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Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

I noticed this mentioned in another thread, and I didn't want to derail the original post.

Now, as far as I understand it, the pivot trick is performed by deploying a model like a land raider sideways, and then at the beginning of your movement rotating it then moving (gaining a few inches on that first move).

Now, I don't really understand how people thing this is a legal manoeuvre. Yes, I understand that you can freely pivot your vehicle, but the distances it can move are quite clearly laid out. I interpret that in such a way that you can end your move sideways or even have twirled it like a top the whole way, but at the end, no part will be farther forward than the previous most forward part as per the movement chart (6" combat speed, etc.)

How are others justifying this? I would like to hear some counter-points (or is there some different pivot trick? Someone showed it to me once, and I made the same points above to their demonstration).

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Made in gb
Decrepit Dakkanaut




It is entirely legal, and has been since at least 3rd ed.

This is because pivoting is a "free" action, which does not count as using up any movement, and therefore you measure displacement after the initial pivot.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





no part will be farther forward than the previous most forward part as per the movement chart


No such rules exists essentially you just have to measure consistently so one part of the vehcile is used as the start and end points on the movement. I think you are confusing this with the measure 6" from eth front of the models base and place the back of eth modle 6" away. If you pivot you are then free to measure 6" or 12" (or however far you can and wnat to legally move) from the front of the model as long as the front of the model is then used for the end point (and you can again pivot here if you wish).

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Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

I'd never use it to grab the extra inches from the deployment zone, but I believe the essential position is that a pivot is done on the center axis. Since vehicles are not square (except for the monolith) that means that pointing the short edge towards someone will close the range if they began facing the long edge. At most, this might be a difference of 4 or 5 inches for a Deffrolla equipped battlewagon. They're quite narrow, but very long.

Now in a game I will certainly pivot my vehicles to face my opponents before ramming and I won't pull the front back to meet where the side facing my opponent began. Doing that can cause other issues. Namely, if you happen to cross other models, or come within an inch of the enemy.

An advantage to the opponent of this approach is that vehicles which can take advantage of a pivot, like a battlewagon, need a great deal of space to execute one. If I'm unwilling to move my model backward to preserve the range to you, I'm also unwilling to shift my model back and forth to pivot around other units.

I definitely think it is unsportsmanlike at the beginning of a match- but I think it has a place in the course of the game. Another term you've probably run across is 'hockey stop' where a rhino will move forward its maximum distance then pivot 90 or 180 degrees so that its cargo can jump out a half rhino or full rhino length closer to the enemy. Usually any of these approaches increases the vulnerability of the vehicle executing it. Side armor is rarely as tough as front armor.

Klawz-Ramming is a subset of citrus fruit?
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Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Hrm, reread p 57 out loud, I guess I see that.

This message was edited 1 time. Last update was at 2010/04/01 13:03:36


Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

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Made in us
Regular Dakkanaut




Fearspect wrote:It doesn't actually say that though, nosferatu1001.

At one point it says (p 57), "Pivoting on the spot alone does not count as moving, so a vehicle that only pivots in the Movement phase counts as stationary"
-Meaning that a pivot does not count as a move when you are deciding if you are stationary.

Before that it says, "Turning does not reduce the vehicle's move. This means that a vehicle may combine forward and reverse movement in the same turn providing it does not exceed its maximum move"
-meaning you have a maximum move

So it seems clear as day that I can pivot, but not exceed a total move of 12" on a non-fast tank. Is this another case of more rules on another page? I find I have to flip around a lot trying to get good answers in the book most of the time.


Yes, and as you said, pivoting does not count toward the total move of 12", because pivoting is not movement.

Gwar: I'm going to quit while I can.

Meh, close enough  
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Yeah, for some reason I was reading the second part in there about forward and reverse movement as referring to pivots. It seems completely unnecessary in restrospect, why tell people that you can move back and forth?

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Fearspect wrote:Yeah, for some reason I was reading the second part in there about forward and reverse movement as referring to pivots. It seems completely unnecessary in restrospect, why tell people that you can move back and forth?


If you happen to be a Landraider Redeemer 3" from an Ork horde, you could move 6" back, then 6" forward to return to the same position. You can still flame the Orks, but now they need a 6 to hit you in CC because you moved 12". It doesn't come up often, but it is nice to have that clarified.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in gb
Hanging Out with Russ until Wolftime







Gitzbitah wrote:
Fearspect wrote:Yeah, for some reason I was reading the second part in there about forward and reverse movement as referring to pivots. It seems completely unnecessary in restrospect, why tell people that you can move back and forth?


If you happen to be a Landraider Redeemer 3" from an Ork horde, you could move 6" back, then 6" forward to return to the same position. You can still flame the Orks, but now they need a 6 to hit you in CC because you moved 12". It doesn't come up often, but it is nice to have that clarified.
Sorry, completely wrong. Read the rules for Assaults and Vehicles. You measure the distance covered from Point A to Point B. Moving Forwards and Backwards or moving in Circles doesn't help.

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Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

Blast! And here I thought I was being helpful. Oh well, Gwar is definitely right.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in gb
Hanging Out with Russ until Wolftime







Gitzbitah wrote:Blast! And here I thought I was being helpful. Oh well, Gwar is definitely right.
Glad to help as always.

To adress the OP: Nos1001 is correct as usual, it's been legal for many, many years. The downside is, of course, you expose you rear armour for T1, especialy now that there is Seize The Initative.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





The downside is, of course, you expose you rear armour for T1, especialy now that there is Seize The Initative.


Which is why everyone does it with landriaders... (and it's side armour you're mainly exposing though it could be rear dependant on deployment and infiltrators.)

