't care anymore.
I still hate autocannons. I don't care what you two say. I know they're transport killers but i just don't like them.
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This message was edited 1 time. Last update was at 2010/03/09 07:30:37
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![[Post New]](/s/i/i.gif) 2010/03/09 11:54:03
Subject: 2k Balanced and Competitive IG list
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Rough Rider with Boomstick
Western Washington State, U.S.A.
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@ Kommissar: I've been pretty pleased with the HWT's performance this way so far. Some games they do actually open fire on turn 1, but they usually get ignored (just look at the list for the reason why) and then they can redeploy 12" with the chimera and have even won enemy Obj's with them late game!
Llama, I facepalmed too. you will one day learn the glory of the autocannon, and you will be happy. You can make room for Hydras by ditching your karskin.
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"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. |
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