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Made in fr
Guard Heavy Weapon Crewman





HQ

CCS - 205
4x Meltagun
Officer of the Fleet
Chimera (HF)

Troops

PCS - 105
4xFlamer
Chimera (HF)

Infantry Squad120
Autocannon
Grenade Launcher
Chimera (HB)

Infantry Squad120
Autocannon
Grenade Launcher
Chimera (HB)

PCS - 105
4xFlamer
Chimera (HF)

Infantry Squad120
Autocannon
Grenade Launcher
Chimera (HB)

Infantry Squad120
Autocannon
Grenade Launcher
Chimera (HB)

Veterans 130
3x Meltagun
Demolitions

Veterans 130
3x Meltagun
Demolitions

Fast Attack

Vendetta 130

Vendetta 130

Banewolf 130

Heavy Support

2xHydra 150

Medusa 135

LR Executioner 230
Plasma Sponsons

Total: 2000

This message was edited 1 time. Last update was at 2010/04/04 21:18:27


 
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

I like how this is headed. Remember that if you are facing a massive horde list to scout the vendettas with those Platoon Command Squads forward for eight templates on the first turn.

I don't think the single banewolf has a place in there. Just leave your fast attack at two planes, which gives us some room to fiddle with your heavy support.

One way to go is the 'leafblower' heavy support loadout, which looks like this:

2 Medusas w/ Enclosed Crew Compartments
2 Hydras
Manticore

To drop some mean templates. The other way would be to look into just loading up on units of Hydras, and using those leftover points to give your platoons some heavy weapons squads with more autocannons (they win games with math), and swap the infantry squads to only have a lascannon. I think this is the more competitive way to go, but some might find that way of listmaking to be boring.

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in rw
Wicked Warp Spider






Fearspect provides a very mean alternative, but this is already a pretty tuned list. Go forth and conquer, IMO.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in gb
Tower of Power






Cannock

While the list isn't bad though there is some choices I wouldn't take i.e autocannons and g-launchers.

You do seem to lack some serious anti tank, what you have is wishy washy or thin. You have the 3 meltas which I presume is going in a vendetta and then the single medusa along with the vendettas.

I agree on the banewolf though. It's a easy target so I'd drop it.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in fr
Guard Heavy Weapon Crewman





disregard this post, real post is below.

This message was edited 1 time. Last update was at 2010/04/08 22:42:33


 
   
Made in us
Traitor




Fearspect wrote:I like how this is headed. Remember that if you are facing a massive horde list to scout the vendettas with those Platoon Command Squads forward for eight templates on the first turn.

I don't think the single banewolf has a place in there. Just leave your fast attack at two planes, which gives us some room to fiddle with your heavy support.

One way to go is the 'leafblower' heavy support loadout, which looks like this:

2 Medusas w/ Enclosed Crew Compartments
2 Hydras
Manticore

To drop some mean templates. The other way would be to look into just loading up on units of Hydras, and using those leftover points to give your platoons some heavy weapons squads with more autocannons (they win games with math), and swap the infantry squads to only have a lascannon. I think this is the more competitive way to go, but some might find that way of listmaking to be boring.

This. Grenade Launchers are pretty mediocre, leave the templates to your PCS's and Heavy Support, and load up on them Autocannons.

<Dakka Geek Code>
DS:80+S+G+MB-I+Pw40k02#+D+A/eWD-R+T(T)DM+
</Dakka Geek Code> 
   
Made in fr
Guard Heavy Weapon Crewman





so, if I'm doing the math right, I can get maybe one HWS with 3x AC? what do I do with the spare points?
   
Made in us
Imperial Recruit in Training




Santa Cruz!, CA

I actually use the autocannon and grenade launcher infantry squads in my list and am quite pleased by them. They can do work on lightly armed infantry, especially when you FRFSRF the lasguns, and you can use the Bring it Down order and switch your grenade from frag to krak, coupled with the autocannon the twin-linked can bring some hurt to MEQ. As well as giving you some good ranged fire to take down transports.

If I were you I would drop the demolitions doctrine from both veteran squads. At bs4 with 3 melta guns nothing really should statistically survive. Also the officer of the fleet really just sucks. He's so inaccurate you might as well just give him a bullet to the head. Your army looks pretty solid for the most part but I think that your seriously lacking on dedicated ap2 weaponry. Sure you do have your melta guns but those are going to be tied up dealing with enemy armor.