Not such a great tactic with monoliths though.

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Made in gb
Deadshot Weapon Moderati





Rochdale (GW Manchester)

Wow i've never heard of this before. ill try it next time I play

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Made in us
Numberless Necron Warrior




New York, NY

As said above, this is a very commonly used tactic. Sometimes I like to spin my Monoliths in place incessantly just because I can (and because they make wicked tops).

That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.

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Made in gb
Hanging Out with Russ until Wolftime







Alamoth wrote:That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.
And I would kindly ask you to let me play by the rules.

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Dankhold Troggoth






Shadeglass Maze

Alamoth wrote:That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.


If they measure from the center of the vehicle instead of the front, they will still go the extra inches as soon as they pivot on the spot, once stopping their move. It took me a second to realize this, but if you think about it you'll see it

It is, as mentioned, perfectly legal...
   
Made in gb
Decrepit Dakkanaut




Alamoth - as Gwar! said, unles you had come to a houserule agreement *before* the game, I would expect to be able to play by the rules.
   
Made in us
Numberless Necron Warrior




New York, NY

Gwar! wrote:
Alamoth wrote:That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.
And I would kindly ask you to let me play by the rules.


If any part of your vehicle ends up more than it's allotted movement distance from where it started, I believe I have a very valid claim that you in fact broke the rules.

Death to the False Emperor!
2000pt 
   
Made in gb
Hanging Out with Russ until Wolftime







Alamoth wrote:
Gwar! wrote:
Alamoth wrote:That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.
And I would kindly ask you to let me play by the rules.


If any part of your vehicle ends up more than it's allotted movement distance from where it started, I believe I have a very valid claim that you in fact broke the rules.
Please. make your case. Why, having followed all the movement rules, have I broken the rules...

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Made in gb
Ultramarine Chaplain with Hate to Spare





Alamoth just have them measure from the centre at all times and you'll notice they still get the extra movement by pivoting. However if you are claiming that including pivoting no part of the model can move more than the alotted movement a vehcile that turns a full 180 will have already used up 6" move despite the rulebook saying they haven't moved.

This is an entirely legal move by both RaW and RaI (as they've not changed it in 3 editions and is a fundamental result of their turning system). It is sneaky and not really in the spirit of the rules but it is entirely legal and outlawing it is impossible without fundamentally changing how the vehicle turning system works.

This message was edited 2 times. Last update was at 2010/04/01 15:57:26


Take the Magic: The Gathering 'What Color Are You?' Quiz.

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Made in gb
Decrepit Dakkanaut




Alamoth wrote:
Gwar! wrote:
Alamoth wrote:That said, if you think there's a possibility your opponent is squeezing a 12" move into a 14" move by pivoting, just ask them kindly to measure movement from the center of the vehicle instead of the front armor.
And I would kindly ask you to let me play by the rules.


If any part of your vehicle ends up more than it's allotted movement distance from where it started, I believe I have a very valid claim that you in fact broke the rules.

Except pivoting does nto count as moving, therefore any "movement" gained by this does not count towards your allotted distance.

Please, review the arguments above your statement to see where the rules are being broken. You will find they arent, and this has been around since 3rd ed with no change!
   
Made in us
Maddening Mutant Boss of Chaos





NorCal

Good discussion, I never thought about this with my vehicles. FlingitNow is entirely correct about measuring from the center, even if I do that I can still pivot at the end of my movement and be in the same spot as if I pivoted at the beginning. Only thing is that I'm now pointing the wrong direction. As has been stated it's entirely legal, but I can't see people "abusing" it, since you'd never be pointing in the right direction, and in the case of my preds exposing weak armour.

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Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Now, what it stopping me from constantly pivoting the model, switching anchorpoints for the pivot, and basically wiggling it across the table in a single turn?

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in gb
Hanging Out with Russ until Wolftime







Fearspect wrote:Now, what it stopping me from constantly pivoting the model, switching anchorpoints for the pivot, and basically wiggling it across the table in a single turn?
How about the rule that says a vehicle always pivots on its center?

This message was edited 2 times. Last update was at 2010/04/01 20:12:13


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Pulsating Possessed Chaos Marine





Los Angeles

the anchor point of the pivot is the center.

As people have pointed out repeatedly, this is the way the rule works, and it works best with things like land raiders or ork trukks which have the same armor all around.

There is a flip side to this that people don't always notice...just as the turn can "add" to your movement due to the shape of the vehicle, it can also take away from it. Often you'll see someone try to move their land raider by measuring 12 inches from the front, and then place it sideways at the end of its move, basically measuring front->side instead of front->front and then a pivot.

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Made in us
Fixture of Dakka






Arlington, Texas

Anyone who is shocked by this I have to imagine hasn't played very many people. I picked this up a couple of months after playing and have never thought it was unfair.

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Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Well, it does seem absolutely correct and easier worded that movement is always done from the centre of the model, if that is where pivots are done from.

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in gb
Hanging Out with Russ until Wolftime







Fearspect wrote:Well, it does seem absolutely correct and easier worded that movement is always done from the centre of the model, if that is where pivots are done from.
ANd even if it is done from the centre, you still can do the trick.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Dankhold Troggoth






Shadeglass Maze

lambadomy wrote:Often you'll see someone try to move their land raider by measuring 12 inches from the front, and then place it sideways at the end of its move, basically measuring front-side instead of front-front and then a pivot.


Is there anything wrong with this?
   
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Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

It's perfectly legal, but in friendly games I don't do it.

In tournaments though? Every game, baby!

This message was edited 1 time. Last update was at 2010/04/01 21:22:17


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