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![[Post New]](/s/i/i.gif) 2010/04/06 00:55:47
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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Disclaimer: this is not a list for balanced play. Heck, it's not even intended to win except by extreme meausres. However, once I realized how many dreadnoughts I could field, it put my old 6-venerable-dreadnoughts list to shame, and I had to do it.
HQ
Librarian
Elites
Furioso Dread (blood talons)
Furioso Dread (blood talons)
Furioso Dread (blood talons)
Troops
25 Death Company
Death Company Dread (magnagrapple)
Death Company Dread (magnagrapple)
Death Company Dread (magnagrapple)
Death Company Dread (blood talons)
Death Company Dread (blood talons)
Heavy Support
Dreadnought (twin auto/fist)
Dreadnought (twin auto/fist)
Dreadnought (twin auto/fist)
No way to hold objectives, so the only way to win is pray for a KP mission or table your opponent. Still, the look from across the table when you plonk down 11 Dreadnoughts... *grins*
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2010/04/06 01:51:24
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Nurgle Veteran Marine with the Flu
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This is pure ridiculousness!  My only recommendation would be to take some Libby Furiosos and fly them across the board
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![[Post New]](/s/i/i.gif) 2010/04/06 02:02:26
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Decrepit Dakkanaut
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Have you figured out the points? Might I suggest giving the Death Company all Jump Packs and taking Dante as the HQ?
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![[Post New]](/s/i/i.gif) 2010/04/06 03:29:02
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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This config is 10 short of 2k. Dante might be doable in the 2250 tourneys the FLGS does; the jump packs would require the sacrifice of at least one Dread. Same with a Psycho-Crusha Dread.
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This message was edited 3 times. Last update was at 2010/04/06 04:04:43
As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2010/04/06 11:23:17
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Wicked Warp Spider
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I have no experience of the new BA dex, so take these comments with a lump of salt:
I'd take 2xTL-autocannon on the HS dreads, just because you've already got DCCWs everywhere, you need to damage vehicles at range so the rest can get stuck in.
I'd take a reclusiarch over a librarian, just for kicks - he can go with the death company.
Seems like you want more DCCWs in relation to blood talons - you're still going to win combat against many infantry units by virtue of them not having the tools to crack walkers; you need to worry more about killing vehicles quickly.
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Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
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![[Post New]](/s/i/i.gif) 2010/04/06 11:31:30
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Infiltrating Broodlord
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I-bounty-hunt-the-elderly wrote:Seems like you want more DCCWs in relation to blood talons - you're still going to win combat against many infantry units by virtue of them not having the tools to crack walkers; you need to worry more about killing vehicles quickly.
I quote! +1
Take same TL Laser/ ML Dread's config, Venerables if possible.
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Every molecule will be useful
6000+ pts NIDS
( ) 2000 pts growing to 4000... |
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![[Post New]](/s/i/i.gif) 2010/04/06 18:40:12
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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One of my earlier configurations had the double autocannon setup; I might revert to that to get most enemy armor to hold still. For tank-popping, every Furioso and DC Dread has a meltagun, not to mention that str 6 is plenty for anything but a Land Raider ever since you hit the rear armor in CC. My experience with dreads in CC with just DCCWs is that it's a slow and laborious process, and that your dread is out of action for several turns, sometimes the rest of the game if it ends up somehow in a tarpit.
The TLLC/ML combo is OK, but I need to kill lots to win, and once the vehicles are gone, that version is killing maybe 2 guys a turn. Venerable is not available to BA, so that option is out.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2010/04/06 19:31:58
Subject: Re:The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Deadly Dire Avenger
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I like the use of the Blood Talons. The biggest danger to Dreads in CC is definitely the hidden power claws.
And if you aren't chewing through infantry fast enough it will eventually get you...
Getting that extra 2 or 3 kills a turn would definitely improve your chances. People cannot expect a PF to go in a 5 Man combat squad...so they lump things together.
Oh and BTW...are Death Company dreads not scoring? They don't suffer from Black Rage...only Rage.
Later,
WR
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![[Post New]](/s/i/i.gif) 2010/04/06 19:47:59
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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edit: forget that.
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This message was edited 1 time. Last update was at 2010/04/06 19:48:30
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![[Post New]](/s/i/i.gif) 2010/04/06 20:06:14
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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No vehicle is scoring, ever. I can contest the ever-living daylights of the objectives, but the only way to win an objective mission is Conan-style: "To crush your enemies, to see them driven before you, and to hear the lamentation of their women."
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2010/04/06 20:11:40
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Rotting Sorcerer of Nurgle
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No vehicle is scoring, ever.
Dark Angels beg to differ
So yea, basically, if it doesn't say it can score (special rule that trumps rulebook), vehicles can't score.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/06 20:36:24
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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I meant in REAL armies... DA wussies don't count.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2010/04/06 21:35:17
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Ultramarine Chaplain with Hate to Spare
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Here's some fun stats for yah. On the charge the DC Dread will kill on average:
Over 9.2 Space Marines!!! Even during the normal combat it is 7.4! (compared to 2.8 and 2.2)
So yeah those blood talons will rip through infantry like no tomorrow. You should easily wipe out any space marine squad in 2 turns of combat! Even Terminators won't last long against you. You've a decent chance of even wiping out Hammernators before they get to strike on the charge. They're just disgusting. We're not talking an extra 2-3 kills a turn more like 5-7!
I would hate to face this army in annihilation. In objective games you autolose to Eldar and other fast moving armies though...
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![[Post New]](/s/i/i.gif) 2010/04/06 21:45:50
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Decrepit Dakkanaut
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They certainly gain something against Infantry, but they lose something against Walkers as well. They're at a distinct disadvantage against AV14, being unable to hurt it in combat, only able to hurt AV13 if charging (go go Death Company Dreadnought legs!), and glancing AV12 on a 6 if charged.
I mean, it'd be fun to plow one into a mob of Orks, but less so when charged by a Deff Dred.
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![[Post New]](/s/i/i.gif) 2010/04/06 21:53:04
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Ultramarine Chaplain with Hate to Spare
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Plough one into a mob of 30 orks and watch it kill about 17 boyz in 1 turn (9-10 from charge rest from combat res).
But against vehicles and other walkers you'll need the DCCWs. But you've got plenty of those two (9 in total across 6 Dreads).
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![[Post New]](/s/i/i.gif) 2010/04/07 00:17:45
Subject: The Son of the Return of the Dreadful Dreadnoughts of Dread!!! (2k BA)
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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Other dreads are what the autocannons are for...
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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