This is a battle rep for a campaign I am running over at my blog which involves all my armies, a contest to see which one is the best:
http://www.imperiusdominatus.com/2010/02/campaign-waaagh-of-worlds-part-1.html
Time for another game for the Waaagh! of the Worlds campaign - this time I'm playing against Orks using my Imperial Fists, can the Orks be stopped?
Imperial Fists "Perturabo Hunters" - 2,000 points
HQ
1 x Captain - artificer armour, storm shield & thunder hammer
Elite
5 x Assault Terminators - 3 x thunder hammers & 2 x lightning claws
5 x Assault Terminators - 5 x thunder hammers
8 x Sternguard w/ Rhino - 3 x combi meltas
Troops
10 x Tactical Marines w/ Razorback - 1 x meltagun & 1 x missile launcher - sgt w/ combi melta & melta bombs
10 x Tactical Marines w/ Razorback - 1 x meltagun & 1 x missile launcher - sgt w/ combi melta & melta bombs
10 x Tactical Marines w/ Razorback - 1 x meltagun & 1 x missile launcher - sgt w/ combi melta & melta bombs
Heavy Support
1 x Land Raider Crusader - multi melta
1 x Land Raider
Orks 'Ead Manglers Lads 2,000 points
HQ
1 x Warboss power klaw, attack squig, combi skorcha, cybork body & eavy armour
1 x Big Mek kustom force field, power klaw & cybork body
Elite
13 x Lootas
12 x Lootas
Troops
6 x Nobz + Painboy w/ Battlewagon - 4 x big choppas, 1 x power klaw, 1 x boss pole, 1 x waaagh! banner & cybork bodies - battlewagon w/ big shoota, reinforced ram & boarding plank
20 x Shoota Boyz Nob w/ power klaw & boss pole
20 x Shoota Boyz Nob w/ power klaw & boss pole
20 x Shoota Boyz Nob w/ power klaw & boss pole
Fast Attack
1 x Deffcopter 1 x twin-linked rokkits & 1 x buzzsaw
1 x Deffcopter 1 x twin-linked rokkits & 1 x buzzsaw
1 x Deffcopter 1 x twin-linked rokkits & 1 x buzzsaw
Heavy Support
1 x Battlewagon big shoota, reinforced ram & boarding plank
1 x Battlewagon big shoota, reinforced ram & boarding plank
1 x Battlewagon big shoota, reinforced ram & boarding plank
Game: Annilation
Deployment: Pitched battle
Imperial Fists roll to go first and setup. Here's the deployment for both armies:
The Imperial Fists have made it into Alpha Primes sector and landed on Pallisade Moon. They have found that the Imperial Guard regiment stationed there have fell back and left the planet under Adeptus Mechanicus orders.
Captain Herondon of the Fists has come to Alpha Prime for other reasons; however his duty in the name of the Emperor must be done. First the Fists will clean the planet of Greenskins and the Tyranid xeno scum and then deal with cowardly Imperial Guard who left the planet for the enemies of the Emperor!
Turn 1
The three deffkopters make there scout move, all three of them turbo boost and land inside the shrine ruin. However one takes a wound from a dangerous terrain test.
The fists roll out with the crusader taking and passing a terrain test.
In the shooting turn the wounded deffkopter and another is killed by mass fire from the combat squad in the nearby ruin and and the razorback supporting the sternguard's rhino. Plenty of shots from lascannons, multi melta and krak rockets hit the wagon quartlet but only damage is crew shaken to the nobz wagon - all other damage results are saved by the mek's
KFF.
Orks move on up on up, except for the lootas and the nobz wagon. The solo deffkopter takes a wound after taking a dangerous terrain test. The operational wagons split; one goes on the left flank attempting to outflank the fists and sweep the vulnerable rear. The other two wagons move as a spearhead, though one lags behind to stay in
KFF range the other gets into range of the crusader hoping to use the boarding plank to wreck the tank.
In the shooting phase one loota squad fires at the razorback supporting the sternguard rhino but only scores crew shaken. In the shooting phase the larger unit of lootas in the large ruin score immobilised and weapon destroyed on the razorback which was supporting the crusader. The deffkopter fires at the sternguard rhino but scores no damage.
In assault the boarding plank trick fails and the deffkopter only scores crew stunned on the sternguard rhino.
So far Fists are winning 2:1.
