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![[Post New]](/s/i/i.gif) 2010/04/12 02:47:45
Subject: 2k tomb kings horde of skellies
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Auspicious Aspiring Champion of Chaos
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Tomb king, general, destroyer of eternities, light armor, shield, collar of shapesh
271 pts
Icon bearer, light armor, war banner
92 pts
Liche priest, hierophant, cloak of the dunes, hieratic jar
160 pts
Liche priest, 2 dispel scrolls
165 pts
5 x 20 skeletons, standard bearer, musician, light armor, shields
975 pts
3 chariots
120 pts
3 ushabti
195
Total = 1978 pts
tomb guard are going to be a points sink and catapults would force me into a defensive position. I do not own scorpions.
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2010/04/12 12:02:17
Subject: 2k tomb kings horde of skellies
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Auspicious Aspiring Champion of Chaos
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My instinct is that you'll have problems. Simply not enough incantations to get the army to support itself. If you have to march after someone, even if every incantation goes off (the won't) you'll only be able to advance 4 units faster than a walk. Ragnar4 might have a different opinion, but I think it will run into issues, which is too bad, because I think it would look pretty cool.
RZ
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2010/04/12 14:17:20
Subject: 2k tomb kings horde of skellies
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Terrifying Wraith
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Yeah... That list would do much better transfered over to VC IMO...
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This message was edited 1 time. Last update was at 2010/04/12 14:18:24
Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
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![[Post New]](/s/i/i.gif) 2010/04/13 03:46:39
Subject: 2k tomb kings horde of skellies
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Dusty Skeleton
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that list would just piss off the opponent. 100 skellies not breaking means a really boring game. slowly killing all those skeletons. wow. that's besides the point because that list will not win for gak against a good player. no offense.
Youll definitely get outnumbering. lol
You need more heavy hitters, youll be surviving for a while, but won't be doing any damage and probably won't be killing much. 20 men sounds good, but remember that only 5 in the front rank get to attack, and thats after you lose a few which brings you down to probably 0 attacks back (whatever gets killed subtracts from you total attacks back from that unit).
Basically you'll just be slowly wittled down to nothing.
So I would suggest taking out a few units of those skellies. and putting in more chariots, maybe more ushabti, maybe a bone giant its your choice. Another overlooked option is carrion.
(I know you don't have a scorpion model, but seriously those things rule)
my current list, which could be better but I stick with cause I have all the models is:
Lords & Heroes:
1.General: Tomb King- Chariot, Shield, Biting Blade, Armor of the Ages, Chariot of Fire, Golden Eye of Rah-Nutt (attach to chariot unit)
2.Hierophant: Liche Priest- Golden Ankhra (keep behind bow unit)
3.Liche Priest- Dispel Scroll, Dispel Scroll
4.Liche Priest- Dispel Scroll, Hieratic Jar
Troops:
1.20 Skeleton Spearmen- Spears/Shields, Standard Bearer, Champion, Banner Of The Undying Legion
2.20 Skeleton Warriors- Hand Weapons/Shields, Full Command
3.20 Skeleton Warriors- Bows
4.10 Skeleton Warriors- Bows
5.3 Tomb Swarms
6.5 (6 w/King) Chariots- Full Command, Mirage Standard
Special:
1.3 Ushabti
2.Tomb Scorpion
Rare:
1.Screaming Skull Catapult
Points: 2248
HQ:
General: Tomb King- 313
Hierophant: Liche Priest-160
Liche Priest- 165
Liche Priest - 165
Troops:
1.20 Skeleton Spearmen- 225
2.20 Skeleton Warriors-185
3.20 Skeleton Warriors- 160
4.10 Skeleton Warriors- 80
5.3 Tomb Swarms- 135
6.5 (6 w/King) Chariots- 290
Special:
1.3 Ushabti- 195
2.Tomb Scorpion- 85
Rare:
1.Screaming Skull Catapult- 90
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This message was edited 3 times. Last update was at 2010/04/13 03:51:27
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![[Post New]](/s/i/i.gif) 2010/04/21 01:16:51
Subject: 2k tomb kings horde of skellies
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Auspicious Aspiring Champion of Chaos
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see, I wanted to break away frm the mold. i've switched the list up to be 3 units of 30 with a 20 man TG unit. then i submitted the list. we'll see how it goes.
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I collect:
Grand alliance death (whole alliance)
Stormcast eternals
Slaves to Darkness - currently Nurgle but may expand to undivided.
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![[Post New]](/s/i/i.gif) 2010/04/21 03:14:22
Subject: 2k tomb kings horde of skellies
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Auspicious Aspiring Champion of Chaos
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Please let us know. I'm absolutely all for breaking the mold with armies, so if you can get it to work tell us about it.
RZ
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2010/05/03 04:07:43
Subject: 2k tomb kings horde of skellies
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Deadly Tomb Guard
In ur gaem, killin ur doodz.
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I'm with Zeke here. I love the fact that you broke the mold, but you're really going to struggle with a slooooooooooow battle line that never seems to get to grips with the opponent.
This is one of the few lists where I openly suggest that you go with the banner of the hidden dead so that you can rear someone who's grinding on one of your skeletons units.
Also, how much do you love your character load outs?
3 princes with a magical weapon each and a high liche priest would probably give you a much more stalwart line of skeletons in case he ever did get to grips.
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8th ed Khemri in 8-4-0 Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).
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