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Probably a stupid question, but I searched and couldn't find a clear answer.
Lord Kroak has his DoI of doom. He casts it with, say....3 units in range, one of whom has Magic Resistance 2 and one of whom has Magic Resistance 1.
How many (if any) dice does the opposing player get to add to his dispel pool?
a) 3.....take all the cumulative dice and add them together.
b) 2.....pick the highest of the group.
c) none, DoI doesn't "target" any of these units and therefore they do not benefit from Magic Resistance.
Personally, I felt it was C, but the rest of the room agreed it was B and I wasn't in the mood to argue. Any help? I don't have the codex in front of me, but I'm fairly certain that DoI reads something like "all enemy units in range suffer 2d6 S4 hits". Thanks in advance. I'm still learning the game, so forgive me if this is ridiculous to ask.
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