[img/http://img.photobucket.com/albums/v392/msm/Warhammer/IMG_0030.jpgp/img]
Turn 2
The sternguard rhino pops smoke as it cannot move as its crew stunned. The crew shaken razorback moves behind the shrine blocking
LOS from both loota units as it cannot shoot and the squad isn't in range to fire, plus they'll get shot to ribbons. The crusader backs out of terrain moving 6" ready to unleash hell into the orks out the wagon, which it's going to pop with the multi melta - the captain and terminators also bail out ready to assault.
In the shooting phase a frag rocket is fired at the smaller loota unit but all make cover saves. The crusader fires multi melta at the wagon but misses! Every other krak rocket is fired at the side armour but either misses or does no damage. The land raiders lascannons fire but don't do nothing either! The solo deffkotper is slayed by heavy bolter shots from a nearby razorback.
In assault the captain and terminators charge the wagon and wreck it, scoring another kill point for the fists.
The orks move foward with the wagon outflanking heading towards the two combat squads with the missile launchers in the tower. The nobz wagon rolls out too. The smaller unit of lootas fire at the sternguard rhino but don't do any damage after cover saves from the smoke. The larger unit of lootas in the large centre ruin fire at the razorback which killed the last deffkopter and score weapon destroyed. The boyz busted out the wagon fire at the terminators and manage to kill one terminator and wound the captain! The other wagon forming the spearhead moves towards the land raider hoping to use the boarding plank.
In assault the boyz charge the terminators and suffer 4 wounds plus another 3 because of fearless, the terminators only suffer 2 unsaved wounds. The wagon drops down the boarding plank but scores no damage from the nobz power klaw.
"Death to the enemies of the Emperor!" roared Captain Herondon as he charged the Greenskin horde thunderhammer at the ready crackling arcs of purple power.
Turn 3
The shaken razorback comes out of hiding and moves forward with the sternguard rhino; the sternguard rhino moves into terrain ok. The razorback with the damaged turret backs up and gets immobilised in terrain also; the combat squad inside bail out prepared to wreck the other wagon which dropped the plank on the land raider. The land raider moves around the wagon and the terminators bail out ready to assault the large loota unit in the centre ruin. The crusader repositions ready to fire at the orks once the wagon is busted. Combat squad in the immobilised and weapon destroyed razorback bail out and move towards the outflanking battlewagon.
The crusader fires multi melta at the wagon though fails to penetrate. The combat squad unleash melta and combi melta but only score weapon destroyed after save from the
KFF. The land raider splits fire and shoots at the nobz wagon and the wagon the crusader attempted to wreck but is stopped by
KFF saves. Combi melta and meltagun wreck the outflanking wagon scoring another kill point for the fists.
In assault the boyz in combat with the terminators have only 9 left but the captain and terminators are wiped out giving the orks 2 kill points. The terminators charge the lootas and lose one terminator but the lootas take 4 wounds, the lootas tough it out and remain in combat. The combat squad which fired meltas at the battlewagon charge it and wreck is with the sgt's melta bomb, another kill point for the fists.
In the ork turn the nobz, mek and warboss bail out the wagon and move into the large ruin to support the lootas in combat. The orks which killed the captain and terminators and the unit which just got busted out their outflanking wagon both move into terrain for cover saves. The other boyz mob which got busted out there wagon by a melta bomb stay ready to shoot.
In the shooting phase the smaller loota unit scores weapon destroyed on the sternguard rhino. The combat squad which busted the outflanking wagon are gunned down; another point for the orks. The combat squad which blown up a wagon with melta bombs get shot at but only lose one marine.
In assault the boyz charge the combat squad but score no wounds after saves and lose a few boyz, they remain in combat after losing 6 boyz in total including fearless saves. The warboss and nobz kill all but one terminator in combat with the lootas, the lootas took a beating from the terminators but passed morale again!
So kill points are 6 for the fists and 3 for the orks.
"Get dem big marine boyz" ordered Warboss 'Ead Mangler as he and his loyal bodyguard of Nobz along with Big Mek Gubbins storm a ruin where some Lootas are getting there heads smashed in by strikes of furious thunder hammer blows.
Turn 4
Crusader attempts to move through terrain and is immobilised, sternguard rhino moves through terrain and is, well immobilised! Land raider moves 6".
In shooting phase crusader fires what it can at the boyz in terrain but does little damage. Smaller unit of lootas take wounds from frag missile and heavy bolters from the only remaining razorback but stick around.
