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Made in au
Lustful Cultist of Slaanesh




Sydney, Australia

I played as Emperors Children and my opponent CR3470R played as Orks
It was a 1000 points battle at our local GW

Deployment: Table edges
Battle Type: Seize ground (three objectives)
First objective placed left of ork deployment zone
Second objective placed left of EC deployment zone
Third placed in the middle close to ork mechanised line
A lot of cover on the field lots of 4+ save ruins

Orks list

3 Kans mega blastas
Deff Dred Heavy sorcha
20 boyz - nob - claw - bosspole - battle wagon
Warboss (Klaw) 6 nobs 2 klaws - 2 big choppas -Trukk
Big mek KFF
Deffkopta
Deffkopta
Deffkopta
Snikrott 5 Kommandos

EC list

Sorceror (MoS, LoS, melta bombs, Personal icon)
6 Noise marines (PW, doom siren, Champ, Personal icon, rhino - combi melta)
6 noise marines (blastmaster, 5 sonic blasters)
6 havocs (2 lascannon, 2 missle launcher)
10 lesser daemons
Vindicator

EC rolled to play fist but chose to go second
Orks deployed battle wagon with boyz on left flank
EC deployed vindicator opposite
Orks deployed Kans, Deff dred and trukk in middle
EC deployed havocs in middle
EC deployed shooty noise marines on chaos objective
EC deployed rhino with sorceror and combat noise marines on chaos left flank
Orks deployed deffkoptas opposite rhino

Snikrot and daemons remained in reserve

Deffkoptas scouted up to near the chaos objective

Chaos stole initiative from orks and went first

Turn 1 Chaos
Rhino drives up to Deffkoptas and lashes one of them back ork fails leadership and flees, rhino then pops smoke
Noise marine blastmaster on chaos objective fires at ork trukk and blows it up, the nobs crawl out with two wounds lost
Havocs shoot all guns at battle wagon to no effect...
Vindicator pops a shell on the battle wagon and it blows up releasing its 20 boyz no losses from squad though

Turn 1 Orks
20 boyz move towards vindicator
kans fire at vindicator to no effect
deff dread moves towards chaos objective
nobs hide in nearby building
deffkoptas fire

Turn 2 Chaos
Vindicator fires another shell at 20 boyz inflicting 11 wounds but 4 + cover save only allows 6 to die
Havocs shoot everything at kans to no effect...
Blastmaster fires at deff dred to no effect
Daemons are available now and they appear around the chaos rhino and surround the deffkoptas, the rhino moves up to within six inches of fleeing deffkopta to send it back further
daemons charge the two deff koptas and after 30atttacks! only 4 wounds are caused of which 3 are saved.

Turn 2 Orks
14 boyz take cover in crater near their objective
kans fire at vindicator blowing up its cannon and immobilizing it effectively destroying it
snikrot becomes available and appears behind havocs and after losing 3 kommandos all the havocs are killed...
deff dread continues to push forward
combat daemons and deffkoptas is drawn
3rd deff kopta continues to flee to within one inch of table edge

Turn 3 Chaos
Blastmaster fires at deff dread to no effect...
daemons kill one deffkopta and leave second with one wound
Rhino users disembark and head towards middle objective

Turn 3 orks
kommandos charge at noise marines on objectvie and are swiftly cut down by the slaaneshi warriors
dekk kotpa in combat with daemonettes dies, daemonettes consolidate towards sorceror and his squad
last deffkopta flees
kans move to wards sorceror and daemons and fire their guns at them to no effect
nobs move towards middle objective

Turn 4 Chaos
blastmaster fires at deff dred to no effect...
sorceror and squad move closer to middle objective, lashes nobs backwards
daemons move closer as well
noise marine doom siren blows mega blasta off one of the kans

Turn 4 Orks
14 boyz capture their objective
kans move up towards sorceror's squad, fire their guns to no effect
deff dredd continues to move toward chaos objective
nobs move back to where they were before being lashed
kans charge daemons and marines, killing one marine and 4 daemons

Turn 5 Chaos
Blastmaster fails to hurt dred again!
in combat 4 more daemons die
One kan is felled by krak grenade

Turn 5 Orks
kan combat is drawn
deff dread goes into combat with noise marines and kills three, and contesting chaos objective
nobs capture objective

We rolled to see if the game continued and received a two and the game ended

Victory for Orks

Men of the match: Killa Kans (destroyed vindicator, and massacred daemons and marines and tied up my troops)

Overall I had some bad luck with the havocs doing absolutely nothing and vindicator dieing to a lucky mega blasta shot
My mistake was not supporting my havocs with my rhino squad, as well as not having a power fist in my noise marine squad

This message was edited 1 time. Last update was at 2010/03/31 04:53:56


1500 points
750 points
Slaanesh likes pie, he told me so
 
   
Made in au
Yellin' Yoof on a Scooter





I have to say my list was not as good as lightning made it out to be, on the firt turm most of my suiside squads failed and my nobs were pretty usless all game except for capturing my last objective.

However the troops from lightnings vehicles did not disembark and was actualy poped by one of my coptas, i found that the wagggghhhhh movement was used at the wrong tome and alost cost me the game, lightnings blastmaster squad also shook my deff dread so it could not attack at one point and they massecared both my snickrot and kommandos in close combat.

Overall it was in that fifth turn that the game was won and the game probably shoud be concidered a draw.

"i Should invent sum kinda machine, that makes walkin fastaghhhh  
   
 
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