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![[Post New]](/s/i/i.gif) 2010/03/31 14:47:05
Subject: "Fast" vehicle clarification
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Daemonic Dreadnought
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Just been reading this months WD on my break at work and noticed how they make a big deal abotu BA rhinos now being "Fast" and moving 12".
Coudl someone clarify for me what the Fast rule means? All rhinos can move 12". Can Fast rhinos just move 12" and still fire their weapons? Or can troops deploy differently from them?
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![[Post New]](/s/i/i.gif) 2010/03/31 14:51:09
Subject: "Fast" vehicle clarification
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Hanging Out with Russ until Wolftime
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Praxiss wrote:Just been reading this months WD on my break at work and noticed how they make a big deal abotu BA rhinos now being "Fast" and moving 12".
Coudl someone clarify for me what the Fast rule means? All rhinos can move 12". Can Fast rhinos just move 12" and still fire their weapons? Or can troops deploy differently from them?
Fast Vehicles basically Add 6" of "Free" movement. So a Fast Vehicle can move 6" and it fires as a stationary Vehicle. THings get complicated regarding Embarked troops and moving more than 12", but these are all clearly covered in the rulebook
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/03/31 14:56:48
Subject: Re:"Fast" vehicle clarification
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Regular Dakkanaut
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as usual gwar wins.
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![[Post New]](/s/i/i.gif) 2010/03/31 15:00:57
Subject: "Fast" vehicle clarification
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Infiltrating Broodlord
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So you also seen the 6+ to hit a vehicle that in his moving phase has moved 12".. very very nice rhinos.
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This message was edited 1 time. Last update was at 2010/03/31 16:24:47
Every molecule will be useful
6000+ pts NIDS
( ) 2000 pts growing to 4000... |
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![[Post New]](/s/i/i.gif) 2010/03/31 15:05:47
Subject: "Fast" vehicle clarification
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Decrepit Dakkanaut
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12" flamestorm Baal preds....nasty, nasty....
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![[Post New]](/s/i/i.gif) 2010/03/31 15:09:34
Subject: "Fast" vehicle clarification
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Hanging Out with Russ until Wolftime
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nosferatu1001 wrote:12" flamestorm Baal preds....nasty, nasty....
What's even nastier is that they have a threat range of 30" + Template on the 1st turn, 54" for the Asscannon. Also Blood Talons, the "I Win" Button vs anything T4.
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This message was edited 1 time. Last update was at 2010/03/31 15:10:10
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/03/31 17:14:50
Subject: "Fast" vehicle clarification
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Lord of the Fleet
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Toban wrote:So you also seen the 6+ to hit a vehicle that in his moving phase has moved 12".. very very nice rhinos.
You don't need to move 12", just more than 6".
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