So I've bought the battalion for Ogre Kingdoms and I am trying to make it into a 1000 pt army list. After looking at different ways to do it online, I've got three lists below. Which do you think will be more of an "all-comers" list and able to hold their own at the 1000 pt level? The heroes will be converted from Iron Guts and Leadbelchers. The additional Gnobblers will be taken from the regular Ogre spures. Thanks for the input!
List #1 - 999 pts
Hero
Bruiser with Tenderizer - 184
Butcher with Bangstick - 155
Core
3 Bulls with bellower 115
3 Bulls with bellower 115
4 Iron Guts with bellower and Gutlord 222
8 Gnoblar Trappers 48
20 Gnoblar Fighers 40
Special
2 Leadbelchers with bellower 120
Main charge from the two Bull units and Iron Guts. Bruiser goes with the Iron Guts and Butcher hangs back with the Leadbelchers. Gnoblers? Hold table quarters or stop an opposing scout charge on the leadbelchers.
List #2 - 999 pts
Hero
Butcher Halfling Cookbook and Gnobler Thiefstone 180
Core
6 Bulls full command Iron Fist and Light Armor 308
Iron Guts full command 242
Gnoblar Fighters with Groinbiter (seriously, that's his title?) 42
Gnoblar Trappers with Snarefinger 52
Special
3 Leadbelchers with bellower 175
Only a Butcher for a general this time around (army builder wouldn't let me make him my General, is that a restriction?) More leadbelchers, but the Bulls all in one unit to try for some great impact hits. I like the look of 6 Bulls in a unit but I see most people breaking them up. Is that to get more units on the board? And yes, I know standard bearer make for easy points for the opponent, but I just like having a +1 combat res starting out (that's the empire player in me). Gnoblars would fulfill the same role as above.
List #3 - 997
Hero
Bruiser w/Tenderizer and luck Gnoblar 185
Butcher w/Bangstick and 2 Tooth Gnoblar 165
Core
3 Bulls w/Iron Fists, Lt Armor, and Bellower 139
3 Bulls w/Iron Fists, Lt Armor, and Bellower 139
3 Iron Guts w/ Full Command 194
Special
3 Leadbelchers w/Bellower 175
So this list is an all Ogre list. Weakness being that table quarters at the end of the game are up for grabs. Also, each unit is small, so maybe bad survivability there.
I think I like the first list the best, but that's just me! Comments?