Easley is 15 minutes south from downtown greenville.
Prizes - All the entry fees will be awarded in Gift Certificates to Crazy’s. The total pot will be split up as follows.
Best Overall 40%
Best General 30%
Best Painted 20%
Best Sportsman 10%
Lowest Performance (we won't tell your wife) - brick of new dice
Start time - 10:30am
Composition - 80 Battle Points / 10 Sportsmanship / 10 Painting
(we are using the same format at the one at Giga-bites, Ollie was nice enough to give us his program.)
1. The Warhammer 40,000 5th Edition Rules will be used. The
TO has the final say on rules disputes that can not be amicably decided amongst players. Remember that the
TO will only get a dispute settled correctly half the time as one of the players will still think he was wronged. If it is found out later that an incorrect ruling was indeed made, the most the wronged player will get is a sincere apology. Once the game is complete we can not go back and play "if the rule was used I would have won". Sorry that is just the way it is.
2. You must use the same army list for each game.
3. Models do not need to be painted to play. However, painting will be part of the total score (10%) to determine the overall winner.
4. All models must be Citadel, Marauder, Fanatic, or Forge World models. Forge World models may only be used to represent entries from Codecies or Army books. Vehicles from the Imperial Armour book are not permitted.
5. Rogue Trader Tournaments are for fun, and poor sportsmanship will not be tolerated. You must conduct yourself in a manner that will not bring the hobby into disrepute. Conduct yourself as you would have your opponents conduct themselves. Profane language and unsportsmanlike conduct will not be tolerated and you will be removed from the tournament if you cannot control your language/actions.
6. You may use Special Characters as long as they meet the specified requirements (e.g., you may not use a Special Character that is restricted to armies over 3,000 points or under 1,500 points if the tournament you are playing is using 1,850 or 2,000-point armies!).
7. Games Workshop
FAQ and Army Errata Lists will be used as well as the posted DakkaDakka
FAQ sheet. If you have a question about something feel free to
PM the
TO for a ruling prior to the date.
8. If illegal units or rules violations are found in a player's list, at a MINIMUM, the models in violation WILL be removed from all subsequent play. Tournament points MAY be deducted and award eligibility MAY be forfeited.
9. What You See Is What You Get (
WYSIWYG). If you wish to use an item, it must be represented on the figure. Army list choices whose models aren't available must be converted. Remember, if you are in doubt about a conversion you have done, please let your opponent know. Please review your opponents’ models before the game begins and ask questions about any conversions/models that you are unsure of.
10. You must bring all materials needed to play including dice, measuring devices, templates, models, and any rules that you will be using.
11. New Codecies or Army books - When a new Codex or Army book is published, you must use it if it comes out 1 month or more prior to the Rogue Trader Tournament. If the book comes out less than 1 month before the
RTT, you can use either the new book or the existing book.
12 . Create an army of no more than the points allowance for the tournament with one Standard Force Organization chart.
13. Specific zone fighting rules will not be in effect - including Jungle fighting and City fighting.
14. Games can end in a draw if both sides meet or fail to meet the stated victory conditions.
15.A total of 3 Games will be played. There will be a 2 hour time limit per round/game.
16. Individual units that may have multiple rules versions will follow the rules presented in that army's codex. Yes, this means a Black Templar Land Raider will function differently than a standard Space Marine Land Raider. Please take the time to review the relevant
GW FAQ's for clarifications.
17. Valid Warhammer 40,000 Armies:
Space Marines - Codex: Space Marines. Index Astartes rules will not be used.
Dark Angels - Codex: Dark Angels (Ravenwing and Deathwing armies are permitted)
Blood Angels - White Dwarf/
GW Website
Space Wolves - Codex: Space Wolves
Black Templars - Codex: Black Templars
Daemonhunters - Codex: Daemonhunters
Witchhunters - Codex: Witchhunters
Sisters of Battle - Codex: Witchhunters
Imperial Guard - Codex: Imperial Guard
Chaos Space Marines - Codex: Chaos Space Marines
Chaos Daemons - Codex: Chaos Daemons
Eldar - Codex: Eldar
Dark Eldar - Codex: Dark Eldar
Orks - Codex: Orks
Tau - Codex: Tau (Tau Farsight Enclave is permitted)
Tyranids - Codex: Tyranids
Necrons - Codex: Necron
Special characters may be used but must adhere to the rules for that particular character.
Email
info@crazybeanznbeadz.com to sign up we will have a roster on our website as well as here.