In assault the combat squad take more wounds but still hang on, the last terminator manages to cling on passing all saves!
In the ork shooting turn the boyz in terrain open fire on one of the combat squads in the tower, they cause enough wounds and the combat squad fails morale and falls back. Smaller unit of lootas fire at the razorback which shot at them but scores no damage.
In assault the comb squad is wiped out and the last terminator falls.
The Orks now have 5 and the Fists 6.
'Ead Mangler charges the last Imperial Fists Terminator who stands definately against a horde of Ork Lootas, furious Ork Nobz, a deranged Big Mek and a angry Warboss.
The Terminator swings his mighty thunder hammer but the Warboss deflects the blow with his power klaw sending a shower of yellow sparks in all directions. The Warboss desponds by wrapping his claw around the Terminators arm holding the hammer and rips it clean off in a shower of red.
"I's de 'Ead Mangler!" roared the Warboss.
'Ead Mangler grabbed the Terminators head and upper armour in his giant klaw and crushed the marines head. A popping and cracking sound was heard and brains splattered and bones broke.
Turn 5
The sternguard bail out the busted rhino and move towards the small loota unit. The supporting razorback follows them. The land raider backs up 6" so at least the orks need 4+ to hit in combat. The falling back squad fall off the board and give the orks another kill point.
In the shooting turn the sternguard fire dragon rounds at the lootas and kill enough to force a morale test; which they fail and fall back and now under half strength. The supporting razorback fires at the other lootas but doesn't score enough to force a morale test. A frag rocket from the combat squad in the tower kills a few orks in the terrain. The other combat squad fire a frag at the boyz which battered the combat squad last turn but only kill 2.
Warboss calls a waaagh! so both orks in terrain move out towards the squad in the tower, the warboss and nobz head towards the crusader and the last remaining mob goes after the land raider. The lootas which failed morale fall back off the board and give the fists a kill point.
In assault the combat squad in the tower is luckily only assaulted by one ork mob, they kill 2 orks and lose one marine and stay tied in combat. The land raider suffers weapon destroyed and the heavy bolter is gone and the warboss wrecks the crusader, another point for orks! The other mob instead assaults a immobilsed razorback and the nob easily wrecks it.
Total now is 7 Fists and 7 Orks.
"Waaaagh!" roared the Warboss
[img]http://img.photobucket.com/albums/v392/msm/Warhammer/IMG_0036.jpg[img]
Turn 6
Sternguard and razorback move towards the other loota unit, the squad inside the razorback bails out ready to shoot at the ork mob which attacked the land raider. The land raider moves to shoot the warboss and nob mob.
In shooting a frag is fired at the nobz and warboss but scores no wounds after saves and feel no pain rolls. The land raider manages to instant death the none wargear nob with a lascannon shot to the face! The razorback fires at the lootas but they pass morale, again. The combat squad fire at the boyz with bolt pistols. The sternguard are out of range at shooting the lootas.
The combat squad charge the orks and whittle them down to 9 after saves from wounds and no retreat saves, the squad only loses one marine. The combat squad in the tower loses combat and falls back.
In the ork turn the warboss and nobz head towards the land raider. The two boyz units by the tower persue the falling back marines.
In the shooting phase the marines falling back take fire but survive. The battered lootas manage to pop a immobilised razorback in terrain claiming another kill point.
In assault the falling back combat squad is wiped out by charges from both boyz units. In the other combat with boyz, the combat squad has one survivor. The warboss and nobz only manage to score crew stunned on the land raider.
Kill points are now 7 Fists and 9 to the Orks - Orks win!
The Imperial Fists suffering the loss of many battle brothers and there Captain heavily injured lay down surpressing fire and fall back in good order. Any remaining mobile transports are filled with battle brothers and any fallen brothers which they can carry. Any damaged and none operational Razorbacks are remotely detonated. Better that the machine spirit and mighty warmachine dies than becomes a tool of the enemy.
Summary
So the Fists suffered there first lost, ever :( I think horde units is there bane. Looking at the list I have little which can deal with hordes and the marines need to get out the razorbacks to pop a transport which leads them to be shot at or assaulted next turn - not good!
I did have some bad luck as well with the captain failing armour saves left right and centre and failing to hit anything and getting several of my own tanks immobilised in terrain - god damn it!