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![[Post New]](/s/i/i.gif) 2010/04/11 02:57:37
Subject: 2,500pt. Vulkan/MotF list
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1st Lieutenant
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This list is built to try and get a fair amount of armor on the board without sacrificing scoring units and killing power. My worry is that it might be too hybrid to really be effective.
HQ
MotF - 100
Vulkan - 190
Troops
10x Marines (Missile Launcher, Flamer, Power sword, Combi-flamer), Rhino - 220
10x Marines (Missile Launcher, Flamer, Power sword, Combi-flamer), Rhino - 220
10x Marines (Missile Launcher, Flamer, Melta Bombs), Pod - 200
Fast Attack
Land speeder (MM/HF) – 70
Land speeder (MM/HF) – 70
Land speeder (MM/HF) - 70
Elites
Assault Terminators (3x TH/SS, 2x LC), Land Raider Crusader - 450
Assault Terminators (3x TH/SS, 2x LC) - 200
Ironclad Dreadnought (HF, Melta), Pod - 180
Heavy Support
TF Cannon - 100
Land Raider Crusader - 250
Ironclad Dreadnought (HF, Melta), Pod - 180
On change I might make to this list are changing the Ironclads to regular Dreadnoughts and using the extra points to go from Rhinos to AC Razorbacks.
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![[Post New]](/s/i/i.gif) 2010/04/11 03:52:04
Subject: 2,500pt. Vulkan/MotF list
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Sure Space Wolves Land Raider Pilot
Dallas Texas
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I would go all TH/SS on the assalt guys I would not take any lightning claws.
I' supprised you are taking the master of the Forge if you arent taking more dreads.
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"STRIKE WITH ALL YOUR MIGHT!!!!"
2,000 points and Growing
3,000 Points and Waiting |
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![[Post New]](/s/i/i.gif) 2010/04/11 03:58:26
Subject: 2,500pt. Vulkan/MotF list
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1st Lieutenant
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I went with claws for the extra attack, and the ability to strike before hidden fists. The MotF is there mainly for the extra dread in the HS slot so I can have two of them for saturation.
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![[Post New]](/s/i/i.gif) 2010/04/11 10:46:49
Subject: Re:2,500pt. Vulkan/MotF list
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Focused Dark Angels Land Raider Pilot
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You could always take the Terminators as a squad of 10 and combat squad them each game, that way you can take your two Ironclads without needing the MOTF. You'd be better off taking a Librarian instead for the psychic hood and nullzone.
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This message was edited 1 time. Last update was at 2010/04/11 10:47:50
You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.
"There's nothing cooler than being proud of the things that you love" - Sean Plott
Gold League - Terran |
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![[Post New]](/s/i/i.gif) 2010/04/11 11:01:04
Subject: 2,500pt. Vulkan/MotF list
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1st Lieutenant
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Yeah, good point, I never actually thought of doing that though my tac squads were meant to do it.
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![[Post New]](/s/i/i.gif) 2010/04/11 11:46:20
Subject: Re:2,500pt. Vulkan/MotF list
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Mekboy Hammerin' Somethin'
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Yah I agree with above no need to for the MoTF and go all thunder hammers. But I would take a drop pod with the Thunderfire Cannon not the Tactical. Not to actually put the cannon in just so you can drop the two ironclads at the same time and drop an empty pod later. Looks like you plan on combat squading your tacticals (i.e. rocket launchers) if not take multi-meltas. If so take some razorbacks for all three tacticals to add some more firepower. Your a little light on anti-tank I would take standard Godhammer pattern Land Raiders with a multi-meltas
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This message was edited 1 time. Last update was at 2010/04/11 11:49:21
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![[Post New]](/s/i/i.gif) 2010/04/11 11:50:03
Subject: 2,500pt. Vulkan/MotF list
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Raging-on-the-Inside Blood Angel Sergeant
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If you lose the MotF and second iron clad thats a lot of points that could get you a nice tank and some more speeders.
More Twin-linked Multimelta on Fast Vehicles is ALWAYS Good!!
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![[Post New]](/s/i/i.gif) 2010/04/11 17:06:38
Subject: Re:2,500pt. Vulkan/MotF list
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Stalwart Space Marine
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I think your squad points are a little bit out a squad in rhino and a combi weapon and power sword should be 230 not 220 but an easy mistake to make.
HQ
Vulkan - 190
Marine Wizard, storm sheild, lv 2 - 190
Troops
5x Scouts, Powerfist - 100
10x Marines (MM, Flamer, Powerfist), Rhino - 230
10x Marines (MM, Flamer, Powerfist), Drop-pod - 230
Fast Attack
3x MM Attack Bikes - 150
3x MM Attack Bikes - 150
Elites
10x Assaut Terminators (THSS) Redeemer, MM - 650
Ironclad Dreadnought (HF, Meltagun), Drop-Pod - 180
Ironclad Dreadnought (HF, Meltagun), Drop-Pod - 180
Heavy Support
Land Raider Redemeer, MM - 250
2500pts
Put scout in reserves to walk to clain any objectives later in the game, put vulkan in half of the Terminators and the wizard in the other both in redeemers.
Can even have 3 units of 2 MM attack bikes your preference.
or
drop the lv 2 on the wizard and the scouts and take 3 more MM attack bikes.
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This message was edited 1 time. Last update was at 2010/04/11 17:08:20
Salamanders 4500pts
Dark Angels 3rd Company
Imperial Guard 3000pts
Tau Empire 3000pts
Tree Sprits 2400pts
Menoth 100pts
Trollbloods 100pts |
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![[Post New]](/s/i/i.gif) 2010/04/11 20:37:16
Subject: 2,500pt. Vulkan/MotF list
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1st Lieutenant
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I like the list, it's what I was going for, but unlike my first look at the idea it's focused on a goal. The only change I might make is go from 2 squads of three MM Attack bikes to a regular bike squad with 2 flamers and an MM Attack Bike. However I'd need to play test before making that change.
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![[Post New]](/s/i/i.gif) 2010/04/12 07:59:03
Subject: Re:2,500pt. Vulkan/MotF list
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Focused Dark Angels Land Raider Pilot
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To be honest, upgrading to level 2 isn't worth it in this edition. I think you'd be better off taking a Land Speeder Storm for your scouts.
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You brighten my life like a polystyrene hat, but it melts in the sun like a life without love, and I've waited for you so I'll keep holding on without you.
"There's nothing cooler than being proud of the things that you love" - Sean Plott
Gold League - Terran |
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![[Post New]](/s/i/i.gif) 2010/04/12 15:35:09
Subject: 2,500pt. Vulkan/MotF list
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Regular Dakkanaut
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Drop a fist in one of the Tacticals, and the upgrade to your Librarian, then you can take a LSS with a MM. First turn assaults and vehicle destruction!
Only thing I feel a bit iffy about is your single Rhino, I just think it is going to get broken, fast.
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![[Post New]](/s/i/i.gif) 2010/04/12 20:38:16
Subject: 2,500pt. Vulkan/MotF list
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1st Lieutenant
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The single rhino would stay in reserve and roll on later or try to stay out of LoS. As for the LSS and first turn assaults, I like the idea, give them all shotties and have them try to smash a tank, or ruin a heavy weapon team's day.
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![[Post New]](/s/i/i.gif) 2010/04/12 23:17:01
Subject: 2,500pt. Vulkan/MotF list
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Regular Dakkanaut
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Yeah, give the Sgt. a Combi-Melta too, it's guaranteed then.
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