I'm sure without the demolitions and by removing 2 chimera's from a platoon you can fit in a plasma armed veterans squad riding in a chimera.

happy hunting

1750 pts.
w/l/d
2/4/1 
   
Made in gb
Lone Wolf Sentinel Pilot





where am I? *looks around* Well i'm...errr...I...I...don't know!

chumcannon wrote:

If I were you I would drop the demolitions doctrine from both veteran squads. At bs4 with 3 melta guns nothing really should statistically survive. Also the officer of the fleet really just sucks. He's so inaccurate you might as well just give him a bullet to the head.


I think you're getting the adjudants confused here, MoO is the inaccurate template dropper, Master of the fleet holds back your opponents reserves (hopefully).




MAY YER BOLTER NAE FALTER!!!! 
   
Made in ca
Longtime Dakkanaut





Solid.

Fun and Fluff for the Win! 
   
Made in us
Guard Heavy Weapon Crewman





chumcannon, you can't issue orders to squads in chimeras. I feel like putting the autocannons in HWS is the best option, at that point.
Lascannons in squads, Autocannons in HWS, Lascannons on the Vendetta, and blasts from the Medusas is enough ap2 for even the hardest infantry, IMHO.
And I feel that the meltabombs would be useful for popping that stubborn Landraider (or Monolith!), and the demolition charge would massacre the marines that pop out of the raider that the meltas did kill. It certainly makes them useful for more than the meltaguns, and they're worth it, at 30 pts.

And, without further ado, newest list:

Banewolf and Executioner out, extra Medusa and two AC HWS in, switch the GL-AC on the infantry squads for lascannons. Enough anti-tank? Enough anti-horde? It's certainly enough anti-MEq, IMHO.

HQ

CCS - 175
4x Meltagun
Officer of the Fleet
Chimera (HF)

Troops

PCS - 105
4xFlamer
Chimera (HF)

Infantry Squad 125
Lascannon
Chimera (HB)

Infantry Squad 125
Lascannon
Chimera (HB)

PCS - 105
4xFlamer
Chimera (HF)

Infantry Squad 125
Lascannon
Chimera (HB)

Infantry Squad 125
Lascannon
Chimera (HB)

Heavy Weapon Squad 75
3xAutocannon

Heavy Weapon Squad 75
3xAutocannon

Veterans 130
3x Meltagun
Demolitions
(in a Vendetta)

Veterans 130
3x Meltagun
Demolitions
(in a Vendetta)

Fast Attack

Vendetta 130

Vendetta 130

Heavy Support

2xHydra 150

Medusa 150
crew compartment
(HF)

Medusa 150
crew compartment
(HF)
Total: 2005 oops...

This message was edited 1 time. Last update was at 2010/04/10 14:12:38


 
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Sexy time. Only I am pretty sure the Heavy Weapons Squads with 3x AC are only 75 points. Be sure to give the Medusas Heavy Flamers on the front. The Hydras are kind of a toss-up.

Check the cost of the Medusas, I don't have my codex either.

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in us
Virus Filled Maggot




Portland, OR

Medusa with crew compartment is 150 points a pop, and yes its 75 points for AC HWS.

This message was edited 1 time. Last update was at 2010/04/10 03:46:29


in progress
in progress
2000 in progress
3000+
in progress

too many projects  
   
Made in us
Guard Heavy Weapon Crewman





Uh...that puts me 5 pts over. Oops. Any idea what I should cut?

should I switch one IS back to AC/GL? that would buy me back those 5...

This message was edited 1 time. Last update was at 2010/04/10 14:32:39


 
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Drop one melta from the CCS. Swap it for a flamer maybe?

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in us
Guard Heavy Weapon Crewman





really? why is that a better idea than switching one of the IS?
   
Made in ca
Lone Wolf Sentinel Pilot





Edmonton, AB

Just my own philosophy, test both if you'd like. You are twin-linking them anyway, so three already act like more and I generally prefer to spread my threats throughout my army. So, with my suggestion, both squads have access to solid anti-infantry and anti-tank.

Q: How many of a specific demographic group are required to carry out a simple task?
A: An arbitrary number. One to carry out the task in question, and the remainder to act in a manner stereotypical of the group.

My Blog 
   
Made in us
Guard Heavy Weapon Crewman





...can't issue orders into a vehicle, though, right? or am I missing something?
   
 
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