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Vanguard Vet Heroic Intervention and Combat Squads.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Boom! Leman Russ Commander








Can a Vanguard Vet squad deep strike in ( 10 man squad), then combat squad, and then assault separate targets? I guess this is the old Deep Striking = Deploying question....

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Hanging Out with Russ until Wolftime







General Hobbs wrote:

Can a Vanguard Vet squad deep strike in ( 10 man squad), then combat squad, and then assault separate targets? I guess this is the old Deep Striking = Deploying question....
The Vanguard Vet Squad will Deep Strike in 2 Seperate 5 man Squads.

This message was edited 1 time. Last update was at 2010/03/22 21:17:08


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Made in us
Boom! Leman Russ Commander








Can you back this up? The guy who pulled it is a rules nazi....I could not find anything that says he can't, other then the flimsy claim deep striking is not deployment, and I could not back that up.

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Decrepit Dakkanaut




Deep striking is not deployment, it is Arriving from Reserves
   
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[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

nosferatu1001 wrote:Deep striking is not deployment, it is Arriving from Reserves



The rules for Deep Strike clearly indicate that it is a form of deployment (pg 95):

"Roll for arrival of these units as specified in the rules for reserves and then deploy them as follows."


The decision to combat squad is made 'when the unit is deployed', as such there are two possible interpretations, one is that you split the unit as you're deploying it via deep strike (i.e. roll for scatter with each separately) the other is that you perform the deep strike scatter with them as one unit but then once they arrive they're officially two units (even though both of them are in a bunch together after Deep Striking).


I think the former is the one that fits the rules better IMHO, but either way you can definitely combat squad with a Deep Striking unit as Deep Striking is a form of deployment per the rules.




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Made in gb
Decrepit Dakkanaut




Hmm, I could have sworn there was a distinction between Deployment, the phase pregame, and arrival from reserve. Not with books at the moment however.

It certainly makes the CS Droppod rules redundant, in that case.
   
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Decrepit Dakkanaut






Los Angeles, CA

nosferatu1001 wrote:Hmm, I could have sworn there was a distinction between Deployment, the phase pregame, and arrival from reserve. Not with books at the moment however.

It certainly makes the CS Droppod rules redundant, in that case.



Actually it doesn't, IMHO. The Drop Pod deploys onto the table and then the passengers disembark. At the point the passengers land inside the Drop Pod they have technically been deployed (inside the transport) and since you can't have two units inside a transport you wouldn't be allowed to combat squad them.

So the Drop Pod combat squad rule allows the unit to combat squad after disembarking which is the only way that works.


And yeah, they don't do a really great distinction in the rulebook between the pre-game deployment and deploying units in game. Generally I think when they say 'during' deployment, they mean the pre-game deployment. But when they say 'when deployed' that means when the unit is actually deployed, which can be before the game, but it can also be when the unit Deep Strikes or when it arrives from Reserves (both Deep Striking and arriving from Reserves say that the unit doing so is being deployed).



This message was edited 1 time. Last update was at 2010/03/23 10:17:00


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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