Norsehawk wrote:The whole wound allocation system:
You fire 2 melta guns and 8 bolters at some terminators, both meltas hit, but since you also have bolter hits, 2 melta hits are stacked on the same guy instead of different ones, potentially giving you less casualties than if you just fired the meltas alone due to armor saves.
How I would fix this:
Each ap value of weapon has its own allocation, so you would have to allocate the ap 1 hits to your unit, then allocate the ap5 hits to your unit in the above case.
It makes sense though. If you were in the army, you would want to kill the person first before you move to the next so they don't do more damage.