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![[Post New]](/s/i/i.gif) 2010/03/21 23:23:59
Subject: Catachan aircav 2k
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Wrathful Warlord Titan Commander
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Ok, another attempt on army lists...
catachan's in a not unfluffy aircav list.
HQ:
Straken, company command, standard bearer, vox, heavy flamer, 2 bodyguards , complete set of 3 advisors.
- atttach priest with eviscerator
option 1: commissar lord, power weapon
option 2: primaris psyker
option 3: invest points into another unit/upgrades
Elite:
Marbo
Psyker battle squad ( 10 )
Fast Attack:
Squad of scout sentinels ( 3 ) with heavy flamers ( old catachan scheme )
Squadron of Valkyries ( 3 )
Squadron of Vendettas ( 3 )
Troops:
Harker, veterans ( 10 ) heavy bolter, flamer, ( skirmish? upgrade => defensive grenades+camo )
veterans ( 10 ) heavy flamer, meltagun x2, vox
veterans ( 10 ) Missile launcher, plasmagun x2
veterans ( 10 ) sniper rifles x3 ( upgrade like harkers boys )
veterans ( 10 ) flamer x2, vox ( pioneer? upgrade => meltabombs + democharge )
at 2000, just need to sort out option 1-3.
Sentinels, marbo and harkers squad footslog, everyone else get a ride.
So where to go?
More psi ? ( ie primaris )
The not so fluffy comissar?
spent the points for secondary HQ elsewhere?
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/03/27 00:35:51
Subject: Re:Catachan aircav 2k
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Wrathful Warlord Titan Commander
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Changed list: ( btw, replies are not unwelcome ) HQ Colonel Straken CCS, standard bearer, heavy flamer, vox, 2 bodyguards 215 Captain ( unnamed yet ), boltgun CCS, sniper rifles x3, vox, camo Advisors: astropath, fleet officer, artillery offficer 182 elite sly marbo 65 fast attack Sentinel squadron, heavy flamer x3 120 Valkyrie squadron x3 300 Vendetta squadron x3 390 Troops Sgt harker veterans, heavy bolter, meltagun, vox 150 veterans, flamer x2, grenade launcher, vox, meltabombs, democharge 120 veterans, flamer x2, grenade launcher, vox, meltabombs, democharge 120 veterans, missile launcher, plasmagun x2, vox 120 veterans, heavy flamer, meltagun x2, vox 115 Sgt boltpistol veterans, autocannon, grenade launcher x3, vox 102 sums up to 1999. Harker and his men, marbo and the sentinels will walk in. Second CCS will deploy normally. Everyone else gets a ride. Dropped the non-catachans ( mostly ) as advised somewhere outside dakka. Any comments on this recon force?
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This message was edited 1 time. Last update was at 2010/03/27 00:37:31
Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2010/03/27 05:20:15
Subject: Re:Catachan aircav 2k
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Death-Dealing Dark Angels Devastator
USA
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I think going with the second ccs was the better choice. With all of the extra advisers that will add a lot more options to your army. Automatically Appended Next Post: You might want to drop the heavy weapons in the vet squads because the way you've built it it seems the squads will all be moving and not be able to shoot them.
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This message was edited 1 time. Last update was at 2010/03/27 05:22:22
Cadians
Dark Angels
Dusk Raiders
Imperial Fists |
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![[Post New]](/s/i/i.gif) 2010/03/27 10:56:53
Subject: Catachan aircav 2k
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Wicked Warp Spider
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CCS does look better in v.2.
I think you really need to lose the sentinels so you can field the planes in 3 squadrons of 2 - otherwise your tactical options are pretty restricted.
I would never give these veterans HWTs, I think giving them 3x[special weapon] makes a lot more sense.
Valkyries should have missile pods.
I just can't reiterate enough, all veteran units need 3 of the same special weapon, and no heavy. Try 3 melta squads, 2 plasma units, 1 flamer squad. I would make Harkers squad with plasma, if you're infiltrating him on foot.
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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